package de.jatitv.commandguiv2.Spigot.Objekte; import java.util.List; public class Slot { public Integer Slot; public Boolean Enable; // public Boolean ItemsRemovable; public Boolean Empty; public Integer ItemAmount; public Boolean PlayerHead_Enable; public Boolean Base64_Enable; public String Base64Value; public Boolean PlayerWhoHasOpenedTheGUI; public String PlayerName; public String Item; public String Name; public List Lore; public Boolean CustomSound_Enable; public Boolean CustomSound_NoSound; public String CustomSound_Sound; public Boolean Cost_Enable; public Double Price; public Boolean Command_Enable; public Boolean Command_BungeeCommand; public Boolean CommandAsConsole; public Boolean ServerChange; public String ServerChangeServer; public List Command; public Boolean OpenGUI_Enable; public String OpenGUI; public Boolean Message_Enable; public List Message; public Boolean Perm; public Boolean SetConfigEnable; public String ConfigFilePath; public String ConfigOptionPath; public String ConfigOptionPremat; // public Boolean ConfigChatInput; public String ConfigStringValueLeft; public Boolean ConfigBooleanValueLeft; public Integer ConfigIntegerValueLeft; public Double ConfigDoubleValueLeft; public List ConfigListValueLeft; public String ConfigStringValueRight; public Boolean ConfigBooleanValueRight; public Integer ConfigIntegerValueRight; public Double ConfigDoubleValueRight; public List ConfigListValueRight; public Boolean PluginReloadEnable; public String PluginReloadCommand; public Slot(Integer Slot, Boolean Enable, // Boolean ItemsRemovable, Boolean Empty, Integer ItemAmount, Boolean PlayerHead_Enable, Boolean Base64Value_Enable, String Base64Value, Boolean PlayerWhoHasOpenedTheGUI, String PlayerName, String Item, String Name, List Lore, Boolean CustomSound_Enable, Boolean CustomSound_NoSound, String CustomSound_Sound, Boolean Cost_Enable, Double Price, Boolean Command_Enable, Boolean Command_BungeeCommand, Boolean CommandAsConsole, List Command, Boolean ServerChange, String ServerChangeServer, Boolean OpenGUI_Enable, String OpenGUI, Boolean Message_Enable, List Message, Boolean Perm, Boolean SetConfigEnable, String ConfigFilePath, String ConfigOptionPath, String ConfigOptionPremat, // Boolean ConfigChatInput, String ConfigStringValueLeft, Boolean ConfigBooleanValueLeft, Integer ConfigIntegerValueLeft, Double ConfigDoubleValueLeft, List ConfigListValueLeft, String ConfigStringValueRight, Boolean ConfigBooleanValueRight, Integer ConfigIntegerValueRight, Double ConfigDoubleValueRight, List ConfigListValueRight, Boolean PluginReloadEnable, String PluginReloadCommand) { this.Slot = Slot; this.Enable = Enable; // this.ItemsRemovable = ItemsRemovable; this.Empty = Empty; this.ItemAmount = ItemAmount; this.PlayerHead_Enable = PlayerHead_Enable; this.Base64_Enable = Base64Value_Enable; this.Base64Value = Base64Value; this.PlayerWhoHasOpenedTheGUI = PlayerWhoHasOpenedTheGUI; this.PlayerName = PlayerName; this.Item = Item; this.Name = Name; this.Lore = Lore; this.CustomSound_Enable = CustomSound_Enable; this.CustomSound_NoSound = CustomSound_NoSound; this.CustomSound_Sound = CustomSound_Sound; this.Cost_Enable = Cost_Enable; this.Price = Price; this.Command_Enable = Command_Enable; this.Command_BungeeCommand = Command_BungeeCommand; this.CommandAsConsole = CommandAsConsole; this.Command = Command; this.ServerChange = ServerChange; this.ServerChangeServer = ServerChangeServer; this.OpenGUI_Enable = OpenGUI_Enable; this.OpenGUI = OpenGUI; this.Message_Enable = Message_Enable; this.Message = Message; this.Perm = Perm; this.SetConfigEnable = SetConfigEnable; this.ConfigFilePath = ConfigFilePath; this.ConfigOptionPath = ConfigOptionPath; this.ConfigOptionPremat = ConfigOptionPremat; // this.ConfigChatInput = ConfigChatInput; this.ConfigStringValueLeft = ConfigStringValueLeft; this.ConfigBooleanValueLeft = ConfigBooleanValueLeft; this.ConfigIntegerValueLeft = ConfigIntegerValueLeft; this.ConfigDoubleValueLeft = ConfigDoubleValueLeft; this.ConfigListValueLeft = ConfigListValueLeft; this.ConfigStringValueRight = ConfigStringValueRight; this.ConfigBooleanValueRight = ConfigBooleanValueRight; this.ConfigIntegerValueRight = ConfigIntegerValueRight; this.ConfigDoubleValueRight = ConfigDoubleValueRight; this.ConfigListValueRight = ConfigListValueRight; this.PluginReloadEnable = PluginReloadEnable; this.PluginReloadCommand = PluginReloadCommand; } }