add new defaultconfigs
This commit is contained in:
@@ -27,6 +27,9 @@ Slots:
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Sound: ''
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Cost:
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Enable: false
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EcoModule: VAULT
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Item: DIRT;5
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VotePoints: 0
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Price: 0.0
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Command:
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Enable: false
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@@ -72,3 +75,11 @@ Slots:
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PluginReload:
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Enable: false
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Command: ''
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FunctionVotePoints:
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Enable: false
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Mode: ADD
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Amount: 0
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FunctionItem:
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Enable: false
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Mode: REMOVE
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Item: DIRT;5
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@@ -20,6 +20,9 @@ Slots:
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Sound: ''
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Cost:
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Enable: false
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EcoModule: VAULT
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Item: DIRT;5
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VotePoints: 0
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Price: 0.0
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Command:
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Enable: false
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@@ -65,3 +68,11 @@ Slots:
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PluginReload:
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Enable: false
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Command: ''
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FunctionVotePoints:
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Enable: false
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Mode: ADD
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Amount: 0
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FunctionItem:
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Enable: false
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Mode: REMOVE
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Item: DIRT;5
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158
Defaultconfig/Functions/functionDeclaration.yml
Normal file
158
Defaultconfig/Functions/functionDeclaration.yml
Normal file
@@ -0,0 +1,158 @@
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#####################################################
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## To add another Function just create a new file. ##
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#####################################################
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Slots:
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Function:
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Item:
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# Here you can create an empty slot.
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# Note: When this is enabled, no functions will work.
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Empty: false
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# Here you can set the number of items
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Amount: 1
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PlayerHead:
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# Here you can set if the item should be a player head
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Enable: false
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Base64:
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# Here you can specify whether a Base64 player header should be used
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Enable: false
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# Here you can set the Base64 Value.
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# You can find the Base64 Value for example on https://minecraft-heads.com.
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Base64Value: ''
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# Here you can set whether the player head should be used by the player who has opened the GUI.
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PlayerWhoHasOpenedTheGUI: false
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# Here you can set a specific player from which the player head should be used
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PlayerName: ''
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# Here you can set a Minecraft material to be used. This is ignored when PlayerHead is used
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Material: 'DIRT'
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# Here you set the DisplayName of the item
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Name: 'Item Title'
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# Here you set the lore of the item
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Lore:
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- '&8-----------------'
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- '&bLine 1'
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- '&bLine 2'
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- '&8-----------------'
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CustomSound:
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# Here you can set whether a specific sound or the default sound from the config.yml should be used.
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Enable: false
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# Here you can deactivate the sound for this item. CustomSound must be activated for this!
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NoSound: false
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# Here you set the custom sound
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Sound: ''
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Cost:
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# Here you can specify whether the function should cost or not
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Enable: false
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# Here you set which economy mode should be used.
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# Use 'VAULT' / 'MONEY' for money via vault.
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# Use 'ITEM' to pay with items.
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# Use 'VOTEPOINTS' to pay with vote points from VotingPlugin (https://spigotmc.org/resources/votingplugin.15358/).
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EcoModule: VAULT
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# Set the item and the quantity for the ITEM mode here. (ITEM;AMOUNT)
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Item: DIRT;5
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# Set here the VotePoints for the VOTEPOINTS mode.
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VotePoints: 0
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# Set the money here for the mode VAULT or MONEY
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Price: 0.0
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Command:
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# Here you can enable or disable the Command function
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# Placeholder: [player] = PlayerName
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Enable: false
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# Here you can specify if this command should be executed on the bugee
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BungeeCommand: false
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# Here you can set if the command should be executed from the console
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# Example: You can also create a store with this command.
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# /give [player] stone | So all commands can be executed even those for which the player has no permission.
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CommandAsConsole: false
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# Here you can set commands. Several commands are also possible.
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# They are processed from top to bottom and executed one after the other!
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Command:
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- 'command 1'
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- 'command 2'
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ServerChange:
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# Here you can enable or disable the function ServerChange
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# To use this function the function BungeeCord must be activated in the conig.yml and the plugin must be installed on the proxy!
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Enable: false
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# # Here you can say which server the player should be moved to.
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Server: ''
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OpenGUI:
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# Here you can enable or disable the OpenGUI feature
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Enable: false
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# Here you can set which GUI should be opened.
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# Use the file name of the GUI without .yml
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GUI: ''
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Toggle:
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# Here you can enable a feature that allows players to give or remove permissions to each other
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# The commands for the permission plugin can be set in the config (default for LuckPerms)
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Permission:
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# Activate this function here
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Enable: false
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# Set the permission here
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Permission: ''
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UseItem:
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# When this function is enabled, players can toggle the UseItem on and off.
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# For this function 'UseItem.AllowToggle' must be activated in config.yml!
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Enable: false
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Message:
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# Here you can enable or disable the Message function
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Enable: false
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# Here you can set the messages to be sent to the player
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# Placeholder: [player] = PlayerName | [prefix] = PluginPrefix | [price] = price if function Cost is activated
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Message:
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- 'Message line 1'
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- 'Message line 2'
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SetConfig:
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# Here you can enable or disable the SetConfig function
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Enable: false
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File:
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# Here you define in which file something should be changed
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# Example at this file: 'plugins/CommandGUI/GUIs/default.yml'.
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Path: ''
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Option:
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# Here you set the option to be changed
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# Example on the option of this example slots: 'Slots.Example.Slot'
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Path: ''
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# Here you set which format should be set
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# String = text in one line
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# Boolean = true / false
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# Integer = numbers without comma
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# Double = number with comma | Please use . as comma
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# List = text with multiple lines (- 'hi')
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Premat: String
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Value:
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# Here you can set which value should be set when you click with the left mouse button.
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LeftClick:
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String: ''
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Boolean: false
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Integer: 0
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Double: 0.0
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List: []
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# Here you set which value should be set when clicking with the right mouse button
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RightClick:
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String: ''
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Boolean: false
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Integer: 0
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Double: 0.0
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List: []
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PluginReload:
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# Here you can set if the plugin to which a file was changed should be reloaded directly
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Enable: false
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# Here you set the reload command to be used
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# The command is executed by the console! No / is needed!
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Command: ''
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FunctionVotePoints:
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# With this function you can give or subtract VotePoints from VotingPlugin to a player.
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Enable: false
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# Use to add: ADD
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# Use to subtract: REMOVE
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Mode: ADD
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# Set the number of vote points to be subtracted / added here
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Amount: 0
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FunctionItem:
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# With this function you can give or remove items to a player
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Enable: false
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# Use to add: ADD
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# Use to subtract: REMOVE
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Mode: REMOVE
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# Enter the item (material) and the number behind it. Separate them with ; (ITEM;AMOUNT)
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Item: DIRT;5
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