Small bugfix
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777c6876fc
commit
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@ -6,7 +6,7 @@
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<groupId>net.t2code</groupId>
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<artifactId>CommandGUI_V2</artifactId>
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<version>2.7.0</version>
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<version>2.7.1</version>
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<packaging>jar</packaging>
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<name>CommandGUI</name>
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@ -43,19 +43,20 @@ public class ItemChange {
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}
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}
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}
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send.debug(Main.plugin,"GiveOnlyOnFirstJoin: " +player.getName());
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send.debug(Main.plugin, "GiveOnlyOnFirstJoin: " + player.getName());
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return;
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}
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if (!SelectConfig.UseItem_GiveOnEveryJoin) {
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send.debug(Main.plugin,"!GiveOnEveryJoin: " +player.getName());
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send.debug(Main.plugin, "!GiveOnEveryJoin: " + player.getName());
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return;
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}
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new BukkitRunnable() {
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@Override
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public void run() {
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if (player == null) return;
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if (!SelectConfig.UseItem_AllowToggle || Events.useItemHashMap.get(player)) {
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if (SelectConfig.UseItem_InventorySlotEnforce || player.getInventory().getItem(slot - 1) == null) {
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send.debug(Main.plugin,"Give: " +player.getName());
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send.debug(Main.plugin, "Give: " + player.getName());
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UseItem.giveUseItem(player);
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if (setCursor) {
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setCursor(player, slot);
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@ -79,37 +80,37 @@ public class ItemChange {
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}
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private static void setCursor(Player player, int slot) {
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send.debug(Main.plugin,"setCursor 1 Player: "+player.getName());
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send.debug(Main.plugin, "setCursor 1 Player: " + player.getName());
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if (!SelectConfig.Cursor_ToGUIItem_OnLogin) {
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return;
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}
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send.debug(Main.plugin,"setCursor 2 Player: "+player.getName());
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send.debug(Main.plugin, "setCursor 2 Player: " + player.getName());
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if (SelectConfig.Cursor_ToGUIItem_OnlyOnFirstLogin) {
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if (!player.hasPlayedBefore()) {
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player.getInventory().setHeldItemSlot(slot - 1);
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send.debug(Main.plugin,"setCursor 3 Player: "+player.getName());
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send.debug(Main.plugin, "setCursor 3 Player: " + player.getName());
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}
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return;
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}
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send.debug(Main.plugin,"setCursor 4 Player: "+player.getName());
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send.debug(Main.plugin, "setCursor 4 Player: " + player.getName());
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if (!SelectConfig.Bungee) {
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player.getInventory().setHeldItemSlot(slot - 1);
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send.debug(Main.plugin,"setCursor 5 Player: "+player.getName());
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send.debug(Main.plugin, "setCursor 5 Player: " + player.getName());
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return;
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}
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send.debug(Main.plugin,"setCursor 6 Player: "+player.getName());
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send.debug(Main.plugin, "setCursor 6 Player: " + player.getName());
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if (SelectConfig.UseItem_ServerChange) {
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player.getInventory().setHeldItemSlot(slot - 1);
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send.debug(Main.plugin,"setCursor 7 Player: "+player.getName());
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send.debug(Main.plugin, "setCursor 7 Player: " + player.getName());
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return;
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}
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send.debug(Main.plugin,"setCursor 8 Player: "+player.getName());
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send.debug(Main.plugin,"setCursor bungeejoinplayers: " +Main.bungeejoinplayers);
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send.debug(Main.plugin,"setCursor Player: " +player.getName());
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send.debug(Main.plugin, "setCursor 8 Player: " + player.getName());
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send.debug(Main.plugin, "setCursor bungeejoinplayers: " + Main.bungeejoinplayers);
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send.debug(Main.plugin, "setCursor Player: " + player.getName());
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if (Main.bungeejoinplayers.contains(player.getName())) {
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player.getInventory().setHeldItemSlot(slot - 1);
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send.debug(Main.plugin,"setCursor 9 Player: "+player.getName());
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send.debug(Main.plugin, "setCursor 9 Player: " + player.getName());
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Main.bungeejoinplayers.remove(player.getName());
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}
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}
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@ -160,9 +160,11 @@ public class Events implements Listener {
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private static void openGUI(PlayerInteractEvent e, Player player) {
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e.setCancelled(true);
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if (SelectConfig.disableInfoBySneak && player.isSneaking()) {
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Commands.info(player);
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return;
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if (!SelectConfig.disableInfoBySneak){
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if ( player.isSneaking()) {
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Commands.info(player);
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return;
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}
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}
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if (!legacy()) {
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@ -65,7 +65,6 @@ public class Commands {
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CmdExecuter_GUITab.arg1.clear();
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CmdExecuter_GUITab.arg1.put("admin", "commandgui.admin;commandgui.giveitem.other;commandgui.command.info");
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ConfigCreate.configCreate();
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SelectConfig.onSelect();
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Main.plugin.reloadConfig();
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@ -61,7 +61,7 @@ public class SelectConfig {
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public static String UseItemWorldMode;
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public static List<String> UseItemWorldList;
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public static Boolean disableInfoBySneak;
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public static Boolean disableInfoBySneak = false;
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public static Boolean UseItem_InventorySlot_FreeSlot;
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public static Integer UseItem_InventorySlot;
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