T2C-AutoResponse/src/main/java/net/t2code/autoresponse/Spigot/objects/ResponsesObject.java

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package net.t2code.autoresponse.Spigot.objects;
import java.util.List;
public class ResponsesObject {
public Boolean enable;
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public List<String> responseKeys;
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public Boolean contains;
public Boolean commandEnable;
public Boolean permNecessary;
public String permission;
public Boolean commandAsConsole;
public Boolean bungeeCommand;
public List<String> command;
public Boolean messageEnable;
public List<String> messages;
public Boolean textBuilder;
public String hover;
public Boolean clickEvent;
public String action;
public String actionValue;
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public Boolean protectionGameModeEnable;
public String protectionGameModeMode;
public List<String> protectionGameModeList;
public Boolean protectionWorldEnable;
public String protectionWorldMode;
public List<String> protectionWorldList;
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public ResponsesObject(Boolean enable,
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List<String> responseKeys,
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Boolean contains,
Boolean permNecessary,
String permission,
Boolean commandEnable,
Boolean commandAsConsole,
Boolean bungeeCommand,
List<String> command,
Boolean messageEnable,
List<String> messages,
Boolean textBuilder,
String hover,
Boolean clickEvent,
String action,
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String actionValue,
Boolean protectionGameModeEnable,
String protectionGameModeMode,
List<String> protectionGameModeList,
Boolean protectionWorldEnable,
String protectionWorldMode,
List<String> protectionWorldList) {
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this.enable = enable;
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this.responseKeys = responseKeys;
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this.contains=contains;
this.permNecessary = permNecessary;
this.permission = permission;
this.commandEnable = commandEnable;
this.commandAsConsole = commandAsConsole;
this.bungeeCommand = bungeeCommand;
this.command = command;
this.messageEnable = messageEnable;
this.messages = messages;
this.textBuilder = textBuilder;
this.hover = hover;
this.clickEvent = clickEvent;
this.action = action;
this.actionValue = actionValue;
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this.protectionGameModeEnable = protectionGameModeEnable;
this.protectionGameModeMode = protectionGameModeMode;
this.protectionGameModeList = protectionGameModeList;
this.protectionWorldEnable = protectionWorldEnable;
this.protectionWorldMode = protectionWorldMode;
this.protectionWorldList = protectionWorldList;
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}
}