Compare commits
13 Commits
Author | SHA1 | Date | |
---|---|---|---|
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7a335a0b79 | ||
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52ab308ade | ||
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f50ad9e8bb | ||
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be5abaf47d | ||
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8c08605940 | ||
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5f61bc894c | ||
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fe2c061d7e | ||
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3f40aab928 | ||
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a224499f37 | ||
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cb4185d471 | ||
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fc97f719c2 | ||
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a32d8ec5c7 | ||
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454c4af1e5 |
@@ -10,6 +10,8 @@ Slots:
|
|||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
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||||||
# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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||||||
Action: activate
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Action: activate
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||||||
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# Sound on click
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||||||
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Sound: 'placeholder'
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||||||
14:
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14:
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||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
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||||||
Type: Skull
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Type: Skull
|
||||||
@@ -35,6 +37,8 @@ Slots:
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|||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
|
||||||
# Possible actions: activate, activate_step1, activate_step2,activate_step3,
|
# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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||||||
Action: activate_step1
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Action: activate_step1
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||||||
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# Sound on click
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||||||
|
Sound: 'placeholder'
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||||||
15:
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15:
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||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
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||||||
Type: Skull
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Type: Skull
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||||||
@@ -60,6 +64,8 @@ Slots:
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|||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
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||||||
# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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||||||
Action: activate_step2
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Action: activate_step2
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||||||
|
# Sound on click
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||||||
|
Sound: 'placeholder'
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||||||
16:
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16:
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||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
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||||||
Type: Skull
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Type: Skull
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||||||
@@ -85,6 +91,8 @@ Slots:
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|||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
|
||||||
# Possible actions: activate, activate_step1, activate_step2,activate_step3,
|
# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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||||||
Action: activate_step3
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Action: activate_step3
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||||||
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# Sound on click
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||||||
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Sound: 'placeholder'
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||||||
27:
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27:
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||||||
# The type defines what properties the slot has. Types: Material or Skull
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# The type defines what properties the slot has. Types: Material or Skull
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||||||
Type: Skull
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Type: Skull
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||||||
@@ -106,6 +114,8 @@ Slots:
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|||||||
# Action to be performed when the item is clicked.
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# Action to be performed when the item is clicked.
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||||||
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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||||||
Action: back
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Action: back
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||||||
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# Sound on click
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||||||
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Sound: 'placeholder'
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||||||
# This item is set in all places where no item is stored.
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# This item is set in all places where no item is stored.
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||||||
Background:
|
Background:
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||||||
Enabled: true
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Enabled: true
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||||||
|
@@ -30,6 +30,8 @@ Slots:
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|||||||
# Action to be performed when the item is clicked.
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# Action to be performed when the item is clicked.
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||||||
# Possible actions: accept, deny, close
|
# Possible actions: accept, deny, close
|
||||||
Action: accept
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Action: accept
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||||||
|
# Sound on click
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||||||
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Sound: 'placeholder'
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||||||
25:
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25:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
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||||||
Type: Material
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Type: Material
|
||||||
@@ -42,6 +44,8 @@ Slots:
|
|||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
|
||||||
# Possible actions: accept, deny, close
|
# Possible actions: accept, deny, close
|
||||||
Action: deny
|
Action: deny
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||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
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||||||
# This item is set in all places where no item is stored.
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# This item is set in all places where no item is stored.
|
||||||
Background:
|
Background:
|
||||||
Enabled: true
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Enabled: true
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||||||
|
@@ -59,6 +59,8 @@ Slots:
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|||||||
Action: activate_break
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Action: activate_break
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||||||
# Permission to display the item
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# Permission to display the item
|
||||||
Permission: 'booster.break'
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Permission: 'booster.break'
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||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
31:
|
31:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Material
|
Type: Material
|
||||||
@@ -75,6 +77,8 @@ Slots:
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|||||||
Action: activate_drop
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Action: activate_drop
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||||||
# Permission to display the item
|
# Permission to display the item
|
||||||
Permission: 'booster.drop'
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Permission: 'booster.drop'
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||||||
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# Sound on click
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||||||
|
Sound: 'placeholder'
|
||||||
32:
|
32:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Material
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Type: Material
|
||||||
@@ -91,6 +95,8 @@ Slots:
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|||||||
Action: activate_fly
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Action: activate_fly
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||||||
# Permission to display the item
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# Permission to display the item
|
||||||
Permission: 'booster.fly'
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Permission: 'booster.fly'
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
33:
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33:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Material
|
Type: Material
|
||||||
@@ -107,11 +113,13 @@ Slots:
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|||||||
Action: activate_mob
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Action: activate_mob
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||||||
# Permission to display the item
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# Permission to display the item
|
||||||
Permission: 'booster.mob'
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Permission: 'booster.mob'
|
||||||
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# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
34:
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34:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Material
|
Type: Material
|
||||||
# The material of the item. (Can be made visible in the client with F3 + H).
|
# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
Material: experience_bottle
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Material: 'placeholder_xp'
|
||||||
# The name of the item
|
# The name of the item
|
||||||
Title: '&6XP-Booster'
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Title: '&6XP-Booster'
|
||||||
# Lore of the item.
|
# Lore of the item.
|
||||||
@@ -123,6 +131,8 @@ Slots:
|
|||||||
Action: activate_xp
|
Action: activate_xp
|
||||||
# Permission to display the item
|
# Permission to display the item
|
||||||
Permission: 'booster.xp'
|
Permission: 'booster.xp'
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
39:
|
39:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
|
110
Configs/GUIs/selection.yml
Normal file
110
Configs/GUIs/selection.yml
Normal file
@@ -0,0 +1,110 @@
|
|||||||
|
# GUI title
|
||||||
|
Title: '&4Booster'
|
||||||
|
# Number of rows in the GUI
|
||||||
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Rows: 3
|
||||||
|
# This item is set in all places where no item is stored.
|
||||||
|
Background:
|
||||||
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Enabled: true
|
||||||
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Material: 'placeholder'
|
||||||
|
Slots:
|
||||||
|
# The number represents the slot of the item
|
||||||
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12:
|
||||||
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
|
Type: Material
|
||||||
|
# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
|
Material: iron_pickaxe
|
||||||
|
# The name of the item
|
||||||
|
Title: '&6Break-Booster'
|
||||||
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# Lore of the item.
|
||||||
|
Lore:
|
||||||
|
- '&8--------------------'
|
||||||
|
- '&aKlicke, um einen &6Break-Booster &2zu bekommen'
|
||||||
|
# Action to be performed when the item is clicked.
|
||||||
|
# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
|
||||||
|
Action: get
|
||||||
|
# Possible Types: XP, Break, Drop, Mob, Fly
|
||||||
|
Booster: Break
|
||||||
|
# Permission to display the item
|
||||||
|
Permission: 'booster.break'
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
|
13:
|
||||||
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
|
Type: Material
|
||||||
|
# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
|
Material: iron_ingot
|
||||||
|
# The name of the item
|
||||||
|
Title: '&6Drop-Booster'
|
||||||
|
# Lore of the item.
|
||||||
|
Lore:
|
||||||
|
- '&8--------------------'
|
||||||
|
- '&aKlicke, um einen &6Drop-Booster &2zu bekommen'
|
||||||
|
# Action to be performed when the item is clicked.
|
||||||
|
# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
|
||||||
|
Action: get
|
||||||
|
# Possible Types: XP, Break, Drop, Mob, Fly
|
||||||
|
Booster: Drop
|
||||||
|
# Permission to display the item
|
||||||
|
Permission: 'booster.drop'
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
|
14:
|
||||||
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
|
Type: Material
|
||||||
|
# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
|
Material: feather
|
||||||
|
# The name of the item
|
||||||
|
Title: '&6Fly-Booster'
|
||||||
|
# Lore of the item.
|
||||||
|
Lore:
|
||||||
|
- '&8--------------------'
|
||||||
|
- '&aKlicke, um einen &6Fly-Booster &2zu bekommen'
|
||||||
|
# Action to be performed when the item is clicked.
|
||||||
|
# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
|
||||||
|
Action: get
|
||||||
|
# Possible Types: XP, Break, Drop, Mob, Fly
|
||||||
|
Booster: Fly
|
||||||
|
# Permission to display the item
|
||||||
|
Permission: 'booster.fly'
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
|
15:
|
||||||
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
|
Type: Material
|
||||||
|
# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
|
Material: bone
|
||||||
|
# The name of the item
|
||||||
|
Title: '&6Mob-Booster'
|
||||||
|
# Lore of the item.
|
||||||
|
Lore:
|
||||||
|
- '&8--------------------'
|
||||||
|
- '&aKlicke, um einen &6Mob-Booster &2zu bekommen'
|
||||||
|
# Action to be performed when the item is clicked.
|
||||||
|
# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
|
||||||
|
Action: get
|
||||||
|
# Possible Types: XP, Break, Drop, Mob, Fly
|
||||||
|
Booster: Mob
|
||||||
|
# Permission to display the item
|
||||||
|
Permission: 'booster.mob'
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
|
16:
|
||||||
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
|
Type: Material
|
||||||
|
# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
|
Material: 'placeholder_xp'
|
||||||
|
# The name of the item
|
||||||
|
Title: '&6XP-Booster'
|
||||||
|
# Lore of the item.
|
||||||
|
Lore:
|
||||||
|
- '&8--------------------'
|
||||||
|
- '&aKlicke, um einen &6XP-Booster &2zu bekommen'
|
||||||
|
# Action to be performed when the item is clicked.
|
||||||
|
# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
|
||||||
|
Action: get
|
||||||
|
# Possible Types: XP, Break, Drop, Mob, Fly
|
||||||
|
Booster: XP
|
||||||
|
# Permission to display the item
|
||||||
|
Permission: 'booster.xp'
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
@@ -25,6 +25,8 @@ Shop:
|
|||||||
Action: shop
|
Action: shop
|
||||||
Count: 1
|
Count: 1
|
||||||
Price: 1000
|
Price: 1000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
14:
|
14:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Material
|
Type: Material
|
||||||
@@ -42,6 +44,8 @@ Shop:
|
|||||||
Action: shop
|
Action: shop
|
||||||
Count: 5
|
Count: 5
|
||||||
Price: 4000
|
Price: 4000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
17:
|
17:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Material
|
Type: Material
|
||||||
@@ -59,6 +63,8 @@ Shop:
|
|||||||
Action: shop
|
Action: shop
|
||||||
Count: 10
|
Count: 10
|
||||||
Price: 7000
|
Price: 7000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
27:
|
27:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -80,6 +86,8 @@ Shop:
|
|||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
|
||||||
# Possible Actions: shop (Requires Count and Price), back
|
# Possible Actions: shop (Requires Count and Price), back
|
||||||
Action: back
|
Action: back
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
# This item is set in all places where no item is stored.
|
# This item is set in all places where no item is stored.
|
||||||
Background:
|
Background:
|
||||||
Enabled: true
|
Enabled: true
|
||||||
@@ -131,7 +139,7 @@ Shop:
|
|||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Material
|
Type: Material
|
||||||
# The material of the item. (Can be made visible in the client with F3 + H).
|
# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
Material: experience_bottle
|
Material: 'placeholder_xp'
|
||||||
# The name of the item
|
# The name of the item
|
||||||
Title: '&6XP-Booster'
|
Title: '&6XP-Booster'
|
||||||
# Lore of the item.
|
# Lore of the item.
|
||||||
@@ -159,6 +167,8 @@ Shop:
|
|||||||
Count: 1
|
Count: 1
|
||||||
Booster: Break
|
Booster: Break
|
||||||
Price: 1000
|
Price: 1000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
5:
|
5:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -182,6 +192,8 @@ Shop:
|
|||||||
Count: 5
|
Count: 5
|
||||||
Booster: Break
|
Booster: Break
|
||||||
Price: 4000
|
Price: 4000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
7:
|
7:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -205,6 +217,8 @@ Shop:
|
|||||||
Count: 10
|
Count: 10
|
||||||
Booster: Break
|
Booster: Break
|
||||||
Price: 7000
|
Price: 7000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
12:
|
12:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -228,6 +242,8 @@ Shop:
|
|||||||
Count: 1
|
Count: 1
|
||||||
Booster: Drop
|
Booster: Drop
|
||||||
Price: 1000
|
Price: 1000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
14:
|
14:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -251,6 +267,8 @@ Shop:
|
|||||||
Count: 5
|
Count: 5
|
||||||
Booster: Drop
|
Booster: Drop
|
||||||
Price: 4000
|
Price: 4000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
16:
|
16:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -274,6 +292,8 @@ Shop:
|
|||||||
Count: 10
|
Count: 10
|
||||||
Booster: Drop
|
Booster: Drop
|
||||||
Price: 7000
|
Price: 7000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
21:
|
21:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -289,7 +309,7 @@ Shop:
|
|||||||
# Lore of the item. Placeholder %count%, %price%
|
# Lore of the item. Placeholder %count%, %price%
|
||||||
Lore:
|
Lore:
|
||||||
- '&8--------------------'
|
- '&8--------------------'
|
||||||
- '&2Kaufe &2%count% &6Fly-Booster'
|
- '&2Kaufe &6%count% &2Fly-Booster'
|
||||||
- '&2Kostet: &6%price%$'
|
- '&2Kostet: &6%price%$'
|
||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
|
||||||
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
||||||
@@ -297,6 +317,8 @@ Shop:
|
|||||||
Count: 1
|
Count: 1
|
||||||
Booster: Fly
|
Booster: Fly
|
||||||
Price: 1000
|
Price: 1000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
23:
|
23:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -312,7 +334,7 @@ Shop:
|
|||||||
# Lore of the item. Placeholder %count%, %price%
|
# Lore of the item. Placeholder %count%, %price%
|
||||||
Lore:
|
Lore:
|
||||||
- '&8--------------------'
|
- '&8--------------------'
|
||||||
- '&2Kaufe &2%count% &2Fly-Booster'
|
- '&2Kaufe &6%count% &2Fly-Booster'
|
||||||
- '&2Kostet: &6%price%$'
|
- '&2Kostet: &6%price%$'
|
||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
|
||||||
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
||||||
@@ -320,6 +342,8 @@ Shop:
|
|||||||
Count: 5
|
Count: 5
|
||||||
Booster: Fly
|
Booster: Fly
|
||||||
Price: 4000
|
Price: 4000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
25:
|
25:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -343,6 +367,8 @@ Shop:
|
|||||||
Count: 10
|
Count: 10
|
||||||
Booster: Fly
|
Booster: Fly
|
||||||
Price: 7000
|
Price: 7000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
30:
|
30:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -366,6 +392,8 @@ Shop:
|
|||||||
Count: 1
|
Count: 1
|
||||||
Booster: Mob
|
Booster: Mob
|
||||||
Price: 1000
|
Price: 1000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
32:
|
32:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -389,6 +417,8 @@ Shop:
|
|||||||
Count: 5
|
Count: 5
|
||||||
Booster: Mob
|
Booster: Mob
|
||||||
Price: 4000
|
Price: 4000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
34:
|
34:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -412,6 +442,8 @@ Shop:
|
|||||||
Count: 10
|
Count: 10
|
||||||
Booster: Mob
|
Booster: Mob
|
||||||
Price: 7000
|
Price: 7000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
39:
|
39:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -435,6 +467,8 @@ Shop:
|
|||||||
Count: 1
|
Count: 1
|
||||||
Booster: XP
|
Booster: XP
|
||||||
Price: 1000
|
Price: 1000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
41:
|
41:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -458,6 +492,8 @@ Shop:
|
|||||||
Count: 5
|
Count: 5
|
||||||
Booster: XP
|
Booster: XP
|
||||||
Price: 4000
|
Price: 4000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
43:
|
43:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -481,6 +517,8 @@ Shop:
|
|||||||
Count: 10
|
Count: 10
|
||||||
Booster: XP
|
Booster: XP
|
||||||
Price: 7000
|
Price: 7000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
45:
|
45:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -500,6 +538,8 @@ Shop:
|
|||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
|
||||||
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
||||||
Action: back
|
Action: back
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
# This item is set in all places where no item is stored.
|
# This item is set in all places where no item is stored.
|
||||||
Background:
|
Background:
|
||||||
Enabled: true
|
Enabled: true
|
||||||
|
@@ -15,7 +15,15 @@ MySQLPlayerDataBridge: false
|
|||||||
SendAsPrivateMessage: false
|
SendAsPrivateMessage: false
|
||||||
# Enable Logging
|
# Enable Logging
|
||||||
Logging: true
|
Logging: true
|
||||||
|
Placeholder:
|
||||||
|
# Should 2 digits always be displayed for Second placeholders
|
||||||
|
TwoDigitsS: false
|
||||||
|
# Should 2 digits always be displayed for Minute placeholders
|
||||||
|
TwoDigitsM: false
|
||||||
|
# What should happen at the '/booster' command. Options: GUI, OVERVIEW
|
||||||
|
Maincommand: GUI
|
||||||
|
# Disable Booster-Messages on Join
|
||||||
|
DisableJoinMessages: false
|
||||||
Booster:
|
Booster:
|
||||||
XP:
|
XP:
|
||||||
# Time how long a booster is active in Minutes. Set it to -1 to disable it
|
# Time how long a booster is active in Minutes. Set it to -1 to disable it
|
||||||
@@ -154,6 +162,8 @@ Booster:
|
|||||||
- World2
|
- World2
|
||||||
# Should fireworks be started when the booster is activated
|
# Should fireworks be started when the booster is activated
|
||||||
FireworkOnStart: true
|
FireworkOnStart: true
|
||||||
|
# If Enabled Natural Mob Spawning will be multiplied (Not only Spawner)
|
||||||
|
NaturalSpawning: false
|
||||||
Stages:
|
Stages:
|
||||||
# How many levels the booster should have. You can expand it by copy-paste or reduce it by delete.
|
# How many levels the booster should have. You can expand it by copy-paste or reduce it by delete.
|
||||||
# Attention There must not be a duplicate name!
|
# Attention There must not be a duplicate name!
|
||||||
@@ -227,10 +237,25 @@ Shop:
|
|||||||
Sound: 'placeholder'
|
Sound: 'placeholder'
|
||||||
# Booster that players get for free after a certain period of time (With Permission)
|
# Booster that players get for free after a certain period of time (With Permission)
|
||||||
Bonusbooster:
|
Bonusbooster:
|
||||||
# Time until you can get a bonus booster in hours (Set to -1 to disable)
|
# Priority of Bonus
|
||||||
Time: 168
|
# Require Numbers
|
||||||
# Number of boosters you get
|
1:
|
||||||
Count: 1
|
# Time until you can get a bonus booster in hours
|
||||||
# What booster Man should get guys: XP, Break, Drop, Mob, Fly, ALL, Random
|
Time: 168
|
||||||
# You can also set it like this, for example: XP,Break,Mob, Random
|
# Number of boosters you get
|
||||||
Type: Random
|
Count: 2
|
||||||
|
# What booster Man should get guys: XP, Break, Drop, Mob, Fly, ALL, Random
|
||||||
|
# You can also set it like this, for example: XP,Break,Mob, Random, Select
|
||||||
|
Type: ALL
|
||||||
|
# Permission
|
||||||
|
Permission: 'booster.bonusbooster.admin'
|
||||||
|
2:
|
||||||
|
# Time until you can get a bonus booster in hours
|
||||||
|
Time: 168
|
||||||
|
# Number of boosters you get
|
||||||
|
Count: 1
|
||||||
|
# What booster Man should get guys: XP, Break, Drop, Mob, Fly, ALL, Random
|
||||||
|
# You can also set it like this, for example: XP,Break,Mob, Random, Select
|
||||||
|
Type: Random
|
||||||
|
# Permission
|
||||||
|
Permission: 'booster.bonusbooster.mod'
|
||||||
|
@@ -16,6 +16,9 @@ Stopbooster:
|
|||||||
Player: '%prefix% &2Du hast den &6%type%-Booster &2gestoppt.'
|
Player: '%prefix% &2Du hast den &6%type%-Booster &2gestoppt.'
|
||||||
Broadcast: '%prefix% &2Alle &6%type%-Booster &2wurden beendet.'
|
Broadcast: '%prefix% &2Alle &6%type%-Booster &2wurden beendet.'
|
||||||
Help: '%prefix% &cBitte nutze: &b/booster stop <type>'
|
Help: '%prefix% &cBitte nutze: &b/booster stop <type>'
|
||||||
|
Placeholder:
|
||||||
|
Active: 'aktiviert'
|
||||||
|
Disabled: 'deaktiviert'
|
||||||
Help:
|
Help:
|
||||||
Header: '%prefix% &8------ &4Booster help &8------%newline%%prefix%'
|
Header: '%prefix% &8------ &4Booster help &8------%newline%%prefix%'
|
||||||
Footer: '%prefix%%newline%%prefix% &8--------------------------'
|
Footer: '%prefix%%newline%%prefix% &8--------------------------'
|
||||||
@@ -40,9 +43,11 @@ Player:
|
|||||||
Refresh: '%prefix% &2Die Booster wurden angewandt.'
|
Refresh: '%prefix% &2Die Booster wurden angewandt.'
|
||||||
AddBooster:
|
AddBooster:
|
||||||
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster hinzugefügt.'
|
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster hinzugefügt.'
|
||||||
|
Reciver: '%prefix% &2Du hast von &6%sender%&2, &6%count% &2Booster des Types &6%type% &2bekommen.'
|
||||||
Help: '%prefix% &cBitte nutze: &b/booster add <player> <amount> <type>'
|
Help: '%prefix% &cBitte nutze: &b/booster add <player> <amount> <type>'
|
||||||
SetBooster:
|
SetBooster:
|
||||||
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster gesetzt.'
|
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster gesetzt.'
|
||||||
|
Reciver: '%prefix% &2Du hast von &6%sender%&2, &6%count% &2Booster des Types &6%type% &2gesetzt bekommen.'
|
||||||
Help: '%prefix% &cBitte nutze: &b/booster set <player> <amount> <type>'
|
Help: '%prefix% &cBitte nutze: &b/booster set <player> <amount> <type>'
|
||||||
See:
|
See:
|
||||||
Success: '%prefix% &6%player% &2hat &6%count% &2Booster des Types &6%type%.'
|
Success: '%prefix% &6%player% &2hat &6%count% &2Booster des Types &6%type%.'
|
||||||
@@ -50,9 +55,11 @@ See:
|
|||||||
RemoveBooster:
|
RemoveBooster:
|
||||||
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster entfernt.'
|
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster entfernt.'
|
||||||
Not_Enough: '%prefix% &c%reciver% hat nicht genügend Booster.'
|
Not_Enough: '%prefix% &c%reciver% hat nicht genügend Booster.'
|
||||||
|
Reciver: '%prefix% &2Du hast von &6%sender%&2, &6%count% &2Booster des Types &6%type% &2entfernt bekommen.'
|
||||||
Help: '%prefix% &cBitte nutze: &b/booster remove <player> <amount> <type>'
|
Help: '%prefix% &cBitte nutze: &b/booster remove <player> <amount> <type>'
|
||||||
Giveall:
|
Giveall:
|
||||||
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster hinzugefügt.'
|
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster hinzugefügt.'
|
||||||
|
Reciver: '%prefix% &2Du hast von &6%sender%&2, &6%count% &2Booster des Types &6%type% &2bekommen.'
|
||||||
Help: '%prefix% &cBitte nutze: &b/booster giveall <amount> <type>'
|
Help: '%prefix% &cBitte nutze: &b/booster giveall <amount> <type>'
|
||||||
Send:
|
Send:
|
||||||
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster geschickt.'
|
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster geschickt.'
|
||||||
@@ -66,7 +73,7 @@ Bonusbooster:
|
|||||||
Help: '%prefix% &cBitte nutze: &b/booster bbreset <player>'
|
Help: '%prefix% &cBitte nutze: &b/booster bbreset <player>'
|
||||||
Success: '%prefix% &2Du hast von &6%player% &2die Zeit resettet.'
|
Success: '%prefix% &2Du hast von &6%player% &2die Zeit resettet.'
|
||||||
Booster:
|
Booster:
|
||||||
MaxStep: '%prefix% &cEs ist bereits die Maximale stäre des &6%type%-Boosters&c.'
|
MaxStep: '%prefix% &cEs ist bereits die Maximale Stärke des &6%type%-Boosters&c.'
|
||||||
Not_Enough: '%prefix% &cDu hast nicht genügend Booster.'
|
Not_Enough: '%prefix% &cDu hast nicht genügend Booster.'
|
||||||
Wrong_World: '%prefix% &cDu kannst den Booster in dieser Welt nicht starten.'
|
Wrong_World: '%prefix% &cDu kannst den Booster in dieser Welt nicht starten.'
|
||||||
Infinity: 'unendlich'
|
Infinity: 'unendlich'
|
||||||
|
119
README.md
119
README.md
@@ -11,7 +11,7 @@ Dieses Plugin besitzt eine MySQL Datenbank Funktion, in der gespeichert wird, we
|
|||||||
|
|
||||||
Wenn Spieler einen Booster aktivieren, ist er für alle Spieler verfügbar.
|
Wenn Spieler einen Booster aktivieren, ist er für alle Spieler verfügbar.
|
||||||
|
|
||||||
Spieler besitzen außerdem die Möglichkeit anderen Spielern Booster zu verschenken, das funktioniert übrigens auch wenn der Spieler nicht Online ist (Der Spieler muss allerdings schon einmal auf dem Server Online gewesen sein).
|
Spieler besitzen außerdem die Möglichkeit anderen Spielern Booster zu verschenken, das funktioniert übrigens auch wenn der Spieler nicht Online ist.
|
||||||
Ihr könnt in der Config selber einstellen wie viel eure Booster kosten sollen und wie lange sie an sein sollen.
|
Ihr könnt in der Config selber einstellen wie viel eure Booster kosten sollen und wie lange sie an sein sollen.
|
||||||
|
|
||||||
[]('https://discord.gg/MPTk2bCewa')
|
[]('https://discord.gg/MPTk2bCewa')
|
||||||
@@ -105,11 +105,11 @@ Ihr könnt in der Config selber einstellen wie viel eure Booster kosten sollen u
|
|||||||
|
|
||||||
%booster_count_break% - Zeigt dir die Anzahl an Break-Booster an
|
%booster_count_break% - Zeigt dir die Anzahl an Break-Booster an
|
||||||
|
|
||||||
%booster_bonus_remeaning_min% - Zeigt die verbleibenden Minuten an, bis du einen Bonusbooster holen kann
|
%booster_bonus_remaining_min% - Zeigt die verbleibenden Minuten an, bis du einen Bonusbooster holen kann
|
||||||
|
|
||||||
%booster_bonus_remeaning_hour% - Zeigt die verbleibenden Stunden an, bis du einen Bonusbooster holen kann
|
%booster_bonus_remaining_hour% - Zeigt die verbleibenden Stunden an, bis du einen Bonusbooster holen kann
|
||||||
|
|
||||||
%booster_bonus_remeaning_days%- Zeigt die verbleibenden Tage an, bis du einen Bonusbooster holen kann
|
%booster_bonus_remaining_days%- Zeigt die verbleibenden Tage an, bis du einen Bonusbooster holen kann
|
||||||
|
|
||||||
%booster_xp_step% - Stufe des XP-Boosters
|
%booster_xp_step% - Stufe des XP-Boosters
|
||||||
|
|
||||||
@@ -121,30 +121,121 @@ Ihr könnt in der Config selber einstellen wie viel eure Booster kosten sollen u
|
|||||||
|
|
||||||
%booster_mob_step% - Stufe des Mob-Boosters
|
%booster_mob_step% - Stufe des Mob-Boosters
|
||||||
|
|
||||||
%booster_xp_remeaningtime_global% - Zeit bis der XP-Booster komplett deaktiviert ist
|
%booster_xp_status% - Gibt am ob der XP-Booster aktiv ist (Config anpassbar)
|
||||||
|
|
||||||
%booster_xp_remeaningtime_step% - Zeit bis die Stufe des XP-Boosters deaktiviert ist
|
%booster_fly_status% - Gibt am ob der Fly-Booster aktiv ist (Config anpassbar)
|
||||||
|
|
||||||
%booster_fly_remeaningtime_global% - Zeit bis der Fly-Booster komplett deaktiviert is
|
%booster_break_status% - Gibt am ob der Break-Booster aktiv ist (Config anpassbar)
|
||||||
|
|
||||||
%booster_fly_remeaningtime_step% - Zeit bis die Stufe des Fly-Boosters deaktiviert ist
|
%booster_drop_status% - Gibt am ob der Mob-Booster aktiv ist (Config anpassbar)
|
||||||
|
|
||||||
%booster_break_remeaningtime_global% - Zeit bis der Break-Booster komplett deaktiviert ist
|
%booster_mob_status% - Gibt am ob der Drop-Booster aktiv ist (Config anpassbar)
|
||||||
|
|
||||||
%booster_break_remeaningtime_step% - Zeit bis die Stufe des Break-Boosters deaktiviert ist
|
%booster_xp_remainingtime_global_m% - Zeit bis der XP-Booster komplett deaktiviert ist in Minuten
|
||||||
|
|
||||||
%booster_mob_remeaningtime_global% - Zeit bis der Mob-Booster komplett deaktiviert ist
|
%booster_xp_remainingtime_global_s% - Zeit bis der XP-Booster komplett deaktiviert ist in Sekunden
|
||||||
|
|
||||||
%booster_mob_remeaningtime_step% - Zeit bis die Stufe des Mob-Boosters deaktiviert ist
|
%booster_xp_remainingtime_step_m% - Zeit bis die Stufe des XP-Boosters deaktiviert ist in Minuten
|
||||||
|
|
||||||
%booster_drop_remeaningtime_global% - Zeit bis der Drop-Booster komplett deaktiviert ist
|
%booster_xp_remainingtime_step_s% - Zeit bis die Stufe des XP-Boosters deaktiviert ist in Sekunden
|
||||||
|
|
||||||
%booster_drop_remeaningtime_step% - Zeit bis die Stufe des Drop-Boosters deaktiviert ist
|
%booster_fly_remainingtime_global_m% - Zeit bis der Fly-Booster komplett deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_fly_remainingtime_global_s% - Zeit bis der Fly-Booster komplett deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_fly_remainingtime_step_m% - Zeit bis die Stufe des Fly-Boosters deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_fly_remainingtime_step_s% - Zeit bis die Stufe des Fly-Boosters deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_break_remainingtime_global_m% - Zeit bis der Break-Booster komplett deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_break_remainingtime_global_s% - Zeit bis der Break-Booster komplett deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_break_remainingtime_step_m% - Zeit bis die Stufe des Break-Boosters deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_break_remainingtime_step_s% - Zeit bis die Stufe des Break-Boosters deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_mob_remainingtime_global_m% - Zeit bis der Mob-Booster komplett deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_mob_remainingtime_global_s% - Zeit bis der Mob-Booster komplett deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_mob_remainingtime_step_m% - Zeit bis die Stufe des Mob-Boosters deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_mob_remainingtime_step_s% - Zeit bis die Stufe des Mob-Boosters deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_drop_remainingtime_global_m% - Zeit bis der Drop-Booster komplett deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_drop_remainingtime_global_s% - Zeit bis der Drop-Booster komplett deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_drop_remainingtime_step_m% - Zeit bis die Stufe des Drop-Boosters deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_drop_remainingtime_step_s% - Zeit bis die Stufe des Drop-Boosters deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<h2>Die Default-Configs liegen <a href="https://git.t2code.net/Jakob/Booster_Issues/src/branch/main/Configs" target="_blank" rel="noopener">hier</a> im Git.<h2>
|
<h2>Die Default-Configs liegen <a href="https://git.t2code.net/Jakob/Booster_Issues/src/branch/main/Configs" target="_blank" rel="noopener">hier</a> im Git.<h2>
|
||||||
|
|
||||||
|
<details>
|
||||||
|
<summary>API</summary>
|
||||||
|
<p><strong>Maven:</strong></p>
|
||||||
|
<pre><code class="language-Java"><repository>
|
||||||
|
<id>T2Code</id>
|
||||||
|
<url>https://repo.t2code.net/repository/T2Code/</url>
|
||||||
|
</repository>
|
||||||
|
</code></pre>
|
||||||
|
<pre><code class="language-Java">
|
||||||
|
<dependency>
|
||||||
|
<groupId>net.t2code</groupId>
|
||||||
|
<artifactId>Booster</artifactId>
|
||||||
|
<version>{version}</version>
|
||||||
|
</dependency></code></pre>
|
||||||
|
<pre><code class="language-Java">public class Booster implements Listener {
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onBoosterStart(BoosterStartEvent e){
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onBoosterStop(BoosterStopEvent e){
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void booster(Player player){
|
||||||
|
// Get API
|
||||||
|
BoosterAPI api = new BoosterAPI();
|
||||||
|
|
||||||
|
// Add Booster
|
||||||
|
api.addBooster(player, 1, BoosterTypes.XP);
|
||||||
|
|
||||||
|
// Remove Booster
|
||||||
|
api.removeBooster(player, 1, BoosterTypes.DROP);
|
||||||
|
|
||||||
|
// Get Booster Count
|
||||||
|
int count = api.getCount(player, BoosterTypes.BREAK);
|
||||||
|
|
||||||
|
// Reset BonusBooster Time
|
||||||
|
api.resetBonusBooster(player);
|
||||||
|
|
||||||
|
// Get Step of Booster
|
||||||
|
int step = api.getStep(BoosterTypes.MOB);
|
||||||
|
|
||||||
|
// Start Booster
|
||||||
|
api .startBooster(BoosterTypes.FLY);
|
||||||
|
api .startBooster(BoosterTypes.FLY, player);
|
||||||
|
api .startBooster(BoosterTypes.FLY, 1);
|
||||||
|
api .startBooster(BoosterTypes.FLY, player, 1);
|
||||||
|
|
||||||
|
// Stop Booster
|
||||||
|
api.stopBooster(BoosterTypes.XP);
|
||||||
|
|
||||||
|
// Stop All Booster
|
||||||
|
api.stopBooster();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}</code></pre>
|
||||||
|
</details>
|
||||||
|
|
||||||
|
|
||||||
[]('https://bstats.org/plugin/bukkit/Booster/10307')
|
[]('https://bstats.org/plugin/bukkit/Booster/10307')
|
||||||
|
Reference in New Issue
Block a user