From 084dc0bd3c423a003c0e17bb1b55f91fac14012e Mon Sep 17 00:00:00 2001 From: Jkobs <66284145+Minzilein2003@users.noreply.github.com> Date: Fri, 16 Sep 2022 15:35:58 +0200 Subject: [PATCH] AddOns --- Configs/English/GUIs/overview.yml | 46 ++++++++++ Configs/English/GUIs/selection.yml | 28 +++++- Configs/English/GUIs/shop.yml | 91 ++++++++++++++++++++ Configs/English/messages.yml | 11 +++ Configs/English/messages.yml.bak | 134 +++++++++++++++++++++++++++++ Configs/German/GUIs/overview.yml | 47 ++++++++++ Configs/German/GUIs/selection.yml | 28 +++++- Configs/German/GUIs/shop.yml | 91 ++++++++++++++++++++ Configs/German/messages.yml | 11 +++ 9 files changed, 485 insertions(+), 2 deletions(-) create mode 100644 Configs/English/messages.yml.bak diff --git a/Configs/English/GUIs/overview.yml b/Configs/English/GUIs/overview.yml index d93eba9..d65fa09 100644 --- a/Configs/English/GUIs/overview.yml +++ b/Configs/English/GUIs/overview.yml @@ -243,6 +243,52 @@ Slots: Lore: - '&8--------------------' - '&c%status_xp%' + # Can be commented out if Dropheads add-on is active + #35: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: SKULL + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ1MjhiMzIyOTY2MGYzZGZhYjQyNDE0ZjU5ZWU4ZmQwMWU4MDA4MWRkM2RmMzA4Njk1MzZiYTliNDE0ZTA4OSJ9fX0=' + # # The name of the item + # Title: '&6Dropheads-Booster' + # # Lore of the item. + # Lore: + # - '&8--------------------' + # - '&aClick to activate a &6Drophead-Booster' + # # Action to be performed when the item is clicked. + # # Possible actions: activate_break, activate_drop, activate_fly, activate_mob, activate_xp, shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), open_shop + # Action: activate_dropheads + # # Permission to display the item + # Permission: 'booster.drophead' + # # Sound on click + # Sound: 'BLOCK_NOTE_BLOCK_HAT' + #44: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: Skull + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: '' + # # If this option is enabled, the base64 value is fetched from stageheads.yml so that the head changes to a specific stage + # Stageheads: + # Enable: true + # # Nummer in stageheads.yml or AUTO_[BOOSTER] + # Value: AUTO_DROPHEADS + # # The name of the item + # Title: '&6Current Stage' + # # Lore of the item. You can use the following placeholders: %count%, %count_fly%, %count_break%, %count_drop%, %count_mob%, %count_xp%, %status_fly%, %status_break%, %status_drop%, %status_mob%, %status_xp% + # # If you have GlobalBoosters set to true in config.yml, you should change it to Count: %count%. + # Lore: + # - '&8--------------------' + # - '&c%status_dropheads%' # This item is set in all places where no item is stored. Background: Enabled: true diff --git a/Configs/English/GUIs/selection.yml b/Configs/English/GUIs/selection.yml index a5c3f73..8954b13 100644 --- a/Configs/English/GUIs/selection.yml +++ b/Configs/English/GUIs/selection.yml @@ -107,4 +107,30 @@ Slots: # Permission to display the item Permission: 'booster.xp' # Sound on click - Sound: 'placeholder' \ No newline at end of file + Sound: 'placeholder' + # Can be commented out if Dropheads add-on is active + #17: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: SKULL + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ1MjhiMzIyOTY2MGYzZGZhYjQyNDE0ZjU5ZWU4ZmQwMWU4MDA4MWRkM2RmMzA4Njk1MzZiYTliNDE0ZTA4OSJ9fX0=' + # # The name of the item + # Title: '&6Dropheads-Booster' + # # Lore of the item. + # Lore: + # - '&8--------------------' + # - '&aKlicke, um einen &6Dropheads-Booster &2zu bekommen' + # # Action to be performed when the item is clicked. + # # Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly]) + # Action: get + # # Possible Types: XP, Break, Drop, Mob, Fly + # Booster: dropheads + # # Permission to display the item + # Permission: 'booster.dropheads' + # # Sound on click + # Sound: 'BLOCK_NOTE_BLOCK_HAT' \ No newline at end of file diff --git a/Configs/English/GUIs/shop.yml b/Configs/English/GUIs/shop.yml index 54b40bf..d33f8e8 100644 --- a/Configs/English/GUIs/shop.yml +++ b/Configs/English/GUIs/shop.yml @@ -519,6 +519,97 @@ Shop: Price: 7000 # Sound on click Sound: 'placeholder' + # If Dropheads is activated please increase number of rows in line 99 to 6 + #46: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: SKULL + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ1MjhiMzIyOTY2MGYzZGZhYjQyNDE0ZjU5ZWU4ZmQwMWU4MDA4MWRkM2RmMzA4Njk1MzZiYTliNDE0ZTA4OSJ9fX0=' + # # The name of the item + # Title: '&6Dropheads-Booster' + # # Lore of the item. + # Lore: [] + #48: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: Skull + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2E1MTZmYmFlMTYwNThmMjUxYWVmOWE2OGQzMDc4NTQ5ZjQ4ZjZkNWI2ODNmMTljZjVhMTc0NTIxN2Q3MmNjIn19fQ==' + # # The name of the item. Placeholder %count%, %price% + # Title: '&6%count% Dropheads-Booster' + # # Lore of the item. Placeholder %count%, %price% + # Lore: + # - '&8--------------------' + # - '&2Buy &6%count% &2Dropheads-Booster' + # - '&2Price: &6%price%$' + # # Action to be performed when the item is clicked. + # # Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back + # Action: shop + # Count: 1 + # Booster: Dropheads + # Price: 1000 + # # Sound on click + # Sound: 'placeholder' + #50: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: Skull + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDY5OGFkZDM5Y2Y5ZTRlYTkyZDQyZmFkZWZkZWMzYmU4YTdkYWZhMTFmYjM1OWRlNzUyZTlmNTRhZWNlZGM5YSJ9fX0=' + # # The name of the item. Placeholder %count%, %price% + # Title: '&6%count% Dropheads-Booster' + # # Lore of the item. Placeholder %count%, %price% + # Lore: + # - '&8--------------------' + # - '&2Buy &6%count% &2Dropheads-Booster' + # - '&2Price: &6%price%$' + # # Action to be performed when the item is clicked. + # # Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back + # Action: shop + # Count: 5 + # Booster: Dropheads + # Price: 4000 + # # Sound on click + # Sound: 'placeholder' + #52: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: Skull + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZmQ5ZTRjZDVlMWI5ZjNjOGQ2Y2E1YTFiZjQ1ZDg2ZWRkMWQ1MWU1MzVkYmY4NTVmZTlkMmY1ZDRjZmZjZDIifX19' + # # The name of the item. Placeholder %count%, %price% + # Title: '&6%count% Dropheads-Booster' + # # Lore of the item. Placeholder %count%, %price% + # Lore: + # - '&8--------------------' + # - '&2Buy &6%count% &2Dropheads-Booster' + # - '&2Price: &6%price%$' + # # Action to be performed when the item is clicked. + # # Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back + # Action: shop + # Count: 10 + # Booster: Dropheads + # Price: 7000 + # # Sound on click + # Sound: 'placeholder' + # For dropheads, change the return slot to 54. 45: # The type defines what properties the slot has. Types: Material or Skull Type: Skull diff --git a/Configs/English/messages.yml b/Configs/English/messages.yml index 3445f79..85bd6e5 100644 --- a/Configs/English/messages.yml +++ b/Configs/English/messages.yml @@ -4,6 +4,16 @@ ConsoleName: 'Console' NoPermission: '%prefix% &cinsufficient permissions.' PlayerNotFound: '%prefix% &ctarget not found.' OnlyPlayers: '%prefix% &conly players can execute this command' +AddOn: + Help: '%prefix% &cPlease use: &b/booster module load/unload/info/list ' + AddOnNotFound: '%prefix% &cAddOn not found.' + Loaded: '%prefix% &2AddOn loaded.' + AlreadyLoaded: '%prefix% &cAddOn already loaded.' + Unloaded: '%prefix% &2Unload AddOn.' + Reloaded: '%prefix% &2AddOn reloaded.' + NotLoaded: '%prefix% &cAddOn not loaded.' + AlreadyUnloaded: '%prefix% &cAddOn already unloaded.' + List: '%prefix% &8--------------------------%newline%%prefix%&2 AddOn: &6%addon%%newline%%prefix%&2 - Version: &6%version%%newline%%prefix%&2 - Loaded: &6%loaded%%newline%%prefix%&2 - Description: &6%description%%newline%%prefix%' Shop: Not_Setup: '%prefix% &cvault missing!' Success: '%prefix% &2You have bought &6%count% &6%type%-Booster &2vor &6%price%.' @@ -39,6 +49,7 @@ Help: Set: '%prefix% &b/booster set &7 &8- &aGives the Player Booster.' See: '%prefix% &b/booster see &7 &8- &aShows Players Booster.' Reload: '%prefix% &b/booster reload &2| &b/booster rl &8- &aReloads the Plugin.' + Module: '%prefix% &b/booster module load/unload/info/list &8- &aManage AddOns.' Player: Refresh: '%prefix% &2New Boosters were activated.' AddBooster: diff --git a/Configs/English/messages.yml.bak b/Configs/English/messages.yml.bak new file mode 100644 index 0000000..6f8288f --- /dev/null +++ b/Configs/English/messages.yml.bak @@ -0,0 +1,134 @@ +Prefix: '&8[&4Booster&8]' +Reload: '%prefix% &2loaded successfully.' +ConsoleName: 'Console' +NoPermission: '%prefix% &cinsufficient permissions.' +PlayerNotFound: '%prefix% &ctarget not found.' +OnlyPlayers: '%prefix% &conly players can execute this command' +AddOn: + Help: '%prefix% &cPlease use: &b/booster module load/unload/info/list ' + AddOnNotFound: '%prefix% &cAddOn not found.' + Loaded: '%prefix% &2AddOn loaded.' + AlreadyLoaded: '%prefix% &cAddOn already loaded.' + Unloaded: '%prefix% &2Unload AddOn.' + Reloaded: '%prefix% &2AddOn reloaded.' + NotLoaded: '%prefix% &cAddOn not loaded.' + AlreadyUnloaded: '%prefix% &cAddOn already unloaded.' + List: '%prefix% &8--------------------------%newline%%prefix%&2 AddOn: &6%addon%%newline%%prefix%&2 - Version: &6%version%%newline%%prefix%&2 - Loaded: &6%loaded%%newline%%prefix%&2 - Description: &6%description%%newline%%prefix%' +Shop: + Not_Setup: '%prefix% &cvault missing!' + Success: '%prefix% &2You have bought &6%count% &6%type%-Booster &2vor &6%price%.' + No_Money: '%prefix% &cinsufficient money reserves.' +Overview: '%prefix% &8------ &4Booster &8------%newline%%prefix%%newline%%prefix% &The &6Break-Booster &2is &ex%status_break%&2. You own: &6%count_break%%newline%%prefix% &2The &6Drop-Booster &2is &ex%status_drop%&2. You own: &6%count_drop%%newline%%prefix% &2The &6Mob-Booster &2is &ex%status_mob%&2. You own: &6%count_mob%%newline%%prefix% &2The &6Fly-Booster &2is &ex%status_fly%&2. You own: &6%count_fly%%newline%%prefix% &2The &6XP-Booster &2is &ex%status_xp%&2. You own: &6%count_xp%%newline%%prefix% &8------ &4Booster &8------' +Stopallbooster: + Player: '%prefix% &2You have stopped all Boosts.' + Broadcast: '%prefix% &2All Boosts have been stopped.' +Stopbooster: + Player: '%prefix% &2You have stopped the &6%type%-Booster.' + Broadcast: '%prefix% &2All &6%type%-Booster &2were stopped.' + Help: '%prefix% &cUsage: &b/booster stop ' +Placeholder: + Active: 'active' + Disabled: 'inactive' +Help: + Header: '%prefix% &8------ &4Booster help &8------%newline%%prefix%' + Footer: '%prefix%%newline%%prefix% &8--------------------------' + Status: '%prefix% &b/booster status &8- &alists all Booster.' + GUI: '%prefix% &b/booster &8- &aopens the GUI.' + Shop: '%prefix% &b/booster buy &8- &aopens the Shop.' + Bonus: '%prefix% &b/bonusbooster &2| &b/bb &8- &adeaktiviert.' + Update: '%prefix% &b/booster update &8- &aReloads your Boosters.' + Send: '%prefix% &b/booster send &7 &8- &aSends your Booster to .' + Break: '%prefix% &b/booster break &8- &aActivates the Break-Booster.' + Drop: '%prefix% &b/booster drop &8- &aActivates the Drop-Booster.' + Fly: '%prefix% &b/booster fly &8- &aActivates the Fly-Booster.' + Mob: '%prefix% &b/booster mob &8- &aActivates the Mob-Booster.' + XP: '%prefix% &b/booster xp &8- &aActivates the XP-Booster.' + Add: '%prefix% &b/booster add &7 &8- &aGives the Target of -Booster.' + Giveall: '%prefix% &b/booster giveall &7 &8- &aGives every online player Booster.' + Remove: '%prefix% &b/booster remove &7 &8- &aRemoves Players Booster.' + Set: '%prefix% &b/booster set &7 &8- &aGives the Player Booster.' + See: '%prefix% &b/booster see &7 &8- &aShows Players Booster.' + Reload: '%prefix% &b/booster reload &2| &b/booster rl &8- &aReloads the Plugin.' +Player: + Refresh: '%prefix% &2New Boosters were activated.' +AddBooster: + Success: '%prefix% &2You have given &6%reciver%&2, &6%count% &2new Booster' + Reciver: '%prefix% &2You have been send &6%count%, %type%-Boosters,&2 by &6%sender% ' + Help: '%prefix% &cUsage: &b/booster add ' +SetBooster: + Success: '%prefix% &2You have set &6%reciver%&2, &6%count% &2Booster.' + Reciver: '%prefix% &2You have been send &6%count% &2Booster Type: &6%type% &2by &6%sender%&2.' + Help: '%prefix% &cUsage: &b/booster set ' +See: + Success: '%prefix% &6%player% &has &6%count% &6%type%-&2Booster.' + Help: '%prefix% &cUsage: &b/booster add ' +RemoveBooster: + Success: '%prefix% &2You have removed &6%reciver%&2, &6%count% &2Booster.' + Not_Enough: '%prefix% &c%reciver% does not have enough boosters.' + Reciver: '%prefix% &2You got from &6%sender%&2, &6%count% &2booster of type &6%type% &2removed.' + Help: '%prefix% &cPlease use: &b/booster remove ' +Giveall: + Success: '%prefix% &2You added &6%reciver%&2, &6%count% &2Booster.' + Reciver: '%prefix% &2You have received from &6%sender%&2, &6%count% &2booster of type &6%type% &2.' + Help: '%prefix% &cPlease use: &b/booster giveall ' +Send: + Success: '%prefix% &2You send &6%reciver%&2, &6%count% &2Booster.' + Reciver: '%prefix% &2You got &6%count% &6%type%-&2Booster &2by &6%sender%&2.' + Help: '%prefix% &cUsage: &b/booster send ' +Bonusbooster: + Disabled: '%prefix% &cBonusBooster is currently deactivated :(.' + Recive: '%prefix% &2You got &6%count% %type% &2booster.' + Wait: '%prefix% &2You still have to wait &6%days% days&2, &6%hours% hours&2, &6%minutes% minutes &2.' + Reset: + Help: '%prefix% &cPlease use: &b/booster bbreset ' + Success: '%prefix% &2You have reset from &6%player% &2the time.' +Booster: + MaxStep: '%prefix% &cThe maximum amount of &6%type%-Boosters&c have been reached.' + Not_Enough: '%prefix% &cYou dont own enough Booster.' + Wrong_World: '%prefix% &cYou cannot start the booster in this world.' + Infinity: 'unlimited' + BREAK: + StartCountdown: '%prefix% Break Booster activates in &6%time% &cSeconds !' + Executer: '%prefix% &2You have activated a &6Break-Booster &2!' + Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6Break-Booster&8[&6x%stage%&8] &2! ' + EndCounter: '%prefix% &cThe &6Break-Booster &cends in &6%counter% &cSeconds !' + Downgrade: '%newline%%newline%%newline%%prefix% &6Break-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]' + End: '%newline%%newline%%newline%%prefix% &6Break-Booster &2has been deactivated!' + Join: '%prefix% &2A &6Break-Booster &2is currently active!' + Disabled: '%prefix% &2The &6Break-Booster &2has been deactivated!' + FLY: + StartCountdown: '%prefix% Fly Booster activates in &6%time% &cSeconds !' + Executer: '%prefix% &2You have activated a &6Fly-Booster &2!' + Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6Fly-Booster&8[&6x%stage%&8] &2! ' + EndCounter: '%prefix% &cThe &6Fly-Booster &cends in &6%counter% &cSeconds !' + Downgrade: '%newline%%newline%%newline%%prefix% &6Fly-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]' + End: '%newline%%newline%%newline%%prefix% &6Fly-Booster &2has been deactivated!' + Join: '%prefix% &2A &6Fly-Booster &2is currently active!' + Disabled: '%prefix% &2The &6Fly-Booster &2has been deactivated!' + DROP: + StartCountdown: '%prefix% Drop Booster activates in &6%time% &cSeconds !' + Executer: '%prefix% &2You have activated a &6Drop-Booster &2!' + Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6Drop-Booster&8[&6x%stage%&8] &2! ' + EndCounter: '%prefix% &cThe &6Drop-Booster &cends in &6%counter% &cSeconds !' + Downgrade: '%newline%%newline%%newline%%prefix% &6Drop-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]' + End: '%newline%%newline%%newline%%prefix% &6Drop-Booster &2has been deactivated!' + Join: '%prefix% &2A &6Drop-Booster &2is currently active!' + Disabled: '%prefix% &2The &6Drop-Booster &2has been deactivated!' + MOB: + StartCountdown: '%prefix% Mob-Booster activates in &6%time% &cSeconds !' + Executer: '%prefix% &2You have activated a &6Mob-Booster &2!' + Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6Mob-Booster&8[&6x%stage%&8] &2! ' + EndCounter: '%prefix% &cThe &6Mob-Booster &cends in &6%counter% &cSeconds !' + Downgrade: '%newline%%newline%%newline%%prefix% &6Mob-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]' + End: '%newline%%newline%%newline%%prefix% &6Mob-Booster &2has been deactivated!' + Join: '%prefix% &2A &6Mob-Booster &2is currently active!' + Disabled: '%prefix% &2The &6Mob-Booster &2has been deactivated!' + XP: + StartCountdown: '%prefix% XP-Booster activates in &6%time% &cSeconds !' + Executer: '%prefix% &2You have activated a &6XP-Booster &2!' + Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6XP-Booster&8[&6x%stage%&8] &2! ' + EndCounter: '%prefix% &cThe &6XP-Booster &cends in &6%counter% &cSeconds !' + Downgrade: '%newline%%newline%%newline%%prefix% &6XP-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]' + End: '%newline%%newline%%newline%%prefix% &6XP-Booster &2has been deactivated!' + Join: '%prefix% &2A &6XP-Booster &2is currently active!' + Disabled: '%prefix% &2The &6XP-Booster &2has been deactivated!' \ No newline at end of file diff --git a/Configs/German/GUIs/overview.yml b/Configs/German/GUIs/overview.yml index a6a9232..78fcd5e 100644 --- a/Configs/German/GUIs/overview.yml +++ b/Configs/German/GUIs/overview.yml @@ -27,6 +27,7 @@ Slots: - '&7Fly-Booster: &e%count_fly%' - '&7Mob-Booster: &e%count_mob%' - '&7XP-Booster: &e%count_xp%' + #- '&7Dropheads-Booster: &e%count_dropheads%' 15: # The type defines what properties the slot has. Types: Material or Skull Type: Material @@ -243,6 +244,52 @@ Slots: Lore: - '&8--------------------' - '&c%status_xp%' + # Can be commented out if Dropheads add-on is active + #35: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: SKULL + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ1MjhiMzIyOTY2MGYzZGZhYjQyNDE0ZjU5ZWU4ZmQwMWU4MDA4MWRkM2RmMzA4Njk1MzZiYTliNDE0ZTA4OSJ9fX0=' + # # The name of the item + # Title: '&6Dropheads-Booster' + # # Lore of the item. + # Lore: + # - '&8--------------------' + # - '&aKlicke, um einen &6Drophead-Booster &2zu aktivieren' + # # Action to be performed when the item is clicked. + # # Possible actions: activate_break, activate_drop, activate_fly, activate_mob, activate_xp, shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), open_shop + # Action: activate_dropheads + # # Permission to display the item + # Permission: 'booster.drophead' + # # Sound on click + # Sound: 'BLOCK_NOTE_BLOCK_HAT' + #44: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: Skull + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: '' + # # If this option is enabled, the base64 value is fetched from stageheads.yml so that the head changes to a specific stage + # Stageheads: + # Enable: true + # # Nummer in stageheads.yml or AUTO_[BOOSTER] + # Value: AUTO_DROPHEADS + # # The name of the item + # Title: '&6Aktuelle Stufe' + # # Lore of the item. You can use the following placeholders: %count%, %count_fly%, %count_break%, %count_drop%, %count_mob%, %count_xp%, %status_fly%, %status_break%, %status_drop%, %status_mob%, %status_xp% + # # If you have GlobalBoosters set to true in config.yml, you should change it to Count: %count%. + # Lore: + # - '&8--------------------' + # - '&c%status_dropheads%' # This item is set in all places where no item is stored. Background: Enabled: true diff --git a/Configs/German/GUIs/selection.yml b/Configs/German/GUIs/selection.yml index 6757e10..42ddb5a 100644 --- a/Configs/German/GUIs/selection.yml +++ b/Configs/German/GUIs/selection.yml @@ -107,4 +107,30 @@ Slots: # Permission to display the item Permission: 'booster.xp' # Sound on click - Sound: 'placeholder' \ No newline at end of file + Sound: 'placeholder' + # Can be commented out if Dropheads add-on is active + #17: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: SKULL + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ1MjhiMzIyOTY2MGYzZGZhYjQyNDE0ZjU5ZWU4ZmQwMWU4MDA4MWRkM2RmMzA4Njk1MzZiYTliNDE0ZTA4OSJ9fX0=' + # # The name of the item + # Title: '&6Dropheads-Booster' + # # Lore of the item. + # Lore: + # - '&8--------------------' + # - '&aKlicke, um einen &6Dropheads-Booster &2zu bekommen' + # # Action to be performed when the item is clicked. + # # Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly]) + # Action: get + # # Possible Types: XP, Break, Drop, Mob, Fly + # Booster: dropheads + # # Permission to display the item + # Permission: 'booster.dropheads' + # # Sound on click + # Sound: 'BLOCK_NOTE_BLOCK_HAT' \ No newline at end of file diff --git a/Configs/German/GUIs/shop.yml b/Configs/German/GUIs/shop.yml index 6a14b20..ce1e8e4 100644 --- a/Configs/German/GUIs/shop.yml +++ b/Configs/German/GUIs/shop.yml @@ -519,6 +519,97 @@ Shop: Price: 7000 # Sound on click Sound: 'placeholder' + # If Dropheads is activated please increase number of rows in line 99 to 6 + #46: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: SKULL + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ1MjhiMzIyOTY2MGYzZGZhYjQyNDE0ZjU5ZWU4ZmQwMWU4MDA4MWRkM2RmMzA4Njk1MzZiYTliNDE0ZTA4OSJ9fX0=' + # # The name of the item + # Title: '&6Dropheads-Booster' + # # Lore of the item. + # Lore: [] + #48: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: Skull + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2E1MTZmYmFlMTYwNThmMjUxYWVmOWE2OGQzMDc4NTQ5ZjQ4ZjZkNWI2ODNmMTljZjVhMTc0NTIxN2Q3MmNjIn19fQ==' + # # The name of the item. Placeholder %count%, %price% + # Title: '&6%count% Dropheads-Booster' + # # Lore of the item. Placeholder %count%, %price% + # Lore: + # - '&8--------------------' + # - '&2Kaufe &6%count% &2Dropheads-Booster' + # - '&2Kostet: &6%price%$' + # # Action to be performed when the item is clicked. + # # Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back + # Action: shop + # Count: 1 + # Booster: Dropheads + # Price: 1000 + # # Sound on click + # Sound: 'placeholder' + #50: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: Skull + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDY5OGFkZDM5Y2Y5ZTRlYTkyZDQyZmFkZWZkZWMzYmU4YTdkYWZhMTFmYjM1OWRlNzUyZTlmNTRhZWNlZGM5YSJ9fX0=' + # # The name of the item. Placeholder %count%, %price% + # Title: '&6%count% Dropheads-Booster' + # # Lore of the item. Placeholder %count%, %price% + # Lore: + # - '&8--------------------' + # - '&2Kaufe &6%count% &2Dropheads-Booster' + # - '&2Kostet: &6%price%$' + # # Action to be performed when the item is clicked. + # # Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back + # Action: shop + # Count: 5 + # Booster: Dropheads + # Price: 4000 + # # Sound on click + # Sound: 'placeholder' + #52: + # # The type defines what properties the slot has. Types: Material or Skull + # Type: Skull + # Playerhead: + # # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used. + # Owner: '' + # Base64: + # # If this option is activated, the Base64 is used instead of the Owner. + # Enable: true + # Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZmQ5ZTRjZDVlMWI5ZjNjOGQ2Y2E1YTFiZjQ1ZDg2ZWRkMWQ1MWU1MzVkYmY4NTVmZTlkMmY1ZDRjZmZjZDIifX19' + # # The name of the item. Placeholder %count%, %price% + # Title: '&6%count% Dropheads-Booster' + # # Lore of the item. Placeholder %count%, %price% + # Lore: + # - '&8--------------------' + # - '&2Kaufe &6%count% &2Dropheads-Booster' + # - '&2Kostet: &6%price%$' + # # Action to be performed when the item is clicked. + # # Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back + # Action: shop + # Count: 10 + # Booster: Dropheads + # Price: 7000 + # # Sound on click + # Sound: 'placeholder' + # For dropheads, change the return slot to 54. 45: # The type defines what properties the slot has. Types: Material or Skull Type: Skull diff --git a/Configs/German/messages.yml b/Configs/German/messages.yml index 0608535..a460fb2 100644 --- a/Configs/German/messages.yml +++ b/Configs/German/messages.yml @@ -4,6 +4,16 @@ ConsoleName: 'Server' NoPermission: '%prefix% &cDafür hast du keine Rechte.' PlayerNotFound: '%prefix% &cDer Spieler wurde nicht gefunden.' OnlyPlayers: '%prefix% &cDiesen Befehl können nur Spieler ausführen!' +AddOn: + Help: '%prefix% &cBitte nutze: &b/booster module load/unload/info/list ' + AddOnNotFound: '%prefix% &cAddOn nicht gefunden.' + Loaded: '%prefix% &2AddOn geladen.' + AlreadyLoaded: '%prefix% &cAddOn bereits geladen.' + Unloaded: '%prefix% &2AddOn entladen.' + Reloaded: '%prefix% &2AddOn reloaded.' + NotLoaded: '%prefix% &cAddOn nicht geladen.' + AlreadyUnloaded: '%prefix% &cAddOn bereits entladen.' + List: '%prefix% &8--------------------------%newline%%prefix%&2 AddOn: &6%addon%%newline%%prefix%&2 - Version: &6%version%%newline%%prefix%&2 - Loaded: &6%loaded%%newline%%prefix%&2 - Description: &6%description%%newline%%prefix%' Shop: Not_Setup: '%prefix% &cVault nicht eingerichtet!' Success: '%prefix% &2Du hast &6%count% &2Booster von &6%type%-Booster &2für &6%price% &2gekauft.' @@ -39,6 +49,7 @@ Help: Set: '%prefix% &b/booster set &7 &8- &aSetzt dem Spieler Booster.' See: '%prefix% &b/booster see &7 &8- &aZeigt die Anzahl der Booster des Spielers an.' Reload: '%prefix% &b/booster reload &2| &b/booster rl &8- &aReloaded die Config.' + Module: '%prefix% &b/booster module load/unload/info/list &8- &aManage AddOns.' Player: Refresh: '%prefix% &2Die Booster wurden angewandt.' AddBooster: