159 lines
5.6 KiB
Java
159 lines
5.6 KiB
Java
package de.jatitv.commandguiv2.Spigot.Objekte;
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import java.util.List;
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public class Slot {
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public Integer Slot;
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public Boolean Enable;
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// public Boolean ItemsRemovable;
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public Boolean Empty;
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public Integer ItemAmount;
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public Boolean PlayerHead_Enable;
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public Boolean Base64_Enable;
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public String Base64Value;
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public Boolean PlayerWhoHasOpenedTheGUI;
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public String PlayerName;
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public String Item;
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public String Name;
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public List Lore;
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public Boolean CustomSound_Enable;
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public Boolean CustomSound_NoSound;
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public String CustomSound_Sound;
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public Boolean Cost_Enable;
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public Double Price;
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public Boolean Command_Enable;
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public Boolean Command_BungeeCommand;
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public Boolean CommandAsConsole;
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public Boolean ServerChange;
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public String ServerChangeServer;
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public List<String> Command;
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public Boolean OpenGUI_Enable;
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public String OpenGUI;
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public Boolean Message_Enable;
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public List<String> Message;
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public Boolean Perm;
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public Boolean SetConfigEnable;
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public String ConfigFilePath;
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public String ConfigOptionPath;
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public String ConfigOptionPremat;
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// public Boolean ConfigChatInput;
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public String ConfigStringValueLeft;
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public Boolean ConfigBooleanValueLeft;
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public Integer ConfigIntegerValueLeft;
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public Double ConfigDoubleValueLeft;
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public List<String> ConfigListValueLeft;
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public String ConfigStringValueRight;
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public Boolean ConfigBooleanValueRight;
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public Integer ConfigIntegerValueRight;
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public Double ConfigDoubleValueRight;
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public List<String> ConfigListValueRight;
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public Boolean PluginReloadEnable;
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public String PluginReloadCommand;
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public Slot(Integer Slot,
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Boolean Enable,
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// Boolean ItemsRemovable,
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Boolean Empty,
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Integer ItemAmount,
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Boolean PlayerHead_Enable,
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Boolean Base64Value_Enable,
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String Base64Value,
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Boolean PlayerWhoHasOpenedTheGUI,
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String PlayerName,
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String Item,
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String Name,
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List Lore,
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Boolean CustomSound_Enable,
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Boolean CustomSound_NoSound,
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String CustomSound_Sound,
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Boolean Cost_Enable,
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Double Price,
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Boolean Command_Enable,
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Boolean Command_BungeeCommand,
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Boolean CommandAsConsole,
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List<String> Command,
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Boolean ServerChange,
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String ServerChangeServer,
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Boolean OpenGUI_Enable,
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String OpenGUI,
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Boolean Message_Enable,
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List<String> Message,
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Boolean Perm,
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Boolean SetConfigEnable,
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String ConfigFilePath,
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String ConfigOptionPath,
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String ConfigOptionPremat,
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// Boolean ConfigChatInput,
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String ConfigStringValueLeft,
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Boolean ConfigBooleanValueLeft,
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Integer ConfigIntegerValueLeft,
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Double ConfigDoubleValueLeft,
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List<String> ConfigListValueLeft,
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String ConfigStringValueRight,
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Boolean ConfigBooleanValueRight,
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Integer ConfigIntegerValueRight,
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Double ConfigDoubleValueRight,
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List<String> ConfigListValueRight,
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Boolean PluginReloadEnable,
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String PluginReloadCommand) {
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this.Slot = Slot;
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this.Enable = Enable;
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// this.ItemsRemovable = ItemsRemovable;
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this.Empty = Empty;
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this.ItemAmount = ItemAmount;
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this.PlayerHead_Enable = PlayerHead_Enable;
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this.Base64_Enable = Base64Value_Enable;
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this.Base64Value = Base64Value;
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this.PlayerWhoHasOpenedTheGUI = PlayerWhoHasOpenedTheGUI;
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this.PlayerName = PlayerName;
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this.Item = Item;
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this.Name = Name;
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this.Lore = Lore;
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this.CustomSound_Enable = CustomSound_Enable;
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this.CustomSound_NoSound = CustomSound_NoSound;
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this.CustomSound_Sound = CustomSound_Sound;
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this.Cost_Enable = Cost_Enable;
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this.Price = Price;
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this.Command_Enable = Command_Enable;
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this.Command_BungeeCommand = Command_BungeeCommand;
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this.CommandAsConsole = CommandAsConsole;
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this.Command = Command;
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this.ServerChange = ServerChange;
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this.ServerChangeServer = ServerChangeServer;
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this.OpenGUI_Enable = OpenGUI_Enable;
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this.OpenGUI = OpenGUI;
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this.Message_Enable = Message_Enable;
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this.Message = Message;
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this.Perm = Perm;
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this.SetConfigEnable = SetConfigEnable;
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this.ConfigFilePath = ConfigFilePath;
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this.ConfigOptionPath = ConfigOptionPath;
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this.ConfigOptionPremat = ConfigOptionPremat;
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// this.ConfigChatInput = ConfigChatInput;
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this.ConfigStringValueLeft = ConfigStringValueLeft;
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this.ConfigBooleanValueLeft = ConfigBooleanValueLeft;
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this.ConfigIntegerValueLeft = ConfigIntegerValueLeft;
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this.ConfigDoubleValueLeft = ConfigDoubleValueLeft;
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this.ConfigListValueLeft = ConfigListValueLeft;
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this.ConfigStringValueRight = ConfigStringValueRight;
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this.ConfigBooleanValueRight = ConfigBooleanValueRight;
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this.ConfigIntegerValueRight = ConfigIntegerValueRight;
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this.ConfigDoubleValueRight = ConfigDoubleValueRight;
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this.ConfigListValueRight = ConfigListValueRight;
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this.PluginReloadEnable = PluginReloadEnable;
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this.PluginReloadCommand = PluginReloadCommand;
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}
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}
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