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@ -111,7 +111,7 @@ Slots:
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# The type defines what properties the slot has. Types: Material or Skull
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# The type defines what properties the slot has. Types: Material or Skull
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Type: Material
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Type: Material
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# The material of the item. (Can be made visible in the client with F3 + H).
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# The material of the item. (Can be made visible in the client with F3 + H).
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Material: experience_bottle
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Material: 'placeholder_xp'
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# The name of the item
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# The name of the item
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Title: '&6XP-Booster'
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Title: '&6XP-Booster'
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# Lore of the item.
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# Lore of the item.
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@ -235,10 +235,25 @@ Shop:
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Sound: 'placeholder'
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Sound: 'placeholder'
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# Booster that players get for free after a certain period of time (With Permission)
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# Booster that players get for free after a certain period of time (With Permission)
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Bonusbooster:
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Bonusbooster:
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# Time until you can get a bonus booster in hours (Set to -1 to disable)
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# Priority of Bonus
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# Require Numbers
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1:
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# Time until you can get a bonus booster in hours
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Time: 168
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Time: 168
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# Number of boosters you get
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# Number of boosters you get
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Count: 1
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Count: 1
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# What booster Man should get guys: XP, Break, Drop, Mob, Fly, ALL, Random
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# What booster Man should get guys: XP, Break, Drop, Mob, Fly, ALL, Random
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# You can also set it like this, for example: XP,Break,Mob, Random
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# You can also set it like this, for example: XP,Break,Mob, Random
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Type: Random
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Type: Random
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# Permission
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Permission: 'booster.bonusbooster.mod'
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2:
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# Time until you can get a bonus booster in hours
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Time: 168
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# Number of boosters you get
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Count: 2
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# What booster Man should get guys: XP, Break, Drop, Mob, Fly, ALL, Random
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# You can also set it like this, for example: XP,Break,Mob, Random
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Type: ALL
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# Permission
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Permission: 'booster.bonusbooster.admin'
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@ -73,7 +73,7 @@ Bonusbooster:
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Help: '%prefix% &cBitte nutze: &b/booster bbreset <player>'
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Help: '%prefix% &cBitte nutze: &b/booster bbreset <player>'
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Success: '%prefix% &2Du hast von &6%player% &2die Zeit resettet.'
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Success: '%prefix% &2Du hast von &6%player% &2die Zeit resettet.'
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Booster:
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Booster:
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MaxStep: '%prefix% &cEs ist bereits die Maximale stäre des &6%type%-Boosters&c.'
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MaxStep: '%prefix% &cEs ist bereits die Maximale Stärke des &6%type%-Boosters&c.'
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Not_Enough: '%prefix% &cDu hast nicht genügend Booster.'
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Not_Enough: '%prefix% &cDu hast nicht genügend Booster.'
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Wrong_World: '%prefix% &cDu kannst den Booster in dieser Welt nicht starten.'
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Wrong_World: '%prefix% &cDu kannst den Booster in dieser Welt nicht starten.'
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Infinity: 'unendlich'
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Infinity: 'unendlich'
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