##################################################### ## To add another Function just create a new file. ## ##################################################### Slots: Function: Item: # Here you can create an empty slot. # Note: When this is enabled, no functions will work. Empty: false # Here you can set the number of items Amount: 1 PlayerHead: # Here you can set if the item should be a player head Enable: false Base64: # Here you can specify whether a Base64 player header should be used Enable: false # Here you can set the Base64 Value. # You can find the Base64 Value for example on https://minecraft-heads.com. Base64Value: '' # Here you can set whether the player head should be used by the player who has opened the GUI. PlayerWhoHasOpenedTheGUI: false # Here you can set a specific player from which the player head should be used PlayerName: '' # Here you can set a Minecraft material to be used. This is ignored when PlayerHead is used Material: 'DIRT' # Here you set the DisplayName of the item Name: 'Item Title' # Here you set the lore of the item Lore: - '&8-----------------' - '&bLine 1' - '&bLine 2' - '&8-----------------' CustomSound: # Here you can set whether a specific sound or the default sound from the config.yml should be used. Enable: false # Here you can deactivate the sound for this item. CustomSound must be activated for this! NoSound: false # Here you set the custom sound Sound: '' Cost: # Here you can specify whether the function should cost or not Enable: false # Here you set which economy mode should be used. # Use 'VAULT' / 'MONEY' for money via vault. # Use 'ITEM' to pay with items. # Use 'VOTEPOINTS' to pay with vote points from VotingPlugin (https://spigotmc.org/resources/votingplugin.15358/). EcoModule: VAULT # Set the item and the quantity for the ITEM mode here. (ITEM;AMOUNT) Item: DIRT;5 # Set here the VotePoints for the VOTEPOINTS mode. VotePoints: 0 # Set the money here for the mode VAULT or MONEY Price: 0.0 Command: # Here you can enable or disable the Command function # Placeholder: [player] = PlayerName Enable: false # Here you can specify if this command should be executed on the bugee BungeeCommand: false # Here you can set if the command should be executed from the console # Example: You can also create a store with this command. # /give [player] stone | So all commands can be executed even those for which the player has no permission. CommandAsConsole: false # Here you can set commands. Several commands are also possible. # They are processed from top to bottom and executed one after the other! Command: - 'command 1' - 'command 2' ServerChange: # Here you can enable or disable the function ServerChange # To use this function the function BungeeCord must be activated in the conig.yml and the plugin must be installed on the proxy! Enable: false # # Here you can say which server the player should be moved to. Server: '' OpenGUI: # Here you can enable or disable the OpenGUI feature Enable: false # Here you can set which GUI should be opened. # Use the file name of the GUI without .yml GUI: '' Toggle: # Here you can enable a feature that allows players to give or remove permissions to each other # The commands for the permission plugin can be set in the config (default for LuckPerms) Permission: # Activate this function here Enable: false # Set the permission here Permission: '' UseItem: # When this function is enabled, players can toggle the UseItem on and off. # For this function 'UseItem.AllowToggle' must be activated in config.yml! Enable: false Message: # Here you can enable or disable the Message function Enable: false # Here you can set the messages to be sent to the player # Placeholder: [player] = PlayerName | [prefix] = PluginPrefix | [price] = price if function Cost is activated Message: - 'Message line 1' - 'Message line 2' SetConfig: # Here you can enable or disable the SetConfig function Enable: false File: # Here you define in which file something should be changed # Example at this file: 'plugins/CommandGUI/GUIs/default.yml'. Path: '' Option: # Here you set the option to be changed # Example on the option of this example slots: 'Slots.Example.Slot' Path: '' # Here you set which format should be set # String = text in one line # Boolean = true / false # Integer = numbers without comma # Double = number with comma | Please use . as comma # List = text with multiple lines (- 'hi') Premat: String Value: # Here you can set which value should be set when you click with the left mouse button. LeftClick: String: '' Boolean: false Integer: 0 Double: 0.0 List: [] # Here you set which value should be set when clicking with the right mouse button RightClick: String: '' Boolean: false Integer: 0 Double: 0.0 List: [] PluginReload: # Here you can set if the plugin to which a file was changed should be reloaded directly Enable: false # Here you set the reload command to be used # The command is executed by the console! No / is needed! Command: '' FunctionVotePoints: # With this function you can give or subtract VotePoints from VotingPlugin to a player. Enable: false # Use to add: ADD # Use to subtract: REMOVE Mode: ADD # Set the number of vote points to be subtracted / added here Amount: 0 FunctionItem: # With this function you can give or remove items to a player Enable: false # Use to add: ADD # Use to subtract: REMOVE Mode: REMOVE # Enter the item (material) and the number behind it. Separate them with ; (ITEM;AMOUNT) Item: DIRT;5