package de.jatitv.commandguiv2.Spigot.gui; import com.mojang.authlib.GameProfile; import com.mojang.authlib.properties.Property; import de.jatitv.commandguiv2.Spigot.Main; import de.jatitv.commandguiv2.Spigot.Objekte.Slot; import de.jatitv.commandguiv2.Spigot.config.config.SelectConfig; import de.jatitv.commandguiv2.Util; import net.t2code.lib.Spigot.Lib.items.ItemVersion; import net.t2code.lib.Spigot.Lib.replace.Replace; import org.bukkit.Material; import org.bukkit.entity.Player; import org.bukkit.inventory.Inventory; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.meta.ItemMeta; import org.bukkit.inventory.meta.SkullMeta; import java.lang.reflect.Field; import java.util.UUID; public class GuiBuilder { private static String prefix = Util.getPrefix(); protected static void item(Slot slot, Player player, Inventory inventory) { ItemStack item = new ItemStack(Material.valueOf(slot.item.toUpperCase().replace(".", "_"))); ItemMeta itemMeta = item.getItemMeta(); setMeta(itemMeta, player, slot); item.setItemMeta(itemMeta); Integer am; if (slot.itemAmount == 0) { am = 1; } else am = slot.itemAmount; item.setAmount(am); inventory.setItem(slot.slot, item); } protected static void item(String material, Slot slot, Player player, Inventory inventory) { ItemStack item = new ItemStack(Material.valueOf(material)); ItemMeta itemMeta = item.getItemMeta(); setMeta(itemMeta, player, slot); item.setItemMeta(itemMeta); Integer am; if (slot.itemAmount == 0) { am = 1; } else am = slot.itemAmount; item.setAmount(am); inventory.setItem(slot.slot, item); } protected static void base64(String base64Value, Slot slot, Player player, Inventory inventory) { ItemStack item = ItemVersion.getHeadIS(); SkullMeta itemMeta = (SkullMeta) item.getItemMeta(); setMeta(itemMeta, player, slot); GameProfile profile = new GameProfile(UUID.randomUUID(), ""); profile.getProperties().put("textures", new Property("textures", base64Value)); Field profileField = null; try { profileField = itemMeta.getClass().getDeclaredField("profile"); profileField.setAccessible(true); profileField.set(itemMeta, profile); } catch (IllegalArgumentException | IllegalAccessException | NoSuchFieldException | SecurityException e) { e.printStackTrace(); } item.setItemMeta(itemMeta); Integer am; if (slot.itemAmount == 0) { am = 1; } else am = slot.itemAmount; item.setAmount(am); inventory.setItem(slot.slot, item); } protected static void base64(Slot slot, Player player, Inventory inventory) { ItemStack item = ItemVersion.getHeadIS(); SkullMeta itemMeta = (SkullMeta) item.getItemMeta(); setMeta(itemMeta, player, slot); GameProfile profile = new GameProfile(UUID.randomUUID(), ""); profile.getProperties().put("textures", new Property("textures", slot.base64Value)); Field profileField = null; try { profileField = itemMeta.getClass().getDeclaredField("profile"); profileField.setAccessible(true); profileField.set(itemMeta, profile); } catch (IllegalArgumentException | IllegalAccessException | NoSuchFieldException | SecurityException e) { e.printStackTrace(); } item.setItemMeta(itemMeta); Integer am; if (slot.itemAmount == 0) { am = 1; } else am = slot.itemAmount; item.setAmount(am); inventory.setItem(slot.slot, item); } protected static void playerHead(Slot slot, Player player, Inventory inventory) { ItemStack item = ItemVersion.getHeadIS(); SkullMeta itemMeta = (SkullMeta) item.getItemMeta(); setMeta(itemMeta, player, slot); item.setItemMeta(itemMeta); Integer am; if (slot.itemAmount == 0) { am = 1; } else am = slot.itemAmount; item.setAmount(am); inventory.setItem(slot.slot, item); } private static void setMeta(ItemMeta itemMeta, Player player, Slot slot) { if (Main.PaPi) { itemMeta.setDisplayName(Replace.replace(prefix, player, slot.name.replace("[player]", player.getName()))); itemMeta.setLore(Replace.replacePrice(prefix, player, slot.lore, slot.price + " " + SelectConfig.Currency)); } else { itemMeta.setDisplayName(Replace.replace(prefix, slot.name.replace("[player]", player.getName()))); itemMeta.setLore(Replace.replacePrice(prefix, slot.lore, slot.price + " " + SelectConfig.Currency)); } } }