######################################### ## Please do not change ConfigVersion! ## ######################################### ConfigVersion: 6 Plugin: # Here you can set the debug mode of the plugin. # It is recommended not to activate this on productive systems. Only if it is really needed! Debug: false updateCheck: # In this option you can set if players with the permission 'commandgui.updatemsg' will get an update message on join when an update for the plugin is available. onJoin: true # In this option you can set whether you want to receive and display beta and snapshot versions in the update check. seePreReleaseUpdates: true # In this option you can set the time interval in minutes in which updates should be checked. timeInterval: 60 # Here you can set whether the Helpalias command (/commandguihelp) should be activated. # If this is changed the server MUST be restarted to change this! HelpAlias: true # Here you set which subcommand should be for the admin functions. # (/commandgui 'admin' reload) AdminSubCommand: admin # here you set the language to be used language: english # Here you set the character or word that will be used as currency Currency: $ # Here you set which GUI should be opened at '/commandgui' / '/gui'. DefaultGUI: default Storage: # Set here if MySQL, SQLITE or YML should be used as storage. Type: SQLITE # Enter here the access data to the database you want to use, if you use MySQL MySQL: IP: localhost Port: 3306 Database: database User: root Password: password SSL: false UseItem: # Set here if the UseItem is to be used in use Enable: true # Set here if players are allowed to enable or disable the UseItem with '/gui-item '. # Permission 'commandgui.useitem.toggle' is additionally required AllowToggle: true # Set here if players are allowed to change the slot in the inventory where the UseItem is located with '/gui-item '. # Permission 'commandgui.useitem.toggle' is additionally required AllowSetSlot: true # Set here if the dropping of the UseItem should be blocked BlockMoveAndDrop: true # Set here which GUI should open the UseItem OpenGUI: default Permission: # Set here if the permission 'commandgui.useitem' is required to use the UseItem NeededToUse: true # Set here if the UseItem should stay in the inventory with the '/clear' command KeepAtCommandClear: true InventorySlot: # Set here on which slot the UseItem should be located by default Slot: 1 # Set here if the slot should be forced even if another item is on this slot (also the set slot of the player). # NOTE: The item that was on this slot before will be deleted. SlotEnforce: false # Set here if the UseItem should be placed on another free slot, if the selected slot (also the set slot of the player) is occupied. FreeSlot: false # Set here the item that should be used as UseItem Item: # Set here which material should be used as UseItem Material: paper PlayerHead: # Set here if a PlayerHead should be used as UseItem Enable: false Base64: # Set here if a Base64 PlayerHead should be used as UseItem Enable: false # Here you can set the Base64 Value. # You can find the Base64 Value for example on https://minecraft-heads.com. Base64Value: '' # Here you can set whether the player head should be used as a UseItem by the player PlayerWhoHasOpenedTheGUI: false # Here you can set a player name whose head should be used as UseItem Playername: '' # Set the DisplayName of the UseItem here Name: '&6GUI UseItem' # Set the lore of the UseItem here Lore: - 'Lore line 1' - 'Lore line 2' Join: # Set here if the UseItem should be given at every server join GiveOnEveryJoin: true # Set here if the UseItem should only be given to the server at the first join of the player. GiveOnlyOnFirstJoin: false Cursor: ToGUIItem: OnLogin: # Here you define whether the UseItem should be selected when joining the server. Enable: true Spigot: # Set here if the UseItem should only be selected at the first join OnOnlyFirstLogin: true Bungee: # Set here if the UseItem should be selected even if you change the server of the bungee network. # The option BungeeCord must be activated for this! OnServerChange: false Toggle: # Set the items to be used with the Toggle function here Items: # Set here the item that should be used if you have the permission or the UseItem is active. OnOrYes: Item: Base64: # Set here if a Base64 head should be used Enable: false # Here you can set the Base64 Value. # You can find the Base64 Value for example on https://minecraft-heads.com. Base64Value: '' # Set the material to be used here Material: GREEN_WOOL # Set here the item to be used if you have the permission or the UseItem is disabled OffOrNo: Item: Base64: # Set here if a Base64 head should be used Enable: false # Here you can set the Base64 Value. # You can find the Base64 Value for example on https://minecraft-heads.com. Base64Value: '' # Set the material to be used here Material: RED_WOOL Permission: # Set here the commands to be used for Toggle.Permission Commands: 'True': luckperms user [player] permission set [perm] true 'False': luckperms user [player] permission set [perm] false # Set the design of the placeholders here Placeholder: # Placeholder for true / enabled 'True': '&2true' # Placeholder for false / disabled 'False': '&4false' Sound: # Here you can disable all sounds Enable: true # Set here At which action which sound should be played or none at all OpenInventory: Enable: true Sound: BLOCK_CHEST_OPEN Click: Enable: true Sound: BLOCK_NOTE_BLOCK_HAT NoMoney: Enable: true Sound: BLOCK_NOTE_BLOCK_HARP NoInventorySpace: Enable: true Sound: BLOCK_NOTE_BLOCK_HARP Give: Enable: true Sound: ENTITY_PLAYER_LEVELUP PlayerNotFound: Enable: true Sound: BLOCK_NOTE_BLOCK_HARP Advanced: UseItem: GameMode: Change: # Set here if the UseItem should be reset when the GameMode is changed. Enable: true # Set the delay with which the UseItem should be reset (time in Minecraft ticks. 20 is one second). DelayInTicks: 1 Protection: # Set here in which gamemode the UseItem may be used Enable: false # Set here if the UseItem should be removed if you are in a not allowed Gamemode RemoveItemWhenItIsDisabled: false # Set here if a 'blacklist' or 'whitelist' should be used Mode: blacklist # Set the GameMode list here List: - CREATIVE - Spectator World: Change: # This specifies whether the UseItem should be reset when the world is changed. Enable: true # Set the delay with which the UseItem should be reset (time in Minecraft ticks. 20 is one second). DelayInTicks: 1 Protection: # Set here in which world the UseItem may be used Enable: false # Here you specify whether the UseItem should be removed if you are in a world that is not permitted RemoveItemWhenItIsDisabled: false # Set here if a 'blacklist' or 'whitelist' should be used Mode: blacklist # Set the worlds here List: - World1 - World2 # Set here for which blocks the UseItem is blocked and the function of the block you are looking at should be used. ItemBlockBlacklist: - CHEST - CRAFTING_TABLE - FURNACE - OAK_FENCE - SPRUCE_FENCE - BIRCH_FENCE - JUNGLE_FENCE - ACACIA_FENCE - DARK_OAK_FENCE - MANGROVE_FENCE - CRIMSON_FENCE - WARPED_FENCE - NETHER_BRICK_FENCE - ENDER_CHEST - BEACON - ANVIL - CHIPPED_ANVIL - DAMAGED_ANVIL - REPEATER - COMPARATOR - HOPPER - DISPENSER - DROPPER - LEVER - DAYLIGHT_DETECTOR - TRAPPED_CHEST - NOTE_BLOCK - STONE_BUTTON - POLISHED_BLACKSTONE_BUTTON - OAK_BUTTON - SPRUCE_BUTTON - BIRCH_BUTTON - JUNGLE_BUTTON - ACACIA_BUTTON - DARK_OAK_BUTTON - MANGROVE_BUTTON - CRIMSON_BUTTON - WARPED_BUTTON - IRON_DOOR - OAK_DOOR - SPRUCE_DOOR - BIRCH_DOOR - JUNGLE_DOOR - ACACIA_DOOR - DARK_OAK_DOOR - MANGROVE_DOOR - CRIMSON_DOOR - WARPED_DOOR - IRON_TRAPDOOR - IRON_TRAPDOOR - OAK_TRAPDOOR - OAK_TRAPDOOR - SPRUCE_TRAPDOOR - SPRUCE_TRAPDOOR - BIRCH_TRAPDOOR - BIRCH_TRAPDOOR - JUNGLE_TRAPDOOR - JUNGLE_TRAPDOOR - ACACIA_TRAPDOOR - ACACIA_TRAPDOOR - DARK_OAK_TRAPDOOR - DARK_OAK_TRAPDOOR - MANGROVE_TRAPDOOR - MANGROVE_TRAPDOOR - CRIMSON_TRAPDOOR - CRIMSON_TRAPDOOR - WARPED_TRAPDOOR - WARPED_TRAPDOOR - OAK_FENCE_GATE - SPRUCE_FENCE_GATE - BIRCH_FENCE_GATE - JUNGLE_FENCE_GATE - ACACIA_FENCE_GATE - DARK_OAK_FENCE_GATE - MANGROVE_FENCE_GATE - CRIMSON_FENCE_GATE - WARPED_FENCE_GATE - CHEST_MINECART - FURNACE_MINECART - HOPPER_MINECART - OAK_CHEST_BOAT - SPRUCE_CHEST_BOAT - BIRCH_CHEST_BOAT - JUNGLE_CHEST_BOAT - ACACIA_CHEST_BOAT - DARK_OAK_CHEST_BOAT - MANGROVE_CHEST_BOAT - LEATHER_CHESTPLATE - CHAINMAIL_CHESTPLATE - IRON_CHESTPLATE - DIAMOND_CHESTPLATE - GOLDEN_CHESTPLATE - NETHERITE_CHESTPLATE - BREWING_STAND - LOOM - COMPOSTER - BARREL - SMOKER - BLAST_FURNACE - BLAST_FURNACE - CARTOGRAPHY_TABLE - FLETCHING_TABLE - GRINDSTONE - SMITHING_TABLE - STONECUTTER