Add:
- 1.18.2 Support

Bugfix:
- Fixed a bug where bungee commands were executed multiple times when multiple players were on the server.

New features:
- Bungee commands can now also be executed from the server
This commit is contained in:
2022-03-08 20:12:02 +01:00
parent e8b5d49822
commit 4cbe8ed802
5 changed files with 52 additions and 13 deletions

View File

@@ -2,6 +2,8 @@ package de.jatitv.commandguiv2.Spigot.system;
import de.jatitv.commandguiv2.Spigot.Main;
import net.t2code.lib.Spigot.Lib.messages.send;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.messaging.PluginMessageListener;
@@ -9,16 +11,32 @@ import java.io.*;
public class Bungee_Sender_Reciver implements PluginMessageListener {
public static void sendToBungee(Player player,String channel, String information) {
public static void sendToBungee(CommandSender sender, String information, Boolean console) {
ByteArrayOutputStream stream = new ByteArrayOutputStream();
DataOutputStream output = new DataOutputStream(stream);
try {
output.writeUTF(channel);
if (console) {
output.writeUTF("cgui-Console");
} else {
if (sender instanceof Player) {
output.writeUTF(sender.getName());
} else {
output.writeUTF("cgui-Console");
}
}
output.writeUTF(information);
} catch (IOException e) {
e.printStackTrace();
}
player.sendPluginMessage(Main.plugin, "cgui:bungee", stream.toByteArray());
if (sender instanceof Player) {
Player player = (Player) sender;
player.sendPluginMessage(Main.plugin, "cgui:bungee", stream.toByteArray());
}else {
for(Player player : Bukkit.getOnlinePlayers()){
player.sendPluginMessage(Main.plugin, "cgui:bungee", stream.toByteArray());
return;
}
}
}
@Override