config change for useItems

This commit is contained in:
JaTiTV 2022-12-31 17:57:44 +01:00
parent 6fefa8701e
commit 9059790a65
3 changed files with 266 additions and 82 deletions

View File

@ -2,14 +2,10 @@ package net.t2code.commandguiv2.Spigot.config.configConverter;
import net.t2code.commandguiv2.Spigot.Main;
import net.t2code.commandguiv2.Spigot.config.config.Config;
import net.t2code.commandguiv2.Util;
import net.t2code.t2codelib.SPIGOT.api.messages.T2Creplace;
import org.bukkit.configuration.file.YamlConfiguration;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Paths;
public class ConfigConverterV6 {
@ -21,9 +17,12 @@ public class ConfigConverterV6 {
}
}
private File configOldRename;
private File configOld;
private YamlConfiguration yamlConfigurationOld;
private File defaultUseItem = new File(Main.getPath(), "UseItems/default.yml");
private YamlConfiguration yamlConfigurationUseItem = YamlConfiguration.loadConfiguration(defaultUseItem);
private void convert() throws IOException {
@ -31,8 +30,8 @@ public class ConfigConverterV6 {
File newF = new File("plugins/T2C-CommandGUI/configV5.yml");
oldF.renameTo(newF);
configOldRename = new File(Main.getPath(), "configV5.yml");
yamlConfigurationOld = YamlConfiguration.loadConfiguration(configOldRename);
configOld = new File(Main.getPath(), "configV5.yml");
yamlConfigurationOld = YamlConfiguration.loadConfiguration(configOld);
set(Config.debug, "Plugin.Debug");
set(Config.updateCheckOnJoin, "Plugin.updateCheck.onJoin");

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@ -0,0 +1,201 @@
useItem:
# Set here if the UseItem is to be used in use
enable: true
# Set here if players are allowed to enable or disable the UseItem with '/gui-item <on/off>'.
# Permission 'commandgui.useitem.toggle' is additionally required
allowToggle: true
# Set here if players are allowed to change the slot in the inventory where the UseItem is located with '/gui-item <slot>'.
# Permission 'commandgui.useitem.toggle' is additionally required
allowSetSlot: true
# Set here if the dropping of the UseItem should be blocked
blockMoveAndDrop: true
# Set here which GUI should open the UseItem
openGUI: default
permission:
# Set here if the permission 'commandgui.useitem' is required to use the UseItem
neededToUse: true
# Set here if the UseItem should stay in the inventory with the '/clear' command
keepAtCommandClear: true
inventorySlot:
# Set here on which slot the UseItem should be located by default
slot: 1
# Set here if the slot should be forced even if another item is on this slot (also the set slot of the player).
# NOTE: The item that was on this slot before will be deleted.
slotEnforce: false
# Set here if the UseItem should be placed on another free slot, if the selected slot (also the set slot of the player) is occupied.
freeSlot: false
# Set here the item that should be used as UseItem
item:
# Set here which material should be used as UseItem
material: paper
playerHead:
# Set here if a PlayerHead should be used as UseItem
enable: false
base64:
# Set here if a Base64 PlayerHead should be used as UseItem
enable: false
# Here you can set the Base64 Value.
# You can find the Base64 Value for example on https://minecraft-heads.com.
base64Value: ''
# Here you can set whether the player head should be used as a UseItem by the player
playerWhoHasOpenedTheGUI: false
# Here you can set a player name whose head should be used as UseItem
playerName: ''
# Set the DisplayName of the UseItem here
name: '&6GUI UseItem'
# Set the lore of the UseItem here
lore:
- 'Lore line 1'
- 'Lore line 2'
join:
# Set here if the UseItem should be given at every server join
giveOnEveryJoin: true
# Set here if the UseItem should only be given to the server at the first join of the player.
giveOnlyOnFirstJoin: false
quit:
removeOnQuit: false
protection:
gameMode:
enable: false
removeItemWhenItIsDisabled: false
mode: blacklist
list:
- CREATIVE
- Spectator
world:
enable: false
removeItemWhenItIsDisabled: false
mode: blacklist
list:
- World1
- World2
useItemSettings:
cursor:
toGUIItem:
useItem: default
onLogin:
# Here you define whether the UseItem should be selected when joining the server.
enable: true
spigot:
# Set here if the UseItem should only be selected at the first join
onOnlyFirstLogin: true
bungee:
# Set here if the UseItem should be selected even if you change the server of the bungee network.
# The option BungeeCord must be activated for this!
onServerChange: false
gameMode:
change:
enable: true
delayInTicks: 1
world:
change:
enable: true
delayInTicks: 1
disablePluginInfoBySneak: false
itemBlockBlacklist:
- CHEST
- CRAFTING_TABLE
- FURNACE
- OAK_FENCE
- SPRUCE_FENCE
- BIRCH_FENCE
- JUNGLE_FENCE
- ACACIA_FENCE
- DARK_OAK_FENCE
- MANGROVE_FENCE
- CRIMSON_FENCE
- WARPED_FENCE
- NETHER_BRICK_FENCE
- ENDER_CHEST
- BEACON
- ANVIL
- CHIPPED_ANVIL
- DAMAGED_ANVIL
- REPEATER
- COMPARATOR
- HOPPER
- DISPENSER
- DROPPER
- LEVER
- DAYLIGHT_DETECTOR
- TRAPPED_CHEST
- NOTE_BLOCK
- STONE_BUTTON
- POLISHED_BLACKSTONE_BUTTON
- OAK_BUTTON
- SPRUCE_BUTTON
- BIRCH_BUTTON
- JUNGLE_BUTTON
- ACACIA_BUTTON
- DARK_OAK_BUTTON
- MANGROVE_BUTTON
- CRIMSON_BUTTON
- WARPED_BUTTON
- IRON_DOOR
- OAK_DOOR
- SPRUCE_DOOR
- BIRCH_DOOR
- JUNGLE_DOOR
- ACACIA_DOOR
- DARK_OAK_DOOR
- MANGROVE_DOOR
- CRIMSON_DOOR
- WARPED_DOOR
- IRON_TRAPDOOR
- IRON_TRAPDOOR
- OAK_TRAPDOOR
- OAK_TRAPDOOR
- SPRUCE_TRAPDOOR
- SPRUCE_TRAPDOOR
- BIRCH_TRAPDOOR
- BIRCH_TRAPDOOR
- JUNGLE_TRAPDOOR
- JUNGLE_TRAPDOOR
- ACACIA_TRAPDOOR
- ACACIA_TRAPDOOR
- DARK_OAK_TRAPDOOR
- DARK_OAK_TRAPDOOR
- MANGROVE_TRAPDOOR
- MANGROVE_TRAPDOOR
- CRIMSON_TRAPDOOR
- CRIMSON_TRAPDOOR
- WARPED_TRAPDOOR
- WARPED_TRAPDOOR
- OAK_FENCE_GATE
- SPRUCE_FENCE_GATE
- BIRCH_FENCE_GATE
- JUNGLE_FENCE_GATE
- ACACIA_FENCE_GATE
- DARK_OAK_FENCE_GATE
- MANGROVE_FENCE_GATE
- CRIMSON_FENCE_GATE
- WARPED_FENCE_GATE
- CHEST_MINECART
- FURNACE_MINECART
- HOPPER_MINECART
- OAK_CHEST_BOAT
- SPRUCE_CHEST_BOAT
- BIRCH_CHEST_BOAT
- JUNGLE_CHEST_BOAT
- ACACIA_CHEST_BOAT
- DARK_OAK_CHEST_BOAT
- MANGROVE_CHEST_BOAT
- LEATHER_CHESTPLATE
- CHAINMAIL_CHESTPLATE
- IRON_CHESTPLATE
- DIAMOND_CHESTPLATE
- GOLDEN_CHESTPLATE
- NETHERITE_CHESTPLATE
- BREWING_STAND
- LOOM
- COMPOSTER
- BARREL
- SMOKER
- BLAST_FURNACE
- BLAST_FURNACE
- CARTOGRAPHY_TABLE
- FLETCHING_TABLE
- GRINDSTONE
- SMITHING_TABLE
- STONECUTTER

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@ -2,72 +2,65 @@
#########################################
## Please do not change ConfigVersion! ##
#########################################
ConfigVersion: 5
configVersion: 6
Plugin:
plugin:
# Here you can set the debug mode of the plugin.
# It is recommended not to activate this on productive systems. Only if it is really needed!
Debug: false
debug: false
# Here you can set whether the Helpalias command (/commandguihelp) should be activated.
# If this is changed the server MUST be restarted to change this!
HelpAlias: true
helpAlias: true
# Here you set which subcommand should be for the admin functions.
# (/commandgui 'admin' reload)
AdminSubCommand: admin
adminSubCommand: admin
# here you set the language to be used
language: english
# Here you set the character or word that will be used as currency
Currency: $
currency: $
# Here you set which GUI should be opened at '/commandgui' / '/gui'.
DefaultGUI: default
defaultGUI: default
Storage:
storage:
# Set here if MySQL, SQLITE or YML should be used as storage.
Type: SQLITE
type: SQLITE
# Enter here the access data to the database you want to use, if you use MySQL
MySQL:
IP: localhost
Port: 3306
Database: database
User: root
Password: password
SSL: false
mySQL:
ip: localhost
port: 3306
database: database
user: root
password: password
ssl: false
BungeeCord:
# Set here if the plugin runs in a BungeeCord subserver.
# The plugin file must then be installed on the proxy (BungeeCord, Waterfall) and on the servers.
Enable: false
# Set here the server name of the server
ThisServer: server
UseItem:
useItem:
# Set here if the UseItem is to be used in use
Enable: true
enable: true
# Set here if players are allowed to enable or disable the UseItem with '/gui-item <on/off>'.
# Permission 'commandgui.useitem.toggle' is additionally required
AllowToggle: true
allowToggle: true
# Set here if players are allowed to change the slot in the inventory where the UseItem is located with '/gui-item <slot>'.
# Permission 'commandgui.useitem.toggle' is additionally required
AllowSetSlot: true
allowSetSlot: true
# Set here if the dropping of the UseItem should be blocked
BlockMoveAndDrop: true
blockMoveAndDrop: true
# Set here which GUI should open the UseItem
OpenGUI: default
Permission:
openGUI: default
permission:
# Set here if the permission 'commandgui.useitem' is required to use the UseItem
NeededToUse: true
neededToUse: true
# Set here if the UseItem should stay in the inventory with the '/clear' command
KeepAtCommandClear: true
InventorySlot:
keepAtCommandClear: true
inventorySlot:
# Set here on which slot the UseItem should be located by default
Slot: 1
slot: 1
# Set here if the slot should be forced even if another item is on this slot (also the set slot of the player).
# NOTE: The item that was on this slot before will be deleted.
SlotEnforce: false
slotEnforce: false
# Set here if the UseItem should be placed on another free slot, if the selected slot (also the set slot of the player) is occupied.
FreeSlot: false
freeSlot: false
# Set here the item that should be used as UseItem
Item:
item:
# Set here which material should be used as UseItem
Material: paper
PlayerHead:
@ -168,42 +161,33 @@ Sound:
Enable: true
Sound: BLOCK_NOTE_BLOCK_HARP
Advanced:
UseItem:
useItemSettings:
cursor:
toGUIItem:
# useItem: Here you define on which UseItem the cursor should be set.
useItem: default
onLogin:
# Here you define whether the UseItem should be selected when joining the server.
enable: true
spigot:
# Set here if the UseItem should only be selected at the first join
onOnlyFirstLogin: true
bungee:
# Set here if the UseItem should be selected even if you change the server of the bungee network.
# The option BungeeCord must be activated for this!
onServerChange: false
GameMode:
Change:
# Set here if the UseItem should be reset when the GameMode is changed.
Enable: true
# Set the delay with which the UseItem should be reset (time in Minecraft ticks. 20 is one second).
DelayInTicks: 1
Protection:
# Set here in which gamemode the UseItem may be used
Enable: false
# Set here if the UseItem should be removed if you are in a not allowed Gamemode
RemoveItemWhenItIsDisabled: false
# Set here if a 'blacklist' or 'whitelist' should be used
Mode: blacklist
# Set the GameMode list here
List:
- CREATIVE
- Spectator
World:
Change:
# This specifies whether the UseItem should be reset when the world is changed.
Enable: true
# Set the delay with which the UseItem should be reset (time in Minecraft ticks. 20 is one second).
DelayInTicks: 1
Protection:
# Set here in which world the UseItem may be used
Enable: false
# Here you specify whether the UseItem should be removed if you are in a world that is not permitted
RemoveItemWhenItIsDisabled: false
# Set here if a 'blacklist' or 'whitelist' should be used
Mode: blacklist
# Set the worlds here
List:
- World1
- World2
# Set here for which blocks the UseItem is blocked and the function of the block you are looking at should be used.
ItemBlockBlacklist:
- CHEST