Compare commits
10 Commits
Author | SHA1 | Date | |
---|---|---|---|
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f50ad9e8bb | ||
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be5abaf47d | ||
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8c08605940 | ||
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5f61bc894c | ||
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fe2c061d7e | ||
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3f40aab928 | ||
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a224499f37 | ||
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cb4185d471 | ||
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fc97f719c2 | ||
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a32d8ec5c7 |
@@ -10,6 +10,8 @@ Slots:
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|||||||
# Action to be performed when the item is clicked.
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# Action to be performed when the item is clicked.
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||||||
# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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||||||
Action: activate
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Action: activate
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||||||
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# Sound on click
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||||||
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Sound: 'placeholder'
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||||||
14:
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14:
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||||||
# The type defines what properties the slot has. Types: Material or Skull
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# The type defines what properties the slot has. Types: Material or Skull
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||||||
Type: Skull
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Type: Skull
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||||||
@@ -35,6 +37,8 @@ Slots:
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|||||||
# Action to be performed when the item is clicked.
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# Action to be performed when the item is clicked.
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||||||
# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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||||||
Action: activate_step1
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Action: activate_step1
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||||||
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# Sound on click
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||||||
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Sound: 'placeholder'
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||||||
15:
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15:
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||||||
# The type defines what properties the slot has. Types: Material or Skull
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# The type defines what properties the slot has. Types: Material or Skull
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||||||
Type: Skull
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Type: Skull
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||||||
@@ -60,6 +64,8 @@ Slots:
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|||||||
# Action to be performed when the item is clicked.
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# Action to be performed when the item is clicked.
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||||||
# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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||||||
Action: activate_step2
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Action: activate_step2
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||||||
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# Sound on click
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||||||
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Sound: 'placeholder'
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||||||
16:
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16:
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||||||
# The type defines what properties the slot has. Types: Material or Skull
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# The type defines what properties the slot has. Types: Material or Skull
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||||||
Type: Skull
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Type: Skull
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||||||
@@ -85,6 +91,8 @@ Slots:
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|||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
|
||||||
# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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# Possible actions: activate, activate_step1, activate_step2,activate_step3,
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||||||
Action: activate_step3
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Action: activate_step3
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||||||
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# Sound on click
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||||||
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Sound: 'placeholder'
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||||||
27:
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27:
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||||||
# The type defines what properties the slot has. Types: Material or Skull
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# The type defines what properties the slot has. Types: Material or Skull
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||||||
Type: Skull
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Type: Skull
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||||||
@@ -106,6 +114,8 @@ Slots:
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|||||||
# Action to be performed when the item is clicked.
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# Action to be performed when the item is clicked.
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||||||
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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||||||
Action: back
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Action: back
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||||||
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# Sound on click
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||||||
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Sound: 'placeholder'
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||||||
# This item is set in all places where no item is stored.
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# This item is set in all places where no item is stored.
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||||||
Background:
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Background:
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||||||
Enabled: true
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Enabled: true
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||||||
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@@ -30,6 +30,8 @@ Slots:
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|||||||
# Action to be performed when the item is clicked.
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# Action to be performed when the item is clicked.
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||||||
# Possible actions: accept, deny, close
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# Possible actions: accept, deny, close
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||||||
Action: accept
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Action: accept
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||||||
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# Sound on click
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||||||
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Sound: 'placeholder'
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||||||
25:
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25:
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||||||
# The type defines what properties the slot has. Types: Material or Skull
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# The type defines what properties the slot has. Types: Material or Skull
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||||||
Type: Material
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Type: Material
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||||||
@@ -42,6 +44,8 @@ Slots:
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|||||||
# Action to be performed when the item is clicked.
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# Action to be performed when the item is clicked.
|
||||||
# Possible actions: accept, deny, close
|
# Possible actions: accept, deny, close
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||||||
Action: deny
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Action: deny
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||||||
|
# Sound on click
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||||||
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Sound: 'placeholder'
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||||||
# This item is set in all places where no item is stored.
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# This item is set in all places where no item is stored.
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||||||
Background:
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Background:
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||||||
Enabled: true
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Enabled: true
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||||||
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@@ -59,6 +59,8 @@ Slots:
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|||||||
Action: activate_break
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Action: activate_break
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||||||
# Permission to display the item
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# Permission to display the item
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||||||
Permission: 'booster.break'
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Permission: 'booster.break'
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||||||
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# Sound on click
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||||||
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Sound: 'placeholder'
|
||||||
31:
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31:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Material
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Type: Material
|
||||||
@@ -75,6 +77,8 @@ Slots:
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|||||||
Action: activate_drop
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Action: activate_drop
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||||||
# Permission to display the item
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# Permission to display the item
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||||||
Permission: 'booster.drop'
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Permission: 'booster.drop'
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||||||
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# Sound on click
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||||||
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Sound: 'placeholder'
|
||||||
32:
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32:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
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||||||
Type: Material
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Type: Material
|
||||||
@@ -91,6 +95,8 @@ Slots:
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Action: activate_fly
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Action: activate_fly
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||||||
# Permission to display the item
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# Permission to display the item
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||||||
Permission: 'booster.fly'
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Permission: 'booster.fly'
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||||||
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# Sound on click
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||||||
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Sound: 'placeholder'
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||||||
33:
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33:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Material
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Type: Material
|
||||||
@@ -107,11 +113,13 @@ Slots:
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Action: activate_mob
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Action: activate_mob
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||||||
# Permission to display the item
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# Permission to display the item
|
||||||
Permission: 'booster.mob'
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Permission: 'booster.mob'
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||||||
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# Sound on click
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||||||
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Sound: 'placeholder'
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||||||
34:
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34:
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||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Material
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Type: Material
|
||||||
# The material of the item. (Can be made visible in the client with F3 + H).
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# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
Material: experience_bottle
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Material: 'placeholder_xp'
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||||||
# The name of the item
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# The name of the item
|
||||||
Title: '&6XP-Booster'
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Title: '&6XP-Booster'
|
||||||
# Lore of the item.
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# Lore of the item.
|
||||||
@@ -123,6 +131,8 @@ Slots:
|
|||||||
Action: activate_xp
|
Action: activate_xp
|
||||||
# Permission to display the item
|
# Permission to display the item
|
||||||
Permission: 'booster.xp'
|
Permission: 'booster.xp'
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
39:
|
39:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
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Type: Skull
|
||||||
|
110
Configs/GUIs/selection.yml
Normal file
110
Configs/GUIs/selection.yml
Normal file
@@ -0,0 +1,110 @@
|
|||||||
|
# GUI title
|
||||||
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Title: '&4Booster'
|
||||||
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# Number of rows in the GUI
|
||||||
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Rows: 3
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||||||
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# This item is set in all places where no item is stored.
|
||||||
|
Background:
|
||||||
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Enabled: true
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||||||
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Material: 'placeholder'
|
||||||
|
Slots:
|
||||||
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# The number represents the slot of the item
|
||||||
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12:
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||||||
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# The type defines what properties the slot has. Types: Material or Skull
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||||||
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Type: Material
|
||||||
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# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
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Material: iron_pickaxe
|
||||||
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# The name of the item
|
||||||
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Title: '&6Break-Booster'
|
||||||
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# Lore of the item.
|
||||||
|
Lore:
|
||||||
|
- '&8--------------------'
|
||||||
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- '&aKlicke, um einen &6Break-Booster &2zu bekommen'
|
||||||
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# Action to be performed when the item is clicked.
|
||||||
|
# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
|
||||||
|
Action: get
|
||||||
|
# Possible Types: XP, Break, Drop, Mob, Fly
|
||||||
|
Booster: Break
|
||||||
|
# Permission to display the item
|
||||||
|
Permission: 'booster.break'
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
|
13:
|
||||||
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
|
Type: Material
|
||||||
|
# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
|
Material: iron_ingot
|
||||||
|
# The name of the item
|
||||||
|
Title: '&6Drop-Booster'
|
||||||
|
# Lore of the item.
|
||||||
|
Lore:
|
||||||
|
- '&8--------------------'
|
||||||
|
- '&aKlicke, um einen &6Drop-Booster &2zu bekommen'
|
||||||
|
# Action to be performed when the item is clicked.
|
||||||
|
# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
|
||||||
|
Action: get
|
||||||
|
# Possible Types: XP, Break, Drop, Mob, Fly
|
||||||
|
Booster: Drop
|
||||||
|
# Permission to display the item
|
||||||
|
Permission: 'booster.drop'
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
|
14:
|
||||||
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
|
Type: Material
|
||||||
|
# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
|
Material: feather
|
||||||
|
# The name of the item
|
||||||
|
Title: '&6Fly-Booster'
|
||||||
|
# Lore of the item.
|
||||||
|
Lore:
|
||||||
|
- '&8--------------------'
|
||||||
|
- '&aKlicke, um einen &6Fly-Booster &2zu bekommen'
|
||||||
|
# Action to be performed when the item is clicked.
|
||||||
|
# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
|
||||||
|
Action: get
|
||||||
|
# Possible Types: XP, Break, Drop, Mob, Fly
|
||||||
|
Booster: Fly
|
||||||
|
# Permission to display the item
|
||||||
|
Permission: 'booster.fly'
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
|
15:
|
||||||
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
|
Type: Material
|
||||||
|
# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
|
Material: bone
|
||||||
|
# The name of the item
|
||||||
|
Title: '&6Mob-Booster'
|
||||||
|
# Lore of the item.
|
||||||
|
Lore:
|
||||||
|
- '&8--------------------'
|
||||||
|
- '&aKlicke, um einen &6Mob-Booster &2zu bekommen'
|
||||||
|
# Action to be performed when the item is clicked.
|
||||||
|
# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
|
||||||
|
Action: get
|
||||||
|
# Possible Types: XP, Break, Drop, Mob, Fly
|
||||||
|
Booster: Mob
|
||||||
|
# Permission to display the item
|
||||||
|
Permission: 'booster.mob'
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
|
16:
|
||||||
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
|
Type: Material
|
||||||
|
# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
|
Material: 'placeholder_xp'
|
||||||
|
# The name of the item
|
||||||
|
Title: '&6XP-Booster'
|
||||||
|
# Lore of the item.
|
||||||
|
Lore:
|
||||||
|
- '&8--------------------'
|
||||||
|
- '&aKlicke, um einen &6XP-Booster &2zu bekommen'
|
||||||
|
# Action to be performed when the item is clicked.
|
||||||
|
# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
|
||||||
|
Action: get
|
||||||
|
# Possible Types: XP, Break, Drop, Mob, Fly
|
||||||
|
Booster: XP
|
||||||
|
# Permission to display the item
|
||||||
|
Permission: 'booster.xp'
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
@@ -25,6 +25,8 @@ Shop:
|
|||||||
Action: shop
|
Action: shop
|
||||||
Count: 1
|
Count: 1
|
||||||
Price: 1000
|
Price: 1000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
14:
|
14:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Material
|
Type: Material
|
||||||
@@ -42,6 +44,8 @@ Shop:
|
|||||||
Action: shop
|
Action: shop
|
||||||
Count: 5
|
Count: 5
|
||||||
Price: 4000
|
Price: 4000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
17:
|
17:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Material
|
Type: Material
|
||||||
@@ -59,6 +63,8 @@ Shop:
|
|||||||
Action: shop
|
Action: shop
|
||||||
Count: 10
|
Count: 10
|
||||||
Price: 7000
|
Price: 7000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
27:
|
27:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -80,6 +86,8 @@ Shop:
|
|||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
|
||||||
# Possible Actions: shop (Requires Count and Price), back
|
# Possible Actions: shop (Requires Count and Price), back
|
||||||
Action: back
|
Action: back
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
# This item is set in all places where no item is stored.
|
# This item is set in all places where no item is stored.
|
||||||
Background:
|
Background:
|
||||||
Enabled: true
|
Enabled: true
|
||||||
@@ -131,7 +139,7 @@ Shop:
|
|||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Material
|
Type: Material
|
||||||
# The material of the item. (Can be made visible in the client with F3 + H).
|
# The material of the item. (Can be made visible in the client with F3 + H).
|
||||||
Material: experience_bottle
|
Material: 'placeholder_xp'
|
||||||
# The name of the item
|
# The name of the item
|
||||||
Title: '&6XP-Booster'
|
Title: '&6XP-Booster'
|
||||||
# Lore of the item.
|
# Lore of the item.
|
||||||
@@ -159,6 +167,8 @@ Shop:
|
|||||||
Count: 1
|
Count: 1
|
||||||
Booster: Break
|
Booster: Break
|
||||||
Price: 1000
|
Price: 1000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
5:
|
5:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -182,6 +192,8 @@ Shop:
|
|||||||
Count: 5
|
Count: 5
|
||||||
Booster: Break
|
Booster: Break
|
||||||
Price: 4000
|
Price: 4000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
7:
|
7:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -205,6 +217,8 @@ Shop:
|
|||||||
Count: 10
|
Count: 10
|
||||||
Booster: Break
|
Booster: Break
|
||||||
Price: 7000
|
Price: 7000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
12:
|
12:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -228,6 +242,8 @@ Shop:
|
|||||||
Count: 1
|
Count: 1
|
||||||
Booster: Drop
|
Booster: Drop
|
||||||
Price: 1000
|
Price: 1000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
14:
|
14:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -251,6 +267,8 @@ Shop:
|
|||||||
Count: 5
|
Count: 5
|
||||||
Booster: Drop
|
Booster: Drop
|
||||||
Price: 4000
|
Price: 4000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
16:
|
16:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -274,6 +292,8 @@ Shop:
|
|||||||
Count: 10
|
Count: 10
|
||||||
Booster: Drop
|
Booster: Drop
|
||||||
Price: 7000
|
Price: 7000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
21:
|
21:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -289,7 +309,7 @@ Shop:
|
|||||||
# Lore of the item. Placeholder %count%, %price%
|
# Lore of the item. Placeholder %count%, %price%
|
||||||
Lore:
|
Lore:
|
||||||
- '&8--------------------'
|
- '&8--------------------'
|
||||||
- '&2Kaufe &2%count% &6Fly-Booster'
|
- '&2Kaufe &6%count% &2Fly-Booster'
|
||||||
- '&2Kostet: &6%price%$'
|
- '&2Kostet: &6%price%$'
|
||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
|
||||||
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
||||||
@@ -297,6 +317,8 @@ Shop:
|
|||||||
Count: 1
|
Count: 1
|
||||||
Booster: Fly
|
Booster: Fly
|
||||||
Price: 1000
|
Price: 1000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
23:
|
23:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -312,7 +334,7 @@ Shop:
|
|||||||
# Lore of the item. Placeholder %count%, %price%
|
# Lore of the item. Placeholder %count%, %price%
|
||||||
Lore:
|
Lore:
|
||||||
- '&8--------------------'
|
- '&8--------------------'
|
||||||
- '&2Kaufe &2%count% &2Fly-Booster'
|
- '&2Kaufe &6%count% &2Fly-Booster'
|
||||||
- '&2Kostet: &6%price%$'
|
- '&2Kostet: &6%price%$'
|
||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
|
||||||
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
||||||
@@ -320,6 +342,8 @@ Shop:
|
|||||||
Count: 5
|
Count: 5
|
||||||
Booster: Fly
|
Booster: Fly
|
||||||
Price: 4000
|
Price: 4000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
25:
|
25:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -343,6 +367,8 @@ Shop:
|
|||||||
Count: 10
|
Count: 10
|
||||||
Booster: Fly
|
Booster: Fly
|
||||||
Price: 7000
|
Price: 7000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
30:
|
30:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -366,6 +392,8 @@ Shop:
|
|||||||
Count: 1
|
Count: 1
|
||||||
Booster: Mob
|
Booster: Mob
|
||||||
Price: 1000
|
Price: 1000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
32:
|
32:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -389,6 +417,8 @@ Shop:
|
|||||||
Count: 5
|
Count: 5
|
||||||
Booster: Mob
|
Booster: Mob
|
||||||
Price: 4000
|
Price: 4000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
34:
|
34:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -412,6 +442,8 @@ Shop:
|
|||||||
Count: 10
|
Count: 10
|
||||||
Booster: Mob
|
Booster: Mob
|
||||||
Price: 7000
|
Price: 7000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
39:
|
39:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -435,6 +467,8 @@ Shop:
|
|||||||
Count: 1
|
Count: 1
|
||||||
Booster: XP
|
Booster: XP
|
||||||
Price: 1000
|
Price: 1000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
41:
|
41:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -458,6 +492,8 @@ Shop:
|
|||||||
Count: 5
|
Count: 5
|
||||||
Booster: XP
|
Booster: XP
|
||||||
Price: 4000
|
Price: 4000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
43:
|
43:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -481,6 +517,8 @@ Shop:
|
|||||||
Count: 10
|
Count: 10
|
||||||
Booster: XP
|
Booster: XP
|
||||||
Price: 7000
|
Price: 7000
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
45:
|
45:
|
||||||
# The type defines what properties the slot has. Types: Material or Skull
|
# The type defines what properties the slot has. Types: Material or Skull
|
||||||
Type: Skull
|
Type: Skull
|
||||||
@@ -500,6 +538,8 @@ Shop:
|
|||||||
# Action to be performed when the item is clicked.
|
# Action to be performed when the item is clicked.
|
||||||
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
||||||
Action: back
|
Action: back
|
||||||
|
# Sound on click
|
||||||
|
Sound: 'placeholder'
|
||||||
# This item is set in all places where no item is stored.
|
# This item is set in all places where no item is stored.
|
||||||
Background:
|
Background:
|
||||||
Enabled: true
|
Enabled: true
|
||||||
|
@@ -15,7 +15,15 @@ MySQLPlayerDataBridge: false
|
|||||||
SendAsPrivateMessage: false
|
SendAsPrivateMessage: false
|
||||||
# Enable Logging
|
# Enable Logging
|
||||||
Logging: true
|
Logging: true
|
||||||
|
Placeholder:
|
||||||
|
# Should 2 digits always be displayed for Second placeholders
|
||||||
|
TwoDigitsS: false
|
||||||
|
# Should 2 digits always be displayed for Minute placeholders
|
||||||
|
TwoDigitsM: false
|
||||||
|
# What should happen at the '/booster' command. Options: GUI, OVERVIEW
|
||||||
|
Maincommand: GUI
|
||||||
|
# Disable Booster-Messages on Join
|
||||||
|
DisableJoinMessages: false
|
||||||
Booster:
|
Booster:
|
||||||
XP:
|
XP:
|
||||||
# Time how long a booster is active in Minutes. Set it to -1 to disable it
|
# Time how long a booster is active in Minutes. Set it to -1 to disable it
|
||||||
@@ -154,6 +162,8 @@ Booster:
|
|||||||
- World2
|
- World2
|
||||||
# Should fireworks be started when the booster is activated
|
# Should fireworks be started when the booster is activated
|
||||||
FireworkOnStart: true
|
FireworkOnStart: true
|
||||||
|
# If Enabled Natural Mob Spawning will be multiplied (Not only Spawner)
|
||||||
|
NaturalSpawning: false
|
||||||
Stages:
|
Stages:
|
||||||
# How many levels the booster should have. You can expand it by copy-paste or reduce it by delete.
|
# How many levels the booster should have. You can expand it by copy-paste or reduce it by delete.
|
||||||
# Attention There must not be a duplicate name!
|
# Attention There must not be a duplicate name!
|
||||||
@@ -227,10 +237,25 @@ Shop:
|
|||||||
Sound: 'placeholder'
|
Sound: 'placeholder'
|
||||||
# Booster that players get for free after a certain period of time (With Permission)
|
# Booster that players get for free after a certain period of time (With Permission)
|
||||||
Bonusbooster:
|
Bonusbooster:
|
||||||
# Time until you can get a bonus booster in hours (Set to -1 to disable)
|
# Priority of Bonus
|
||||||
Time: 168
|
# Require Numbers
|
||||||
# Number of boosters you get
|
1:
|
||||||
Count: 1
|
# Time until you can get a bonus booster in hours
|
||||||
# What booster Man should get guys: XP, Break, Drop, Mob, Fly, ALL, Random
|
Time: 168
|
||||||
# You can also set it like this, for example: XP,Break,Mob, Random
|
# Number of boosters you get
|
||||||
Type: Random
|
Count: 2
|
||||||
|
# What booster Man should get guys: XP, Break, Drop, Mob, Fly, ALL, Random
|
||||||
|
# You can also set it like this, for example: XP,Break,Mob, Random, Select
|
||||||
|
Type: ALL
|
||||||
|
# Permission
|
||||||
|
Permission: 'booster.bonusbooster.admin'
|
||||||
|
2:
|
||||||
|
# Time until you can get a bonus booster in hours
|
||||||
|
Time: 168
|
||||||
|
# Number of boosters you get
|
||||||
|
Count: 1
|
||||||
|
# What booster Man should get guys: XP, Break, Drop, Mob, Fly, ALL, Random
|
||||||
|
# You can also set it like this, for example: XP,Break,Mob, Random, Select
|
||||||
|
Type: Random
|
||||||
|
# Permission
|
||||||
|
Permission: 'booster.bonusbooster.mod'
|
||||||
|
@@ -16,6 +16,9 @@ Stopbooster:
|
|||||||
Player: '%prefix% &2Du hast den &6%type%-Booster &2gestoppt.'
|
Player: '%prefix% &2Du hast den &6%type%-Booster &2gestoppt.'
|
||||||
Broadcast: '%prefix% &2Alle &6%type%-Booster &2wurden beendet.'
|
Broadcast: '%prefix% &2Alle &6%type%-Booster &2wurden beendet.'
|
||||||
Help: '%prefix% &cBitte nutze: &b/booster stop <type>'
|
Help: '%prefix% &cBitte nutze: &b/booster stop <type>'
|
||||||
|
Placeholder:
|
||||||
|
Active: 'aktiviert'
|
||||||
|
Disabled: 'deaktiviert'
|
||||||
Help:
|
Help:
|
||||||
Header: '%prefix% &8------ &4Booster help &8------%newline%%prefix%'
|
Header: '%prefix% &8------ &4Booster help &8------%newline%%prefix%'
|
||||||
Footer: '%prefix%%newline%%prefix% &8--------------------------'
|
Footer: '%prefix%%newline%%prefix% &8--------------------------'
|
||||||
@@ -40,9 +43,11 @@ Player:
|
|||||||
Refresh: '%prefix% &2Die Booster wurden angewandt.'
|
Refresh: '%prefix% &2Die Booster wurden angewandt.'
|
||||||
AddBooster:
|
AddBooster:
|
||||||
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster hinzugefügt.'
|
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster hinzugefügt.'
|
||||||
|
Reciver: '%prefix% &2Du hast von &6%sender%&2, &6%count% &2Booster des Types &6%type% &2bekommen.'
|
||||||
Help: '%prefix% &cBitte nutze: &b/booster add <player> <amount> <type>'
|
Help: '%prefix% &cBitte nutze: &b/booster add <player> <amount> <type>'
|
||||||
SetBooster:
|
SetBooster:
|
||||||
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster gesetzt.'
|
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster gesetzt.'
|
||||||
|
Reciver: '%prefix% &2Du hast von &6%sender%&2, &6%count% &2Booster des Types &6%type% &2gesetzt bekommen.'
|
||||||
Help: '%prefix% &cBitte nutze: &b/booster set <player> <amount> <type>'
|
Help: '%prefix% &cBitte nutze: &b/booster set <player> <amount> <type>'
|
||||||
See:
|
See:
|
||||||
Success: '%prefix% &6%player% &2hat &6%count% &2Booster des Types &6%type%.'
|
Success: '%prefix% &6%player% &2hat &6%count% &2Booster des Types &6%type%.'
|
||||||
@@ -50,9 +55,11 @@ See:
|
|||||||
RemoveBooster:
|
RemoveBooster:
|
||||||
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster entfernt.'
|
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster entfernt.'
|
||||||
Not_Enough: '%prefix% &c%reciver% hat nicht genügend Booster.'
|
Not_Enough: '%prefix% &c%reciver% hat nicht genügend Booster.'
|
||||||
|
Reciver: '%prefix% &2Du hast von &6%sender%&2, &6%count% &2Booster des Types &6%type% &2entfernt bekommen.'
|
||||||
Help: '%prefix% &cBitte nutze: &b/booster remove <player> <amount> <type>'
|
Help: '%prefix% &cBitte nutze: &b/booster remove <player> <amount> <type>'
|
||||||
Giveall:
|
Giveall:
|
||||||
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster hinzugefügt.'
|
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster hinzugefügt.'
|
||||||
|
Reciver: '%prefix% &2Du hast von &6%sender%&2, &6%count% &2Booster des Types &6%type% &2bekommen.'
|
||||||
Help: '%prefix% &cBitte nutze: &b/booster giveall <amount> <type>'
|
Help: '%prefix% &cBitte nutze: &b/booster giveall <amount> <type>'
|
||||||
Send:
|
Send:
|
||||||
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster geschickt.'
|
Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster geschickt.'
|
||||||
@@ -66,7 +73,7 @@ Bonusbooster:
|
|||||||
Help: '%prefix% &cBitte nutze: &b/booster bbreset <player>'
|
Help: '%prefix% &cBitte nutze: &b/booster bbreset <player>'
|
||||||
Success: '%prefix% &2Du hast von &6%player% &2die Zeit resettet.'
|
Success: '%prefix% &2Du hast von &6%player% &2die Zeit resettet.'
|
||||||
Booster:
|
Booster:
|
||||||
MaxStep: '%prefix% &cEs ist bereits die Maximale stäre des &6%type%-Boosters&c.'
|
MaxStep: '%prefix% &cEs ist bereits die Maximale Stärke des &6%type%-Boosters&c.'
|
||||||
Not_Enough: '%prefix% &cDu hast nicht genügend Booster.'
|
Not_Enough: '%prefix% &cDu hast nicht genügend Booster.'
|
||||||
Wrong_World: '%prefix% &cDu kannst den Booster in dieser Welt nicht starten.'
|
Wrong_World: '%prefix% &cDu kannst den Booster in dieser Welt nicht starten.'
|
||||||
Infinity: 'unendlich'
|
Infinity: 'unendlich'
|
||||||
|
56
README.md
56
README.md
@@ -105,11 +105,11 @@ Ihr könnt in der Config selber einstellen wie viel eure Booster kosten sollen u
|
|||||||
|
|
||||||
%booster_count_break% - Zeigt dir die Anzahl an Break-Booster an
|
%booster_count_break% - Zeigt dir die Anzahl an Break-Booster an
|
||||||
|
|
||||||
%booster_bonus_remeaning_min% - Zeigt die verbleibenden Minuten an, bis du einen Bonusbooster holen kann
|
%booster_bonus_remaining_min% - Zeigt die verbleibenden Minuten an, bis du einen Bonusbooster holen kann
|
||||||
|
|
||||||
%booster_bonus_remeaning_hour% - Zeigt die verbleibenden Stunden an, bis du einen Bonusbooster holen kann
|
%booster_bonus_remaining_hour% - Zeigt die verbleibenden Stunden an, bis du einen Bonusbooster holen kann
|
||||||
|
|
||||||
%booster_bonus_remeaning_days%- Zeigt die verbleibenden Tage an, bis du einen Bonusbooster holen kann
|
%booster_bonus_remaining_days%- Zeigt die verbleibenden Tage an, bis du einen Bonusbooster holen kann
|
||||||
|
|
||||||
%booster_xp_step% - Stufe des XP-Boosters
|
%booster_xp_step% - Stufe des XP-Boosters
|
||||||
|
|
||||||
@@ -121,25 +121,55 @@ Ihr könnt in der Config selber einstellen wie viel eure Booster kosten sollen u
|
|||||||
|
|
||||||
%booster_mob_step% - Stufe des Mob-Boosters
|
%booster_mob_step% - Stufe des Mob-Boosters
|
||||||
|
|
||||||
%booster_xp_remeaningtime_global% - Zeit bis der XP-Booster komplett deaktiviert ist
|
%booster_xp_status% - Gibt am ob der XP-Booster aktiv ist (Config anpassbar)
|
||||||
|
|
||||||
%booster_xp_remeaningtime_step% - Zeit bis die Stufe des XP-Boosters deaktiviert ist
|
%booster_fly_status% - Gibt am ob der Fly-Booster aktiv ist (Config anpassbar)
|
||||||
|
|
||||||
%booster_fly_remeaningtime_global% - Zeit bis der Fly-Booster komplett deaktiviert is
|
%booster_break_status% - Gibt am ob der Break-Booster aktiv ist (Config anpassbar)
|
||||||
|
|
||||||
%booster_fly_remeaningtime_step% - Zeit bis die Stufe des Fly-Boosters deaktiviert ist
|
%booster_drop_status% - Gibt am ob der Mob-Booster aktiv ist (Config anpassbar)
|
||||||
|
|
||||||
%booster_break_remeaningtime_global% - Zeit bis der Break-Booster komplett deaktiviert ist
|
%booster_mob_status% - Gibt am ob der Drop-Booster aktiv ist (Config anpassbar)
|
||||||
|
|
||||||
%booster_break_remeaningtime_step% - Zeit bis die Stufe des Break-Boosters deaktiviert ist
|
%booster_xp_remainingtime_global_m% - Zeit bis der XP-Booster komplett deaktiviert ist in Minuten
|
||||||
|
|
||||||
%booster_mob_remeaningtime_global% - Zeit bis der Mob-Booster komplett deaktiviert ist
|
%booster_xp_remainingtime_global_s% - Zeit bis der XP-Booster komplett deaktiviert ist in Sekunden
|
||||||
|
|
||||||
%booster_mob_remeaningtime_step% - Zeit bis die Stufe des Mob-Boosters deaktiviert ist
|
%booster_xp_remainingtime_step_m% - Zeit bis die Stufe des XP-Boosters deaktiviert ist in Minuten
|
||||||
|
|
||||||
%booster_drop_remeaningtime_global% - Zeit bis der Drop-Booster komplett deaktiviert ist
|
%booster_xp_remainingtime_step_s% - Zeit bis die Stufe des XP-Boosters deaktiviert ist in Sekunden
|
||||||
|
|
||||||
%booster_drop_remeaningtime_step% - Zeit bis die Stufe des Drop-Boosters deaktiviert ist
|
%booster_fly_remainingtime_global_m% - Zeit bis der Fly-Booster komplett deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_fly_remainingtime_global_s% - Zeit bis der Fly-Booster komplett deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_fly_remainingtime_step_m% - Zeit bis die Stufe des Fly-Boosters deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_fly_remainingtime_step_s% - Zeit bis die Stufe des Fly-Boosters deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_break_remainingtime_global_m% - Zeit bis der Break-Booster komplett deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_break_remainingtime_global_s% - Zeit bis der Break-Booster komplett deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_break_remainingtime_step_m% - Zeit bis die Stufe des Break-Boosters deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_break_remainingtime_step_s% - Zeit bis die Stufe des Break-Boosters deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_mob_remainingtime_global_m% - Zeit bis der Mob-Booster komplett deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_mob_remainingtime_global_s% - Zeit bis der Mob-Booster komplett deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_mob_remainingtime_step_m% - Zeit bis die Stufe des Mob-Boosters deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_mob_remainingtime_step_s% - Zeit bis die Stufe des Mob-Boosters deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_drop_remainingtime_global_m% - Zeit bis der Drop-Booster komplett deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_drop_remainingtime_global_s% - Zeit bis der Drop-Booster komplett deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
%booster_drop_remainingtime_step_m% - Zeit bis die Stufe des Drop-Boosters deaktiviert ist in Minuten
|
||||||
|
|
||||||
|
%booster_drop_remainingtime_step_s% - Zeit bis die Stufe des Drop-Boosters deaktiviert ist in Sekunden
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user