„Configs/GUIs/shop.yml“ ändern
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@ -131,7 +131,7 @@ Shop:
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# The type defines what properties the slot has. Types: Material or Skull
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# The type defines what properties the slot has. Types: Material or Skull
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Type: Material
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Type: Material
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# The material of the item. (Can be made visible in the client with F3 + H).
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# The material of the item. (Can be made visible in the client with F3 + H).
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Material: experience_bottle
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Material: 'placeholder_xp'
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# The name of the item
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# The name of the item
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Title: '&6XP-Booster'
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Title: '&6XP-Booster'
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# Lore of the item.
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# Lore of the item.
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@ -289,7 +289,7 @@ Shop:
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# Lore of the item. Placeholder %count%, %price%
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# Lore of the item. Placeholder %count%, %price%
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Lore:
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Lore:
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- '&8--------------------'
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- '&8--------------------'
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- '&2Kaufe &2%count% &6Fly-Booster'
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- '&2Kaufe &6%count% &2Fly-Booster'
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- '&2Kostet: &6%price%$'
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- '&2Kostet: &6%price%$'
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# Action to be performed when the item is clicked.
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# Action to be performed when the item is clicked.
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# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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@ -312,7 +312,7 @@ Shop:
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# Lore of the item. Placeholder %count%, %price%
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# Lore of the item. Placeholder %count%, %price%
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Lore:
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Lore:
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- '&8--------------------'
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- '&8--------------------'
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- '&2Kaufe &2%count% &2Fly-Booster'
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- '&2Kaufe &6%count% &2Fly-Booster'
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- '&2Kostet: &6%price%$'
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- '&2Kostet: &6%price%$'
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# Action to be performed when the item is clicked.
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# Action to be performed when the item is clicked.
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# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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