# SubAlias: # Here you can disable the alias Enable: true # Specify here what the SubAlias commands should be for this function SubAliasList: - subalias1 # Enter here the alias command where the subalias should follow. # For example: # - aliasexample1 -> aliasexample1 # - aliasexample2 test -> aliasexample2 test SubAliasFor: aliasexample1 Permission: # Here you can say if a permission is needed to use the alias# Necessary: true # Here you can set the permission for the alias. # The placeholder is the alias name. # If you have set multiple alias referrers in the list 'Alias.AliasList' you have a permission for each alias. Permission: 't2code.alias.use.subalias.' # Here you can set a custom No Permission message for this alias. If you want to use the default message, just leave this blank. CustomNoPermissionMSG: "" Cost: # Here you can say if you have to pay for the alias Enable: false # Here you set the price Price: 0.0 # Here you define if the bypass is activated or if you have to pay despite the bypass (t2code.alias.buy.bypass). AllowByPass: true Command: # Here you can tell the alias to execute one or more commands Enable: false # Here you can specify whether the command should be executed from the console of the server CommandAsConsole: false # Here you can define if the command should be executed on the bungee. # For this option, BungeeCord must be set to true in config.yml and the plugin must also work on the proxy as a bridge. # (If it is to be executed from the proxy console, the CommandAsConsole option must also be enabled). BungeeCommand: false # Here you can specify one or more commands to be executed. # Placeholder: [player] = The player who executes the alias Commands: [] Message: # Here you can specify whether the player should receive a message. Enable: false # Specify here the message that the player should get. # Multiple lines can be used and placeholders are supported! # Placeholder: [player] = The player who executes the alias # # You can use Minecraft custom color codes: https://minecraft.fandom.com/de/wiki/Formatierungscodes # You can use the hover module from T2Code: # You can add a hover and/or clickable feature to all messages sent to players. # Use /*/ to separate the message. # Use [nl] to set a line break in a message or hover. # Hover message: /*/ # Message with hover and click function: /*//*//*/ # Message only with click function: /*//*//*/ # Action: # - OPEN_URL - Opens a URL under the path specified in ActionValue. # - OPEN_FILE - Opens a file under the path specified by ActionValue. # - RUN_COMMAND - Runs the command specified by ActionValue. # - SUGGEST_COMMAND - Inserts the string specified in ActionValue into the player text box. # - CHANGE_PAGE - Changes to the page number in a book specified by ActionValue. # - COPY_TO_CLIPBOARD - Copies the string specified by ActionValue to the player's clipboard. # You can also use MiniMessage: # Wiki: https://docs.adventure.kyori.net/minimessage/format.html # WebUI: https://webui.adventure.kyori.net Messages: [] # Here you can specify that players with the permission () have a different function than other players. # For example, you can say that players should come to a certain point and players with the admin function only to the server to the position where they were before. # Example: # Player: /warp CityBuild # Player with Admin Perm: /server CityBuild Admin: # Here you can enable or disable the admin function Enable: true # Here you set the permission for the admin function Permission: t2code.alias.admin Command: # Here you can tell the alias to execute one or more commands Enable: false # Here you can specify whether the command should be executed from the console of the server CommandAsConsole: false # Here you can define if the command should be executed on the bungee. # For this option, BungeeCord must be set to true in config.yml and the plugin must also work on the proxy as a bridge. # (If it is to be executed from the proxy console, the CommandAsConsole option must also be enabled). BungeeCommand: false # Here you can specify one or more commands to be executed. # Placeholder: [player] = The player who executes the alias Commands: [] Message: # Here you can specify whether the player should receive a message. Enable: false # Specify here the message that the player should get. # Multiple lines can be used and placeholders are supported! # Placeholder: [player] = The player who executes the alias # # You can use Minecraft custom color codes: https://minecraft.fandom.com/de/wiki/Formatierungscodes # You can use the hover module from T2Code: # You can add a hover and/or clickable feature to all messages sent to players. # Use /*/ to separate the message. # Use [nl] to set a line break in a message or hover. # Hover message: /*/ # Message with hover and click function: /*//*//*/ # Message only with click function: /*//*//*/ # Action: # - OPEN_URL - Opens a URL under the path specified in ActionValue. # - OPEN_FILE - Opens a file under the path specified by ActionValue. # - RUN_COMMAND - Runs the command specified by ActionValue. # - SUGGEST_COMMAND - Inserts the string specified in ActionValue into the player text box. # - CHANGE_PAGE - Changes to the page number in a book specified by ActionValue. # - COPY_TO_CLIPBOARD - Copies the string specified by ActionValue to the player's clipboard. # You can also use MiniMessage: # Wiki: https://docs.adventure.kyori.net/minimessage/format.html # WebUI: https://webui.adventure.kyori.net Messages: [ ] Console: # Here you can define if the alias is also usable in the console and what it should do from there. Enable: false Command: # Here you can tell the alias to execute one or more commands Enable: false # Here you can specify whether the command should be executed by the Bungee console. # For this option, BungeeCord must be set to true in config.yml and the plugin must also work on the proxy as a bridge. BungeeCommand: false # Here you can specify one or more commands to be executed. Commands: [ ] Message: # Here you can specify whether the player should receive a message. Enable: false # Specify here the message that the player should get. Messages: [ ]