useItem: # Set here if the UseItem is to be used in use enable: true # Set here if players are allowed to enable or disable the UseItem with '/gui-item '. # Permission 'commandgui.useitem.toggle' is additionally required allowToggle: true # Set here if players are allowed to change the slot in the inventory where the UseItem is located with '/gui-item '. # Permission 'commandgui.useitem.toggle' is additionally required allowSetSlot: true # Set here if the dropping of the UseItem should be blocked blockMoveAndDrop: true # Set here which GUI should open the UseItem openGUI: default permission: # Set here if the permission 'commandgui.useitem' is required to use the UseItem neededToUse: true # Set here if the UseItem should stay in the inventory with the '/clear' command keepAtCommandClear: true inventorySlot: # Set here on which slot the UseItem should be located by default slot: 1 # Set here if the slot should be forced even if another item is on this slot (also the set slot of the player). # NOTE: The item that was on this slot before will be deleted. slotEnforce: false # Set here if the UseItem should be placed on another free slot, if the selected slot (also the set slot of the player) is occupied. freeSlot: false # Set here the item that should be used as UseItem item: # Set here which material should be used as UseItem material: paper playerHead: # Set here if a PlayerHead should be used as UseItem enable: false base64: # Set here if a Base64 PlayerHead should be used as UseItem enable: false # Here you can set the Base64 Value. # You can find the Base64 Value for example on https://minecraft-heads.com. base64Value: '' # Here you can set whether the player head should be used as a UseItem by the player playerWhoHasOpenedTheGUI: false # Here you can set a player name whose head should be used as UseItem playerName: '' # Set the DisplayName of the UseItem here name: '&6GUI UseItem' # Set the lore of the UseItem here lore: - 'Lore line 1' - 'Lore line 2' join: # Set here if the UseItem should be given at every server join giveOnEveryJoin: true # Set here if the UseItem should only be given to the server at the first join of the player. giveOnlyOnFirstJoin: false quit: removeOnQuit: false protection: gameMode: enable: false removeItemWhenItIsDisabled: false mode: blacklist list: - CREATIVE - Spectator world: enable: false removeItemWhenItIsDisabled: false mode: blacklist list: - World1 - World2 useItemSettings: cursor: toGUIItem: useItem: default onLogin: # Here you define whether the UseItem should be selected when joining the server. enable: true spigot: # Set here if the UseItem should only be selected at the first join onOnlyFirstLogin: true bungee: # Set here if the UseItem should be selected even if you change the server of the bungee network. # The option BungeeCord must be activated for this! onServerChange: false gameMode: change: enable: true delayInTicks: 1 world: change: enable: true delayInTicks: 1 disablePluginInfoBySneak: false itemBlockBlacklist: - CHEST - CRAFTING_TABLE - FURNACE - OAK_FENCE - SPRUCE_FENCE - BIRCH_FENCE - JUNGLE_FENCE - ACACIA_FENCE - DARK_OAK_FENCE - MANGROVE_FENCE - CRIMSON_FENCE - WARPED_FENCE - NETHER_BRICK_FENCE - ENDER_CHEST - BEACON - ANVIL - CHIPPED_ANVIL - DAMAGED_ANVIL - REPEATER - COMPARATOR - HOPPER - DISPENSER - DROPPER - LEVER - DAYLIGHT_DETECTOR - TRAPPED_CHEST - NOTE_BLOCK - STONE_BUTTON - POLISHED_BLACKSTONE_BUTTON - OAK_BUTTON - SPRUCE_BUTTON - BIRCH_BUTTON - JUNGLE_BUTTON - ACACIA_BUTTON - DARK_OAK_BUTTON - MANGROVE_BUTTON - CRIMSON_BUTTON - WARPED_BUTTON - IRON_DOOR - OAK_DOOR - SPRUCE_DOOR - BIRCH_DOOR - JUNGLE_DOOR - ACACIA_DOOR - DARK_OAK_DOOR - MANGROVE_DOOR - CRIMSON_DOOR - WARPED_DOOR - IRON_TRAPDOOR - IRON_TRAPDOOR - OAK_TRAPDOOR - OAK_TRAPDOOR - SPRUCE_TRAPDOOR - SPRUCE_TRAPDOOR - BIRCH_TRAPDOOR - BIRCH_TRAPDOOR - JUNGLE_TRAPDOOR - JUNGLE_TRAPDOOR - ACACIA_TRAPDOOR - ACACIA_TRAPDOOR - DARK_OAK_TRAPDOOR - DARK_OAK_TRAPDOOR - MANGROVE_TRAPDOOR - MANGROVE_TRAPDOOR - CRIMSON_TRAPDOOR - CRIMSON_TRAPDOOR - WARPED_TRAPDOOR - WARPED_TRAPDOOR - OAK_FENCE_GATE - SPRUCE_FENCE_GATE - BIRCH_FENCE_GATE - JUNGLE_FENCE_GATE - ACACIA_FENCE_GATE - DARK_OAK_FENCE_GATE - MANGROVE_FENCE_GATE - CRIMSON_FENCE_GATE - WARPED_FENCE_GATE - CHEST_MINECART - FURNACE_MINECART - HOPPER_MINECART - OAK_CHEST_BOAT - SPRUCE_CHEST_BOAT - BIRCH_CHEST_BOAT - JUNGLE_CHEST_BOAT - ACACIA_CHEST_BOAT - DARK_OAK_CHEST_BOAT - MANGROVE_CHEST_BOAT - LEATHER_CHESTPLATE - CHAINMAIL_CHESTPLATE - IRON_CHESTPLATE - DIAMOND_CHESTPLATE - GOLDEN_CHESTPLATE - NETHERITE_CHESTPLATE - BREWING_STAND - LOOM - COMPOSTER - BARREL - SMOKER - BLAST_FURNACE - BLAST_FURNACE - CARTOGRAPHY_TABLE - FLETCHING_TABLE - GRINDSTONE - SMITHING_TABLE - STONECUTTER