Fix UseItem.InventorySlot.SlotEnforce
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@@ -26,10 +26,14 @@ public class Give_UseItem {
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public static void onGive(Player player) {
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Integer slot;
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if (Select_Database.selectSlot(player) == null) {
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if (SelectConfig.UseItem_InventorySlotEnforce){
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slot = SelectConfig.UseItem_InventorySlot;
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} else {
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slot = Select_Database.selectSlot(player);
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if (Select_Database.selectSlot(player) == null) {
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slot = SelectConfig.UseItem_InventorySlot;
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} else {
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slot = Select_Database.selectSlot(player);
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}
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}
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if (SelectConfig.UseItem_InventorySlot_FreeSlot) {
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player.getInventory().addItem(itemStack(player));
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