231 lines
6.2 KiB
YAML
231 lines
6.2 KiB
YAML
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#########################################
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## Please do not change ConfigVersion! ##
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#########################################
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configVersion: 6
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plugin:
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# Here you can set the debug mode of the plugin.
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# It is recommended not to activate this on productive systems. Only if it is really needed!
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debug: false
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# Here you can set whether the Helpalias command (/commandguihelp) should be activated.
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# If this is changed the server MUST be restarted to change this!
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helpAlias: true
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# Here you set which subcommand should be for the admin functions.
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# (/commandgui 'admin' reload)
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adminSubCommand: admin
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# here you set the language to be used
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language: english
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# Here you set the character or word that will be used as currency
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currency: $
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# Here you set which GUI should be opened at '/commandgui' / '/gui'.
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defaultGUI: default
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storage:
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# Set here if MySQL, SQLITE or YML should be used as storage.
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type: SQLITE
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# Enter here the access data to the database you want to use, if you use MySQL
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mySQL:
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ip: localhost
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port: 3306
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database: database
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user: root
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password: password
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ssl: false
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toggle:
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# Set the items to be used with the Toggle function here
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items:
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# Set here the item that should be used if you have the permission or the UseItem is active.
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onOrYes:
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item:
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base64:
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# Set here if a Base64 head should be used
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enable: false
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# Here you can set the Base64 Value.
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# You can find the Base64 Value for example on https://minecraft-heads.com.
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base64Value: ''
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# Set the material to be used here
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material: GREEN_WOOL
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# Set here the item to be used if you have the permission or the UseItem is disabled
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offOrNo:
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item:
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base64:
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# Set here if a Base64 head should be used
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enable: false
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# Here you can set the Base64 Value.
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# You can find the Base64 Value for example on https://minecraft-heads.com.
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base64Value: ''
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# Set the material to be used here
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material: RED_WOOL
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permission:
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# Set here the commands to be used for Toggle.Permission
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commands:
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'true': luckperms user [player] permission set [perm] true
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'false': luckperms user [player] permission set [perm] false
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# Set the design of the placeholders here
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placeholder:
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# Placeholder for true / enabled
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'true': '&2true'
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# Placeholder for false / disabled
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'false': '&4false'
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sound:
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# Here you can disable all sounds
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enable: true
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# Set here At which action which sound should be played or none at all
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openInventory:
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enable: true
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sound: BLOCK_CHEST_OPEN
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click:
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enable: true
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sound: BLOCK_NOTE_BLOCK_HAT
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noMoney:
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enable: true
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sound: BLOCK_NOTE_BLOCK_HARP
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noInventorySpace:
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enable: true
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sound: BLOCK_NOTE_BLOCK_HARP
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give:
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enable: true
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sound: ENTITY_PLAYER_LEVELUP
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playerNotFound:
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enable: true
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sound: BLOCK_NOTE_BLOCK_HARP
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useItemSettings:
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cursor:
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toGUIItem:
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# useItem: Here you define on which UseItem the cursor should be set.
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useItem: default
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onLogin:
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# Here you define whether the UseItem should be selected when joining the server.
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enable: true
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spigot:
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# Set here if the UseItem should only be selected at the first join
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onOnlyFirstLogin: true
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bungee:
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# Set here if the UseItem should be selected even if you change the server of the bungee network.
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# The option BungeeCord must be activated for this!
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onServerChange: false
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gameMode:
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change:
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# Set here if the UseItem should be reset when the GameMode is changed.
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enable: true
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# Set the delay with which the UseItem should be reset (time in Minecraft ticks. 20 is one second).
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delayInTicks: 1
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world:
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change:
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# This specifies whether the UseItem should be reset when the world is changed.
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enable: true
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# Set the delay with which the UseItem should be reset (time in Minecraft ticks. 20 is one second).
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delayInTicks: 1
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# Set here for which blocks the UseItem is blocked and the function of the block you are looking at should be used.
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itemBlockBlacklist:
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- CHEST
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- CRAFTING_TABLE
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- FURNACE
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- OAK_FENCE
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- SPRUCE_FENCE
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- BIRCH_FENCE
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- JUNGLE_FENCE
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- ACACIA_FENCE
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- DARK_OAK_FENCE
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- MANGROVE_FENCE
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- CRIMSON_FENCE
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- WARPED_FENCE
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- NETHER_BRICK_FENCE
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- ENDER_CHEST
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- BEACON
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- ANVIL
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- CHIPPED_ANVIL
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- DAMAGED_ANVIL
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- REPEATER
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- COMPARATOR
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- HOPPER
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- DISPENSER
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- DROPPER
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- LEVER
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- DAYLIGHT_DETECTOR
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- TRAPPED_CHEST
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- NOTE_BLOCK
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- STONE_BUTTON
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- POLISHED_BLACKSTONE_BUTTON
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- OAK_BUTTON
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- SPRUCE_BUTTON
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- BIRCH_BUTTON
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- JUNGLE_BUTTON
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- ACACIA_BUTTON
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- DARK_OAK_BUTTON
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- MANGROVE_BUTTON
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- CRIMSON_BUTTON
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- WARPED_BUTTON
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- IRON_DOOR
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- OAK_DOOR
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- SPRUCE_DOOR
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- BIRCH_DOOR
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- JUNGLE_DOOR
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- ACACIA_DOOR
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- DARK_OAK_DOOR
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- MANGROVE_DOOR
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- CRIMSON_DOOR
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- WARPED_DOOR
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- IRON_TRAPDOOR
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- IRON_TRAPDOOR
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- OAK_TRAPDOOR
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- OAK_TRAPDOOR
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- SPRUCE_TRAPDOOR
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- SPRUCE_TRAPDOOR
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- BIRCH_TRAPDOOR
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- BIRCH_TRAPDOOR
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- JUNGLE_TRAPDOOR
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- JUNGLE_TRAPDOOR
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- ACACIA_TRAPDOOR
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- ACACIA_TRAPDOOR
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- DARK_OAK_TRAPDOOR
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- DARK_OAK_TRAPDOOR
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- MANGROVE_TRAPDOOR
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- MANGROVE_TRAPDOOR
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- CRIMSON_TRAPDOOR
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- CRIMSON_TRAPDOOR
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- WARPED_TRAPDOOR
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- WARPED_TRAPDOOR
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- OAK_FENCE_GATE
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- SPRUCE_FENCE_GATE
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- BIRCH_FENCE_GATE
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- JUNGLE_FENCE_GATE
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- ACACIA_FENCE_GATE
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- DARK_OAK_FENCE_GATE
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- MANGROVE_FENCE_GATE
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- CRIMSON_FENCE_GATE
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- WARPED_FENCE_GATE
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- CHEST_MINECART
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- FURNACE_MINECART
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- HOPPER_MINECART
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- OAK_CHEST_BOAT
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- SPRUCE_CHEST_BOAT
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- BIRCH_CHEST_BOAT
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- JUNGLE_CHEST_BOAT
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- ACACIA_CHEST_BOAT
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- DARK_OAK_CHEST_BOAT
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- MANGROVE_CHEST_BOAT
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- LEATHER_CHESTPLATE
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- CHAINMAIL_CHESTPLATE
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- IRON_CHESTPLATE
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- DIAMOND_CHESTPLATE
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- GOLDEN_CHESTPLATE
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- NETHERITE_CHESTPLATE
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- BREWING_STAND
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- LOOM
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- COMPOSTER
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- BARREL
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- SMOKER
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- BLAST_FURNACE
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- BLAST_FURNACE
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- CARTOGRAPHY_TABLE
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- FLETCHING_TABLE
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- GRINDSTONE
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- SMITHING_TABLE
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- STONECUTTER
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