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5 Commits
Author | SHA1 | Date | |
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be5abaf47d | ||
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8c08605940 | ||
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5f61bc894c | ||
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fe2c061d7e | ||
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3f40aab928 |
@@ -111,7 +111,7 @@ Slots:
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# The type defines what properties the slot has. Types: Material or Skull
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# The type defines what properties the slot has. Types: Material or Skull
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Type: Material
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Type: Material
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# The material of the item. (Can be made visible in the client with F3 + H).
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# The material of the item. (Can be made visible in the client with F3 + H).
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Material: experience_bottle
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Material: 'placeholder_xp'
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# The name of the item
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# The name of the item
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Title: '&6XP-Booster'
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Title: '&6XP-Booster'
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# Lore of the item.
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# Lore of the item.
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@@ -131,7 +131,7 @@ Shop:
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# The type defines what properties the slot has. Types: Material or Skull
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# The type defines what properties the slot has. Types: Material or Skull
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Type: Material
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Type: Material
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# The material of the item. (Can be made visible in the client with F3 + H).
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# The material of the item. (Can be made visible in the client with F3 + H).
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Material: experience_bottle
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Material: 'placeholder_xp'
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# The name of the item
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# The name of the item
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Title: '&6XP-Booster'
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Title: '&6XP-Booster'
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# Lore of the item.
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# Lore of the item.
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@@ -289,7 +289,7 @@ Shop:
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# Lore of the item. Placeholder %count%, %price%
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# Lore of the item. Placeholder %count%, %price%
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Lore:
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Lore:
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- '&8--------------------'
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- '&8--------------------'
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- '&2Kaufe &2%count% &6Fly-Booster'
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- '&2Kaufe &6%count% &2Fly-Booster'
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- '&2Kostet: &6%price%$'
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- '&2Kostet: &6%price%$'
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# Action to be performed when the item is clicked.
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# Action to be performed when the item is clicked.
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# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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@@ -312,7 +312,7 @@ Shop:
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# Lore of the item. Placeholder %count%, %price%
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# Lore of the item. Placeholder %count%, %price%
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Lore:
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Lore:
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- '&8--------------------'
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- '&8--------------------'
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- '&2Kaufe &2%count% &2Fly-Booster'
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- '&2Kaufe &6%count% &2Fly-Booster'
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- '&2Kostet: &6%price%$'
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- '&2Kostet: &6%price%$'
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# Action to be performed when the item is clicked.
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# Action to be performed when the item is clicked.
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# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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# Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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@@ -15,6 +15,11 @@ MySQLPlayerDataBridge: false
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SendAsPrivateMessage: false
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SendAsPrivateMessage: false
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# Enable Logging
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# Enable Logging
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Logging: true
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Logging: true
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Placeholder:
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# Should 2 digits always be displayed for Second placeholders
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TwoDigitsS: false
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# Should 2 digits always be displayed for Minute placeholders
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TwoDigitsM: false
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# What should happen at the '/booster' command. Options: GUI, OVERVIEW
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# What should happen at the '/booster' command. Options: GUI, OVERVIEW
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Maincommand: GUI
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Maincommand: GUI
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Booster:
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Booster:
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@@ -155,6 +160,8 @@ Booster:
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- World2
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- World2
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# Should fireworks be started when the booster is activated
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# Should fireworks be started when the booster is activated
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FireworkOnStart: true
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FireworkOnStart: true
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# If Enabled Natural Mob Spawning will be multiplied (Not only Spawner)
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NaturalSpawning: false
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Stages:
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Stages:
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# How many levels the booster should have. You can expand it by copy-paste or reduce it by delete.
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# How many levels the booster should have. You can expand it by copy-paste or reduce it by delete.
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# Attention There must not be a duplicate name!
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# Attention There must not be a duplicate name!
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@@ -228,10 +235,25 @@ Shop:
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Sound: 'placeholder'
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Sound: 'placeholder'
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# Booster that players get for free after a certain period of time (With Permission)
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# Booster that players get for free after a certain period of time (With Permission)
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Bonusbooster:
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Bonusbooster:
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# Time until you can get a bonus booster in hours (Set to -1 to disable)
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# Priority of Bonus
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# Require Numbers
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1:
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# Time until you can get a bonus booster in hours
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Time: 168
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# Number of boosters you get
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Count: 2
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# What booster Man should get guys: XP, Break, Drop, Mob, Fly, ALL, Random
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# You can also set it like this, for example: XP,Break,Mob, Random, Select
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Type: ALL
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# Permission
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Permission: 'booster.bonusbooster.admin'
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2:
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# Time until you can get a bonus booster in hours
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Time: 168
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Time: 168
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# Number of boosters you get
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# Number of boosters you get
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Count: 1
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Count: 1
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# What booster Man should get guys: XP, Break, Drop, Mob, Fly, ALL, Random
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# What booster Man should get guys: XP, Break, Drop, Mob, Fly, ALL, Random
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# You can also set it like this, for example: XP,Break,Mob, Random
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# You can also set it like this, for example: XP,Break,Mob, Random, Select
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Type: Random
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Type: Random
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# Permission
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Permission: 'booster.bonusbooster.mod'
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@@ -43,9 +43,11 @@ Player:
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Refresh: '%prefix% &2Die Booster wurden angewandt.'
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Refresh: '%prefix% &2Die Booster wurden angewandt.'
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AddBooster:
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AddBooster:
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Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster hinzugefügt.'
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Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster hinzugefügt.'
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Reciver: '%prefix% &2Du hast von &6%sender%&2, &6%count% &2Booster des Types &6%type% &2bekommen.'
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Help: '%prefix% &cBitte nutze: &b/booster add <player> <amount> <type>'
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Help: '%prefix% &cBitte nutze: &b/booster add <player> <amount> <type>'
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SetBooster:
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SetBooster:
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Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster gesetzt.'
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Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster gesetzt.'
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Reciver: '%prefix% &2Du hast von &6%sender%&2, &6%count% &2Booster des Types &6%type% &2gesetzt bekommen.'
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Help: '%prefix% &cBitte nutze: &b/booster set <player> <amount> <type>'
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Help: '%prefix% &cBitte nutze: &b/booster set <player> <amount> <type>'
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See:
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See:
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Success: '%prefix% &6%player% &2hat &6%count% &2Booster des Types &6%type%.'
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Success: '%prefix% &6%player% &2hat &6%count% &2Booster des Types &6%type%.'
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@@ -53,9 +55,11 @@ See:
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RemoveBooster:
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RemoveBooster:
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Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster entfernt.'
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Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster entfernt.'
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Not_Enough: '%prefix% &c%reciver% hat nicht genügend Booster.'
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Not_Enough: '%prefix% &c%reciver% hat nicht genügend Booster.'
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Reciver: '%prefix% &2Du hast von &6%sender%&2, &6%count% &2Booster des Types &6%type% &2entfernt bekommen.'
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Help: '%prefix% &cBitte nutze: &b/booster remove <player> <amount> <type>'
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Help: '%prefix% &cBitte nutze: &b/booster remove <player> <amount> <type>'
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Giveall:
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Giveall:
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Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster hinzugefügt.'
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Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster hinzugefügt.'
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Reciver: '%prefix% &2Du hast von &6%sender%&2, &6%count% &2Booster des Types &6%type% &2bekommen.'
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Help: '%prefix% &cBitte nutze: &b/booster giveall <amount> <type>'
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Help: '%prefix% &cBitte nutze: &b/booster giveall <amount> <type>'
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Send:
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Send:
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Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster geschickt.'
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Success: '%prefix% &2Du hast &6%reciver%&2, &6%count% &2Booster geschickt.'
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@@ -69,7 +73,7 @@ Bonusbooster:
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Help: '%prefix% &cBitte nutze: &b/booster bbreset <player>'
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Help: '%prefix% &cBitte nutze: &b/booster bbreset <player>'
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Success: '%prefix% &2Du hast von &6%player% &2die Zeit resettet.'
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Success: '%prefix% &2Du hast von &6%player% &2die Zeit resettet.'
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Booster:
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Booster:
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MaxStep: '%prefix% &cEs ist bereits die Maximale stäre des &6%type%-Boosters&c.'
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MaxStep: '%prefix% &cEs ist bereits die Maximale Stärke des &6%type%-Boosters&c.'
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Not_Enough: '%prefix% &cDu hast nicht genügend Booster.'
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Not_Enough: '%prefix% &cDu hast nicht genügend Booster.'
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Wrong_World: '%prefix% &cDu kannst den Booster in dieser Welt nicht starten.'
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Wrong_World: '%prefix% &cDu kannst den Booster in dieser Welt nicht starten.'
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Infinity: 'unendlich'
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Infinity: 'unendlich'
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Reference in New Issue
Block a user