2022-07-14 21:35:45 +00:00
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# GUI title
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Title: '&4Booster'
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# Number of rows in the GUI
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Rows: 3
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# This item is set in all places where no item is stored.
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Background:
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Enabled: true
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Material: 'placeholder'
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Slots:
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# The number represents the slot of the item
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12:
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# The type defines what properties the slot has. Types: Material or Skull
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Type: Material
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# The material of the item. (Can be made visible in the client with F3 + H).
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Material: iron_pickaxe
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# The name of the item
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Title: '&6Break-Booster'
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# Lore of the item.
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Lore:
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- '&8--------------------'
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2022-08-08 07:07:46 +00:00
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- '&aClick to get a &6Break-Booster'
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2022-07-14 21:35:45 +00:00
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# Action to be performed when the item is clicked.
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# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
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Action: get
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# Possible Types: XP, Break, Drop, Mob, Fly
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Booster: Break
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# Permission to display the item
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Permission: 'booster.break'
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# Sound on click
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Sound: 'placeholder'
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13:
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# The type defines what properties the slot has. Types: Material or Skull
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Type: Material
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# The material of the item. (Can be made visible in the client with F3 + H).
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Material: iron_ingot
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# The name of the item
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Title: '&6Drop-Booster'
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# Lore of the item.
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Lore:
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- '&8--------------------'
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2022-08-08 07:07:46 +00:00
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- '&aClick to get a &6Drop-Booster'
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2022-07-14 21:35:45 +00:00
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# Action to be performed when the item is clicked.
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# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
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Action: get
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# Possible Types: XP, Break, Drop, Mob, Fly
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Booster: Drop
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# Permission to display the item
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Permission: 'booster.drop'
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# Sound on click
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Sound: 'placeholder'
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14:
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# The type defines what properties the slot has. Types: Material or Skull
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Type: Material
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# The material of the item. (Can be made visible in the client with F3 + H).
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Material: feather
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# The name of the item
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Title: '&6Fly-Booster'
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# Lore of the item.
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Lore:
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- '&8--------------------'
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2022-08-08 07:07:46 +00:00
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- '&aClick to get a &6Fly-Booster'
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2022-07-14 21:35:45 +00:00
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# Action to be performed when the item is clicked.
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# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
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Action: get
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# Possible Types: XP, Break, Drop, Mob, Fly
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Booster: Fly
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# Permission to display the item
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Permission: 'booster.fly'
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# Sound on click
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Sound: 'placeholder'
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15:
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# The type defines what properties the slot has. Types: Material or Skull
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Type: Material
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# The material of the item. (Can be made visible in the client with F3 + H).
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Material: bone
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# The name of the item
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Title: '&6Mob-Booster'
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# Lore of the item.
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Lore:
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- '&8--------------------'
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2022-08-08 07:07:46 +00:00
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- '&aClickt to get a &6Mob-Booster'
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2022-07-14 21:35:45 +00:00
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# Action to be performed when the item is clicked.
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# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
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Action: get
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# Possible Types: XP, Break, Drop, Mob, Fly
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Booster: Mob
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# Permission to display the item
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Permission: 'booster.mob'
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# Sound on click
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Sound: 'placeholder'
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16:
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# The type defines what properties the slot has. Types: Material or Skull
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Type: Material
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# The material of the item. (Can be made visible in the client with F3 + H).
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Material: 'placeholder_xp'
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# The name of the item
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Title: '&6XP-Booster'
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# Lore of the item.
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Lore:
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- '&8--------------------'
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2022-08-08 07:07:46 +00:00
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- '&aClick to get a &6XP-Booster'
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2022-07-14 21:35:45 +00:00
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# Action to be performed when the item is clicked.
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# Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
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Action: get
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# Possible Types: XP, Break, Drop, Mob, Fly
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Booster: XP
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# Permission to display the item
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Permission: 'booster.xp'
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# Sound on click
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Sound: 'placeholder'
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