AddOns
This commit is contained in:
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@ -243,6 +243,52 @@ Slots:
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Lore:
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- '&8--------------------'
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- '&c%status_xp%'
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# Can be commented out if Dropheads add-on is active
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#35:
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# # The type defines what properties the slot has. Types: Material or Skull
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# Type: SKULL
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# Playerhead:
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# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
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# Owner: ''
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# Base64:
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# # If this option is activated, the Base64 is used instead of the Owner.
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# Enable: true
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# Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ1MjhiMzIyOTY2MGYzZGZhYjQyNDE0ZjU5ZWU4ZmQwMWU4MDA4MWRkM2RmMzA4Njk1MzZiYTliNDE0ZTA4OSJ9fX0='
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# # The name of the item
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# Title: '&6Dropheads-Booster'
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# # Lore of the item.
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# Lore:
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# - '&8--------------------'
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# - '&aClick to activate a &6Drophead-Booster'
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# # Action to be performed when the item is clicked.
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# # Possible actions: activate_break, activate_drop, activate_fly, activate_mob, activate_xp, shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), open_shop
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# Action: activate_dropheads
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# # Permission to display the item
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# Permission: 'booster.drophead'
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# # Sound on click
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# Sound: 'BLOCK_NOTE_BLOCK_HAT'
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#44:
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# # The type defines what properties the slot has. Types: Material or Skull
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# Type: Skull
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# Playerhead:
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# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
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# Owner: ''
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# Base64:
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# # If this option is activated, the Base64 is used instead of the Owner.
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# Enable: true
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# Value: ''
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# # If this option is enabled, the base64 value is fetched from stageheads.yml so that the head changes to a specific stage
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# Stageheads:
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# Enable: true
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# # Nummer in stageheads.yml or AUTO_[BOOSTER]
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# Value: AUTO_DROPHEADS
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# # The name of the item
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# Title: '&6Current Stage'
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# # Lore of the item. You can use the following placeholders: %count%, %count_fly%, %count_break%, %count_drop%, %count_mob%, %count_xp%, %status_fly%, %status_break%, %status_drop%, %status_mob%, %status_xp%
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# # If you have GlobalBoosters set to true in config.yml, you should change it to Count: %count%.
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# Lore:
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# - '&8--------------------'
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# - '&c%status_dropheads%'
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# This item is set in all places where no item is stored.
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Background:
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Enabled: true
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@ -108,3 +108,29 @@ Slots:
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Permission: 'booster.xp'
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# Sound on click
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Sound: 'placeholder'
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# Can be commented out if Dropheads add-on is active
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#17:
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# # The type defines what properties the slot has. Types: Material or Skull
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# Type: SKULL
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# Playerhead:
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# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
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# Owner: ''
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# Base64:
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# # If this option is activated, the Base64 is used instead of the Owner.
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# Enable: true
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# Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ1MjhiMzIyOTY2MGYzZGZhYjQyNDE0ZjU5ZWU4ZmQwMWU4MDA4MWRkM2RmMzA4Njk1MzZiYTliNDE0ZTA4OSJ9fX0='
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# # The name of the item
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# Title: '&6Dropheads-Booster'
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# # Lore of the item.
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# Lore:
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# - '&8--------------------'
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# - '&aKlicke, um einen &6Dropheads-Booster &2zu bekommen'
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# # Action to be performed when the item is clicked.
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# # Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
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# Action: get
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# # Possible Types: XP, Break, Drop, Mob, Fly
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# Booster: dropheads
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# # Permission to display the item
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# Permission: 'booster.dropheads'
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# # Sound on click
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# Sound: 'BLOCK_NOTE_BLOCK_HAT'
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@ -519,6 +519,97 @@ Shop:
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Price: 7000
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# Sound on click
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Sound: 'placeholder'
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# If Dropheads is activated please increase number of rows in line 99 to 6
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#46:
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# # The type defines what properties the slot has. Types: Material or Skull
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# Type: SKULL
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# Playerhead:
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# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
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# Owner: ''
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# Base64:
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# # If this option is activated, the Base64 is used instead of the Owner.
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# Enable: true
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# Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ1MjhiMzIyOTY2MGYzZGZhYjQyNDE0ZjU5ZWU4ZmQwMWU4MDA4MWRkM2RmMzA4Njk1MzZiYTliNDE0ZTA4OSJ9fX0='
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# # The name of the item
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# Title: '&6Dropheads-Booster'
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# # Lore of the item.
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# Lore: []
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#48:
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# # The type defines what properties the slot has. Types: Material or Skull
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# Type: Skull
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# Playerhead:
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# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
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# Owner: ''
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# Base64:
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# # If this option is activated, the Base64 is used instead of the Owner.
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# Enable: true
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# Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2E1MTZmYmFlMTYwNThmMjUxYWVmOWE2OGQzMDc4NTQ5ZjQ4ZjZkNWI2ODNmMTljZjVhMTc0NTIxN2Q3MmNjIn19fQ=='
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# # The name of the item. Placeholder %count%, %price%
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# Title: '&6%count% Dropheads-Booster'
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# # Lore of the item. Placeholder %count%, %price%
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# Lore:
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# - '&8--------------------'
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# - '&2Buy &6%count% &2Dropheads-Booster'
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# - '&2Price: &6%price%$'
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# # Action to be performed when the item is clicked.
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# # Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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# Action: shop
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# Count: 1
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# Booster: Dropheads
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# Price: 1000
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# # Sound on click
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# Sound: 'placeholder'
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#50:
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# # The type defines what properties the slot has. Types: Material or Skull
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# Type: Skull
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# Playerhead:
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# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
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# Owner: ''
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# Base64:
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# # If this option is activated, the Base64 is used instead of the Owner.
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# Enable: true
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# Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDY5OGFkZDM5Y2Y5ZTRlYTkyZDQyZmFkZWZkZWMzYmU4YTdkYWZhMTFmYjM1OWRlNzUyZTlmNTRhZWNlZGM5YSJ9fX0='
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# # The name of the item. Placeholder %count%, %price%
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# Title: '&6%count% Dropheads-Booster'
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# # Lore of the item. Placeholder %count%, %price%
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# Lore:
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# - '&8--------------------'
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# - '&2Buy &6%count% &2Dropheads-Booster'
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# - '&2Price: &6%price%$'
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# # Action to be performed when the item is clicked.
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# # Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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# Action: shop
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# Count: 5
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# Booster: Dropheads
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# Price: 4000
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# # Sound on click
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# Sound: 'placeholder'
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#52:
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# # The type defines what properties the slot has. Types: Material or Skull
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# Type: Skull
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# Playerhead:
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# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
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# Owner: ''
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# Base64:
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# # If this option is activated, the Base64 is used instead of the Owner.
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# Enable: true
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# Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZmQ5ZTRjZDVlMWI5ZjNjOGQ2Y2E1YTFiZjQ1ZDg2ZWRkMWQ1MWU1MzVkYmY4NTVmZTlkMmY1ZDRjZmZjZDIifX19'
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# # The name of the item. Placeholder %count%, %price%
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# Title: '&6%count% Dropheads-Booster'
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# # Lore of the item. Placeholder %count%, %price%
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# Lore:
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# - '&8--------------------'
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# - '&2Buy &6%count% &2Dropheads-Booster'
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# - '&2Price: &6%price%$'
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# # Action to be performed when the item is clicked.
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# # Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
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# Action: shop
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# Count: 10
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# Booster: Dropheads
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# Price: 7000
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# # Sound on click
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# Sound: 'placeholder'
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# For dropheads, change the return slot to 54.
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45:
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# The type defines what properties the slot has. Types: Material or Skull
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Type: Skull
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@ -4,6 +4,16 @@ ConsoleName: 'Console'
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NoPermission: '%prefix% &cinsufficient permissions.'
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PlayerNotFound: '%prefix% &ctarget not found.'
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OnlyPlayers: '%prefix% &conly players can execute this command'
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AddOn:
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Help: '%prefix% &cPlease use: &b/booster module load/unload/info/list <AddOn>'
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AddOnNotFound: '%prefix% &cAddOn not found.'
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Loaded: '%prefix% &2AddOn loaded.'
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AlreadyLoaded: '%prefix% &cAddOn already loaded.'
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Unloaded: '%prefix% &2Unload AddOn.'
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Reloaded: '%prefix% &2AddOn reloaded.'
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NotLoaded: '%prefix% &cAddOn not loaded.'
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AlreadyUnloaded: '%prefix% &cAddOn already unloaded.'
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List: '%prefix% &8--------------------------%newline%%prefix%&2 AddOn: &6%addon%%newline%%prefix%&2 - Version: &6%version%%newline%%prefix%&2 - Loaded: &6%loaded%%newline%%prefix%&2 - Description: &6%description%%newline%%prefix%'
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Shop:
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Not_Setup: '%prefix% &cvault missing!'
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Success: '%prefix% &2You have bought &6%count% &6%type%-Booster &2vor &6%price%.'
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@ -39,6 +49,7 @@ Help:
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Set: '%prefix% &b/booster set &7<Player> <Anzahl> <Type> &8- &aGives the Player Booster.'
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See: '%prefix% &b/booster see &7<Player> <Type> &8- &aShows Players Booster.'
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Reload: '%prefix% &b/booster reload &2| &b/booster rl &8- &aReloads the Plugin.'
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Module: '%prefix% &b/booster module load/unload/info/list <AddOn> &8- &aManage AddOns.'
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Player:
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Refresh: '%prefix% &2New Boosters were activated.'
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AddBooster:
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134
Configs/English/messages.yml.bak
Normal file
134
Configs/English/messages.yml.bak
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@ -0,0 +1,134 @@
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Prefix: '&8[&4Booster&8]'
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Reload: '%prefix% &2loaded successfully.'
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ConsoleName: 'Console'
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NoPermission: '%prefix% &cinsufficient permissions.'
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PlayerNotFound: '%prefix% &ctarget not found.'
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OnlyPlayers: '%prefix% &conly players can execute this command'
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AddOn:
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Help: '%prefix% &cPlease use: &b/booster module load/unload/info/list <AddOn>'
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AddOnNotFound: '%prefix% &cAddOn not found.'
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Loaded: '%prefix% &2AddOn loaded.'
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AlreadyLoaded: '%prefix% &cAddOn already loaded.'
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Unloaded: '%prefix% &2Unload AddOn.'
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Reloaded: '%prefix% &2AddOn reloaded.'
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NotLoaded: '%prefix% &cAddOn not loaded.'
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AlreadyUnloaded: '%prefix% &cAddOn already unloaded.'
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List: '%prefix% &8--------------------------%newline%%prefix%&2 AddOn: &6%addon%%newline%%prefix%&2 - Version: &6%version%%newline%%prefix%&2 - Loaded: &6%loaded%%newline%%prefix%&2 - Description: &6%description%%newline%%prefix%'
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Shop:
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Not_Setup: '%prefix% &cvault missing!'
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Success: '%prefix% &2You have bought &6%count% &6%type%-Booster &2vor &6%price%.'
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No_Money: '%prefix% &cinsufficient money reserves.'
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Overview: '%prefix% &8------ &4Booster &8------%newline%%prefix%%newline%%prefix% &The &6Break-Booster &2is &ex%status_break%&2. You own: &6%count_break%%newline%%prefix% &2The &6Drop-Booster &2is &ex%status_drop%&2. You own: &6%count_drop%%newline%%prefix% &2The &6Mob-Booster &2is &ex%status_mob%&2. You own: &6%count_mob%%newline%%prefix% &2The &6Fly-Booster &2is &ex%status_fly%&2. You own: &6%count_fly%%newline%%prefix% &2The &6XP-Booster &2is &ex%status_xp%&2. You own: &6%count_xp%%newline%%prefix% &8------ &4Booster &8------'
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Stopallbooster:
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Player: '%prefix% &2You have stopped all Boosts.'
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Broadcast: '%prefix% &2All Boosts have been stopped.'
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Stopbooster:
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Player: '%prefix% &2You have stopped the &6%type%-Booster.'
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Broadcast: '%prefix% &2All &6%type%-Booster &2were stopped.'
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Help: '%prefix% &cUsage: &b/booster stop <type>'
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Placeholder:
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Active: 'active'
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Disabled: 'inactive'
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Help:
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Header: '%prefix% &8------ &4Booster help &8------%newline%%prefix%'
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Footer: '%prefix%%newline%%prefix% &8--------------------------'
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Status: '%prefix% &b/booster status &8- &alists all Booster.'
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GUI: '%prefix% &b/booster &8- &aopens the GUI.'
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Shop: '%prefix% &b/booster buy &8- &aopens the Shop.'
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Bonus: '%prefix% &b/bonusbooster &2| &b/bb &8- &adeaktiviert.'
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Update: '%prefix% &b/booster update &8- &aReloads your Boosters.'
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Send: '%prefix% &b/booster send &7<Player> <Number> &8- &aSends your Booster to <Player>.'
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Break: '%prefix% &b/booster break &8- &aActivates the Break-Booster.'
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Drop: '%prefix% &b/booster drop &8- &aActivates the Drop-Booster.'
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Fly: '%prefix% &b/booster fly &8- &aActivates the Fly-Booster.'
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Mob: '%prefix% &b/booster mob &8- &aActivates the Mob-Booster.'
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XP: '%prefix% &b/booster xp &8- &aActivates the XP-Booster.'
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Add: '%prefix% &b/booster add &7<Player> <Number> <Type> &8- &aGives the Target <Number> of <Type>-Booster.'
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Giveall: '%prefix% &b/booster giveall &7<Anzahl> <Type> &8- &aGives every online player Booster.'
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Remove: '%prefix% &b/booster remove &7<Player> <Anzahl> <Type> &8- &aRemoves Players Booster.'
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Set: '%prefix% &b/booster set &7<Player> <Anzahl> <Type> &8- &aGives the Player Booster.'
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See: '%prefix% &b/booster see &7<Player> <Type> &8- &aShows Players Booster.'
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Reload: '%prefix% &b/booster reload &2| &b/booster rl &8- &aReloads the Plugin.'
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Player:
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Refresh: '%prefix% &2New Boosters were activated.'
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AddBooster:
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Success: '%prefix% &2You have given &6%reciver%&2, &6%count% &2new Booster'
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Reciver: '%prefix% &2You have been send &6%count%, %type%-Boosters,&2 by &6%sender% '
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Help: '%prefix% &cUsage: &b/booster add <player> <amount> <type>'
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SetBooster:
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Success: '%prefix% &2You have set &6%reciver%&2, &6%count% &2Booster.'
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Reciver: '%prefix% &2You have been send &6%count% &2Booster Type: &6%type% &2by &6%sender%&2.'
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Help: '%prefix% &cUsage: &b/booster set <player> <amount> <type>'
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See:
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Success: '%prefix% &6%player% &has &6%count% &6%type%-&2Booster.'
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Help: '%prefix% &cUsage: &b/booster add <player> <type>'
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RemoveBooster:
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Success: '%prefix% &2You have removed &6%reciver%&2, &6%count% &2Booster.'
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Not_Enough: '%prefix% &c%reciver% does not have enough boosters.'
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Reciver: '%prefix% &2You got from &6%sender%&2, &6%count% &2booster of type &6%type% &2removed.'
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Help: '%prefix% &cPlease use: &b/booster remove <player> <amount> <type>'
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Giveall:
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Success: '%prefix% &2You added &6%reciver%&2, &6%count% &2Booster.'
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Reciver: '%prefix% &2You have received from &6%sender%&2, &6%count% &2booster of type &6%type% &2.'
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Help: '%prefix% &cPlease use: &b/booster giveall <amount> <type>'
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Send:
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Success: '%prefix% &2You send &6%reciver%&2, &6%count% &2Booster.'
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Reciver: '%prefix% &2You got &6%count% &6%type%-&2Booster &2by &6%sender%&2.'
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Help: '%prefix% &cUsage: &b/booster send <player> <amount> <type>'
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Bonusbooster:
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Disabled: '%prefix% &cBonusBooster is currently deactivated :(.'
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Recive: '%prefix% &2You got &6%count% %type% &2booster.'
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Wait: '%prefix% &2You still have to wait &6%days% days&2, &6%hours% hours&2, &6%minutes% minutes &2.'
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Reset:
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Help: '%prefix% &cPlease use: &b/booster bbreset <player>'
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Success: '%prefix% &2You have reset from &6%player% &2the time.'
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Booster:
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MaxStep: '%prefix% &cThe maximum amount of &6%type%-Boosters&c have been reached.'
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Not_Enough: '%prefix% &cYou dont own enough Booster.'
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Wrong_World: '%prefix% &cYou cannot start the booster in this world.'
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Infinity: 'unlimited'
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BREAK:
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StartCountdown: '%prefix% Break Booster activates in &6%time% &cSeconds !'
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Executer: '%prefix% &2You have activated a &6Break-Booster &2!'
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Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6Break-Booster&8[&6x%stage%&8] &2! '
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EndCounter: '%prefix% &cThe &6Break-Booster &cends in &6%counter% &cSeconds !'
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Downgrade: '%newline%%newline%%newline%%prefix% &6Break-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]'
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End: '%newline%%newline%%newline%%prefix% &6Break-Booster &2has been deactivated!'
|
||||
Join: '%prefix% &2A &6Break-Booster &2is currently active!'
|
||||
Disabled: '%prefix% &2The &6Break-Booster &2has been deactivated!'
|
||||
FLY:
|
||||
StartCountdown: '%prefix% Fly Booster activates in &6%time% &cSeconds !'
|
||||
Executer: '%prefix% &2You have activated a &6Fly-Booster &2!'
|
||||
Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6Fly-Booster&8[&6x%stage%&8] &2! '
|
||||
EndCounter: '%prefix% &cThe &6Fly-Booster &cends in &6%counter% &cSeconds !'
|
||||
Downgrade: '%newline%%newline%%newline%%prefix% &6Fly-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]'
|
||||
End: '%newline%%newline%%newline%%prefix% &6Fly-Booster &2has been deactivated!'
|
||||
Join: '%prefix% &2A &6Fly-Booster &2is currently active!'
|
||||
Disabled: '%prefix% &2The &6Fly-Booster &2has been deactivated!'
|
||||
DROP:
|
||||
StartCountdown: '%prefix% Drop Booster activates in &6%time% &cSeconds !'
|
||||
Executer: '%prefix% &2You have activated a &6Drop-Booster &2!'
|
||||
Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6Drop-Booster&8[&6x%stage%&8] &2! '
|
||||
EndCounter: '%prefix% &cThe &6Drop-Booster &cends in &6%counter% &cSeconds !'
|
||||
Downgrade: '%newline%%newline%%newline%%prefix% &6Drop-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]'
|
||||
End: '%newline%%newline%%newline%%prefix% &6Drop-Booster &2has been deactivated!'
|
||||
Join: '%prefix% &2A &6Drop-Booster &2is currently active!'
|
||||
Disabled: '%prefix% &2The &6Drop-Booster &2has been deactivated!'
|
||||
MOB:
|
||||
StartCountdown: '%prefix% Mob-Booster activates in &6%time% &cSeconds !'
|
||||
Executer: '%prefix% &2You have activated a &6Mob-Booster &2!'
|
||||
Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6Mob-Booster&8[&6x%stage%&8] &2! '
|
||||
EndCounter: '%prefix% &cThe &6Mob-Booster &cends in &6%counter% &cSeconds !'
|
||||
Downgrade: '%newline%%newline%%newline%%prefix% &6Mob-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]'
|
||||
End: '%newline%%newline%%newline%%prefix% &6Mob-Booster &2has been deactivated!'
|
||||
Join: '%prefix% &2A &6Mob-Booster &2is currently active!'
|
||||
Disabled: '%prefix% &2The &6Mob-Booster &2has been deactivated!'
|
||||
XP:
|
||||
StartCountdown: '%prefix% XP-Booster activates in &6%time% &cSeconds !'
|
||||
Executer: '%prefix% &2You have activated a &6XP-Booster &2!'
|
||||
Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6XP-Booster&8[&6x%stage%&8] &2! '
|
||||
EndCounter: '%prefix% &cThe &6XP-Booster &cends in &6%counter% &cSeconds !'
|
||||
Downgrade: '%newline%%newline%%newline%%prefix% &6XP-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]'
|
||||
End: '%newline%%newline%%newline%%prefix% &6XP-Booster &2has been deactivated!'
|
||||
Join: '%prefix% &2A &6XP-Booster &2is currently active!'
|
||||
Disabled: '%prefix% &2The &6XP-Booster &2has been deactivated!'
|
@ -27,6 +27,7 @@ Slots:
|
||||
- '&7Fly-Booster: &e%count_fly%'
|
||||
- '&7Mob-Booster: &e%count_mob%'
|
||||
- '&7XP-Booster: &e%count_xp%'
|
||||
#- '&7Dropheads-Booster: &e%count_dropheads%'
|
||||
15:
|
||||
# The type defines what properties the slot has. Types: Material or Skull
|
||||
Type: Material
|
||||
@ -243,6 +244,52 @@ Slots:
|
||||
Lore:
|
||||
- '&8--------------------'
|
||||
- '&c%status_xp%'
|
||||
# Can be commented out if Dropheads add-on is active
|
||||
#35:
|
||||
# # The type defines what properties the slot has. Types: Material or Skull
|
||||
# Type: SKULL
|
||||
# Playerhead:
|
||||
# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
|
||||
# Owner: ''
|
||||
# Base64:
|
||||
# # If this option is activated, the Base64 is used instead of the Owner.
|
||||
# Enable: true
|
||||
# Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ1MjhiMzIyOTY2MGYzZGZhYjQyNDE0ZjU5ZWU4ZmQwMWU4MDA4MWRkM2RmMzA4Njk1MzZiYTliNDE0ZTA4OSJ9fX0='
|
||||
# # The name of the item
|
||||
# Title: '&6Dropheads-Booster'
|
||||
# # Lore of the item.
|
||||
# Lore:
|
||||
# - '&8--------------------'
|
||||
# - '&aKlicke, um einen &6Drophead-Booster &2zu aktivieren'
|
||||
# # Action to be performed when the item is clicked.
|
||||
# # Possible actions: activate_break, activate_drop, activate_fly, activate_mob, activate_xp, shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), open_shop
|
||||
# Action: activate_dropheads
|
||||
# # Permission to display the item
|
||||
# Permission: 'booster.drophead'
|
||||
# # Sound on click
|
||||
# Sound: 'BLOCK_NOTE_BLOCK_HAT'
|
||||
#44:
|
||||
# # The type defines what properties the slot has. Types: Material or Skull
|
||||
# Type: Skull
|
||||
# Playerhead:
|
||||
# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
|
||||
# Owner: ''
|
||||
# Base64:
|
||||
# # If this option is activated, the Base64 is used instead of the Owner.
|
||||
# Enable: true
|
||||
# Value: ''
|
||||
# # If this option is enabled, the base64 value is fetched from stageheads.yml so that the head changes to a specific stage
|
||||
# Stageheads:
|
||||
# Enable: true
|
||||
# # Nummer in stageheads.yml or AUTO_[BOOSTER]
|
||||
# Value: AUTO_DROPHEADS
|
||||
# # The name of the item
|
||||
# Title: '&6Aktuelle Stufe'
|
||||
# # Lore of the item. You can use the following placeholders: %count%, %count_fly%, %count_break%, %count_drop%, %count_mob%, %count_xp%, %status_fly%, %status_break%, %status_drop%, %status_mob%, %status_xp%
|
||||
# # If you have GlobalBoosters set to true in config.yml, you should change it to Count: %count%.
|
||||
# Lore:
|
||||
# - '&8--------------------'
|
||||
# - '&c%status_dropheads%'
|
||||
# This item is set in all places where no item is stored.
|
||||
Background:
|
||||
Enabled: true
|
||||
|
@ -108,3 +108,29 @@ Slots:
|
||||
Permission: 'booster.xp'
|
||||
# Sound on click
|
||||
Sound: 'placeholder'
|
||||
# Can be commented out if Dropheads add-on is active
|
||||
#17:
|
||||
# # The type defines what properties the slot has. Types: Material or Skull
|
||||
# Type: SKULL
|
||||
# Playerhead:
|
||||
# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
|
||||
# Owner: ''
|
||||
# Base64:
|
||||
# # If this option is activated, the Base64 is used instead of the Owner.
|
||||
# Enable: true
|
||||
# Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ1MjhiMzIyOTY2MGYzZGZhYjQyNDE0ZjU5ZWU4ZmQwMWU4MDA4MWRkM2RmMzA4Njk1MzZiYTliNDE0ZTA4OSJ9fX0='
|
||||
# # The name of the item
|
||||
# Title: '&6Dropheads-Booster'
|
||||
# # Lore of the item.
|
||||
# Lore:
|
||||
# - '&8--------------------'
|
||||
# - '&aKlicke, um einen &6Dropheads-Booster &2zu bekommen'
|
||||
# # Action to be performed when the item is clicked.
|
||||
# # Possible Actions: get (Requires Booster[XP, Break, Drop, Mob, Fly])
|
||||
# Action: get
|
||||
# # Possible Types: XP, Break, Drop, Mob, Fly
|
||||
# Booster: dropheads
|
||||
# # Permission to display the item
|
||||
# Permission: 'booster.dropheads'
|
||||
# # Sound on click
|
||||
# Sound: 'BLOCK_NOTE_BLOCK_HAT'
|
@ -519,6 +519,97 @@ Shop:
|
||||
Price: 7000
|
||||
# Sound on click
|
||||
Sound: 'placeholder'
|
||||
# If Dropheads is activated please increase number of rows in line 99 to 6
|
||||
#46:
|
||||
# # The type defines what properties the slot has. Types: Material or Skull
|
||||
# Type: SKULL
|
||||
# Playerhead:
|
||||
# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
|
||||
# Owner: ''
|
||||
# Base64:
|
||||
# # If this option is activated, the Base64 is used instead of the Owner.
|
||||
# Enable: true
|
||||
# Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ1MjhiMzIyOTY2MGYzZGZhYjQyNDE0ZjU5ZWU4ZmQwMWU4MDA4MWRkM2RmMzA4Njk1MzZiYTliNDE0ZTA4OSJ9fX0='
|
||||
# # The name of the item
|
||||
# Title: '&6Dropheads-Booster'
|
||||
# # Lore of the item.
|
||||
# Lore: []
|
||||
#48:
|
||||
# # The type defines what properties the slot has. Types: Material or Skull
|
||||
# Type: Skull
|
||||
# Playerhead:
|
||||
# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
|
||||
# Owner: ''
|
||||
# Base64:
|
||||
# # If this option is activated, the Base64 is used instead of the Owner.
|
||||
# Enable: true
|
||||
# Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2E1MTZmYmFlMTYwNThmMjUxYWVmOWE2OGQzMDc4NTQ5ZjQ4ZjZkNWI2ODNmMTljZjVhMTc0NTIxN2Q3MmNjIn19fQ=='
|
||||
# # The name of the item. Placeholder %count%, %price%
|
||||
# Title: '&6%count% Dropheads-Booster'
|
||||
# # Lore of the item. Placeholder %count%, %price%
|
||||
# Lore:
|
||||
# - '&8--------------------'
|
||||
# - '&2Kaufe &6%count% &2Dropheads-Booster'
|
||||
# - '&2Kostet: &6%price%$'
|
||||
# # Action to be performed when the item is clicked.
|
||||
# # Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
||||
# Action: shop
|
||||
# Count: 1
|
||||
# Booster: Dropheads
|
||||
# Price: 1000
|
||||
# # Sound on click
|
||||
# Sound: 'placeholder'
|
||||
#50:
|
||||
# # The type defines what properties the slot has. Types: Material or Skull
|
||||
# Type: Skull
|
||||
# Playerhead:
|
||||
# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
|
||||
# Owner: ''
|
||||
# Base64:
|
||||
# # If this option is activated, the Base64 is used instead of the Owner.
|
||||
# Enable: true
|
||||
# Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDY5OGFkZDM5Y2Y5ZTRlYTkyZDQyZmFkZWZkZWMzYmU4YTdkYWZhMTFmYjM1OWRlNzUyZTlmNTRhZWNlZGM5YSJ9fX0='
|
||||
# # The name of the item. Placeholder %count%, %price%
|
||||
# Title: '&6%count% Dropheads-Booster'
|
||||
# # Lore of the item. Placeholder %count%, %price%
|
||||
# Lore:
|
||||
# - '&8--------------------'
|
||||
# - '&2Kaufe &6%count% &2Dropheads-Booster'
|
||||
# - '&2Kostet: &6%price%$'
|
||||
# # Action to be performed when the item is clicked.
|
||||
# # Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
||||
# Action: shop
|
||||
# Count: 5
|
||||
# Booster: Dropheads
|
||||
# Price: 4000
|
||||
# # Sound on click
|
||||
# Sound: 'placeholder'
|
||||
#52:
|
||||
# # The type defines what properties the slot has. Types: Material or Skull
|
||||
# Type: Skull
|
||||
# Playerhead:
|
||||
# # The user whose head is displayed. You can use the placeholder %player% if you want it to be the player who opens the gui. Alternatively Base64 can be used.
|
||||
# Owner: ''
|
||||
# Base64:
|
||||
# # If this option is activated, the Base64 is used instead of the Owner.
|
||||
# Enable: true
|
||||
# Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZmQ5ZTRjZDVlMWI5ZjNjOGQ2Y2E1YTFiZjQ1ZDg2ZWRkMWQ1MWU1MzVkYmY4NTVmZTlkMmY1ZDRjZmZjZDIifX19'
|
||||
# # The name of the item. Placeholder %count%, %price%
|
||||
# Title: '&6%count% Dropheads-Booster'
|
||||
# # Lore of the item. Placeholder %count%, %price%
|
||||
# Lore:
|
||||
# - '&8--------------------'
|
||||
# - '&2Kaufe &6%count% &2Dropheads-Booster'
|
||||
# - '&2Kostet: &6%price%$'
|
||||
# # Action to be performed when the item is clicked.
|
||||
# # Possible Actions: shop (Requires Count, Booster[XP, Break, Drop, Mob, Fly] and Price), back
|
||||
# Action: shop
|
||||
# Count: 10
|
||||
# Booster: Dropheads
|
||||
# Price: 7000
|
||||
# # Sound on click
|
||||
# Sound: 'placeholder'
|
||||
# For dropheads, change the return slot to 54.
|
||||
45:
|
||||
# The type defines what properties the slot has. Types: Material or Skull
|
||||
Type: Skull
|
||||
|
@ -4,6 +4,16 @@ ConsoleName: 'Server'
|
||||
NoPermission: '%prefix% &cDafür hast du keine Rechte.'
|
||||
PlayerNotFound: '%prefix% &cDer Spieler wurde nicht gefunden.'
|
||||
OnlyPlayers: '%prefix% &cDiesen Befehl können nur Spieler ausführen!'
|
||||
AddOn:
|
||||
Help: '%prefix% &cBitte nutze: &b/booster module load/unload/info/list <AddOn>'
|
||||
AddOnNotFound: '%prefix% &cAddOn nicht gefunden.'
|
||||
Loaded: '%prefix% &2AddOn geladen.'
|
||||
AlreadyLoaded: '%prefix% &cAddOn bereits geladen.'
|
||||
Unloaded: '%prefix% &2AddOn entladen.'
|
||||
Reloaded: '%prefix% &2AddOn reloaded.'
|
||||
NotLoaded: '%prefix% &cAddOn nicht geladen.'
|
||||
AlreadyUnloaded: '%prefix% &cAddOn bereits entladen.'
|
||||
List: '%prefix% &8--------------------------%newline%%prefix%&2 AddOn: &6%addon%%newline%%prefix%&2 - Version: &6%version%%newline%%prefix%&2 - Loaded: &6%loaded%%newline%%prefix%&2 - Description: &6%description%%newline%%prefix%'
|
||||
Shop:
|
||||
Not_Setup: '%prefix% &cVault nicht eingerichtet!'
|
||||
Success: '%prefix% &2Du hast &6%count% &2Booster von &6%type%-Booster &2für &6%price% &2gekauft.'
|
||||
@ -39,6 +49,7 @@ Help:
|
||||
Set: '%prefix% &b/booster set &7<Player> <Anzahl> <Type> &8- &aSetzt dem Spieler Booster.'
|
||||
See: '%prefix% &b/booster see &7<Player> <Type> &8- &aZeigt die Anzahl der Booster des Spielers an.'
|
||||
Reload: '%prefix% &b/booster reload &2| &b/booster rl &8- &aReloaded die Config.'
|
||||
Module: '%prefix% &b/booster module load/unload/info/list <AddOn> &8- &aManage AddOns.'
|
||||
Player:
|
||||
Refresh: '%prefix% &2Die Booster wurden angewandt.'
|
||||
AddBooster:
|
||||
|
Loading…
Reference in New Issue
Block a user