Update
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084dc0bd3c
commit
527f521b2b
@ -25,9 +25,15 @@ Maincommand: GUI
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# Disable Booster-Messages on Join
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DisableJoinMessages: false
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Booster:
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# BoosterPermission + .[stage] Example: booster.break.1, booster.break.2, booster.break.3
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PermissionPerStage: false
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XP:
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# Time how long a booster is active in Minutes. Set it to -1 to disable it
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Time: 10
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# Each player must activate the booster itself.
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PerPlayer: false
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# No XP bottles can be used during an XP booster
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DisableXPBottles: false
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# Is the list below a whitelist or a blacklist
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ListMode: Blacklist
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# List of worlds of the filter
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@ -68,6 +74,8 @@ Booster:
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Break:
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# Time how long a booster is active in Minutes. Set it to -1 to disable it
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Time: 10
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# Each player must activate the booster itself.
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PerPlayer: false
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# Is the list below a whitelist or a blacklist
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ListMode: Blacklist
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# List of worlds of the filter
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@ -108,6 +116,8 @@ Booster:
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Drop:
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# Time how long a booster is active in Minutes. Set it to -1 to disable it
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Time: 10
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# Each player must activate the booster itself.
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PerPlayer: false
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# Is the list below a whitelist or a blacklist
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ListMode: Blacklist
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# List of worlds of the filter
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@ -196,6 +206,8 @@ Booster:
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Fly:
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# Time how long a booster is active in Minutes. Set it to -1 to disable it
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Time: 10
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# Each player must activate the booster itself.
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PerPlayer: false
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# When this option is active, players with a special permission will not have the fly effect removed any more
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FlyBypassEnable: false
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# Is the list below a whitelist or a blacklist
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@ -228,7 +240,7 @@ Booster:
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# Delay when a fly booster ends and players do not get fall damage
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FallDamageDelay:
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Enable: true
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# Time where players do not get fall damage after finishing in seconds
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# Time when players do not get fall damage after finishing in seconds
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Time: 5
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Shop:
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# If this is disabled, you must buy each booster type separately. If this setting is active, a purchased booster is usable for all types
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@ -132,4 +132,5 @@ Booster:
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Downgrade: '%newline%%newline%%newline%%prefix% &6XP-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]'
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End: '%newline%%newline%%newline%%prefix% &6XP-Booster &2has been deactivated!'
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Join: '%prefix% &2A &6XP-Booster &2is currently active!'
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Disabled: '%prefix% &2The &6XP-Booster &2has been deactivated!'
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Disabled: '%prefix% &2The &6XP-Booster &2has been deactivated!'
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NoXPBottle: '%prefix% &2You can't use any XP Bottles during a &6XP Booster&2!'
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@ -1,134 +0,0 @@
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Prefix: '&8[&4Booster&8]'
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Reload: '%prefix% &2loaded successfully.'
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ConsoleName: 'Console'
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NoPermission: '%prefix% &cinsufficient permissions.'
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PlayerNotFound: '%prefix% &ctarget not found.'
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OnlyPlayers: '%prefix% &conly players can execute this command'
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AddOn:
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Help: '%prefix% &cPlease use: &b/booster module load/unload/info/list <AddOn>'
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AddOnNotFound: '%prefix% &cAddOn not found.'
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Loaded: '%prefix% &2AddOn loaded.'
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AlreadyLoaded: '%prefix% &cAddOn already loaded.'
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Unloaded: '%prefix% &2Unload AddOn.'
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Reloaded: '%prefix% &2AddOn reloaded.'
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NotLoaded: '%prefix% &cAddOn not loaded.'
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AlreadyUnloaded: '%prefix% &cAddOn already unloaded.'
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List: '%prefix% &8--------------------------%newline%%prefix%&2 AddOn: &6%addon%%newline%%prefix%&2 - Version: &6%version%%newline%%prefix%&2 - Loaded: &6%loaded%%newline%%prefix%&2 - Description: &6%description%%newline%%prefix%'
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Shop:
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Not_Setup: '%prefix% &cvault missing!'
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Success: '%prefix% &2You have bought &6%count% &6%type%-Booster &2vor &6%price%.'
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No_Money: '%prefix% &cinsufficient money reserves.'
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Overview: '%prefix% &8------ &4Booster &8------%newline%%prefix%%newline%%prefix% &The &6Break-Booster &2is &ex%status_break%&2. You own: &6%count_break%%newline%%prefix% &2The &6Drop-Booster &2is &ex%status_drop%&2. You own: &6%count_drop%%newline%%prefix% &2The &6Mob-Booster &2is &ex%status_mob%&2. You own: &6%count_mob%%newline%%prefix% &2The &6Fly-Booster &2is &ex%status_fly%&2. You own: &6%count_fly%%newline%%prefix% &2The &6XP-Booster &2is &ex%status_xp%&2. You own: &6%count_xp%%newline%%prefix% &8------ &4Booster &8------'
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Stopallbooster:
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Player: '%prefix% &2You have stopped all Boosts.'
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Broadcast: '%prefix% &2All Boosts have been stopped.'
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Stopbooster:
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Player: '%prefix% &2You have stopped the &6%type%-Booster.'
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Broadcast: '%prefix% &2All &6%type%-Booster &2were stopped.'
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Help: '%prefix% &cUsage: &b/booster stop <type>'
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Placeholder:
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Active: 'active'
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Disabled: 'inactive'
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Help:
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Header: '%prefix% &8------ &4Booster help &8------%newline%%prefix%'
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Footer: '%prefix%%newline%%prefix% &8--------------------------'
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Status: '%prefix% &b/booster status &8- &alists all Booster.'
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GUI: '%prefix% &b/booster &8- &aopens the GUI.'
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Shop: '%prefix% &b/booster buy &8- &aopens the Shop.'
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Bonus: '%prefix% &b/bonusbooster &2| &b/bb &8- &adeaktiviert.'
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Update: '%prefix% &b/booster update &8- &aReloads your Boosters.'
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Send: '%prefix% &b/booster send &7<Player> <Number> &8- &aSends your Booster to <Player>.'
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Break: '%prefix% &b/booster break &8- &aActivates the Break-Booster.'
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Drop: '%prefix% &b/booster drop &8- &aActivates the Drop-Booster.'
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Fly: '%prefix% &b/booster fly &8- &aActivates the Fly-Booster.'
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Mob: '%prefix% &b/booster mob &8- &aActivates the Mob-Booster.'
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XP: '%prefix% &b/booster xp &8- &aActivates the XP-Booster.'
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Add: '%prefix% &b/booster add &7<Player> <Number> <Type> &8- &aGives the Target <Number> of <Type>-Booster.'
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Giveall: '%prefix% &b/booster giveall &7<Anzahl> <Type> &8- &aGives every online player Booster.'
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Remove: '%prefix% &b/booster remove &7<Player> <Anzahl> <Type> &8- &aRemoves Players Booster.'
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Set: '%prefix% &b/booster set &7<Player> <Anzahl> <Type> &8- &aGives the Player Booster.'
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See: '%prefix% &b/booster see &7<Player> <Type> &8- &aShows Players Booster.'
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Reload: '%prefix% &b/booster reload &2| &b/booster rl &8- &aReloads the Plugin.'
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Player:
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Refresh: '%prefix% &2New Boosters were activated.'
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AddBooster:
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Success: '%prefix% &2You have given &6%reciver%&2, &6%count% &2new Booster'
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Reciver: '%prefix% &2You have been send &6%count%, %type%-Boosters,&2 by &6%sender% '
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Help: '%prefix% &cUsage: &b/booster add <player> <amount> <type>'
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SetBooster:
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Success: '%prefix% &2You have set &6%reciver%&2, &6%count% &2Booster.'
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Reciver: '%prefix% &2You have been send &6%count% &2Booster Type: &6%type% &2by &6%sender%&2.'
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Help: '%prefix% &cUsage: &b/booster set <player> <amount> <type>'
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See:
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Success: '%prefix% &6%player% &has &6%count% &6%type%-&2Booster.'
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Help: '%prefix% &cUsage: &b/booster add <player> <type>'
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RemoveBooster:
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Success: '%prefix% &2You have removed &6%reciver%&2, &6%count% &2Booster.'
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Not_Enough: '%prefix% &c%reciver% does not have enough boosters.'
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Reciver: '%prefix% &2You got from &6%sender%&2, &6%count% &2booster of type &6%type% &2removed.'
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Help: '%prefix% &cPlease use: &b/booster remove <player> <amount> <type>'
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Giveall:
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Success: '%prefix% &2You added &6%reciver%&2, &6%count% &2Booster.'
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Reciver: '%prefix% &2You have received from &6%sender%&2, &6%count% &2booster of type &6%type% &2.'
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Help: '%prefix% &cPlease use: &b/booster giveall <amount> <type>'
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Send:
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Success: '%prefix% &2You send &6%reciver%&2, &6%count% &2Booster.'
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Reciver: '%prefix% &2You got &6%count% &6%type%-&2Booster &2by &6%sender%&2.'
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Help: '%prefix% &cUsage: &b/booster send <player> <amount> <type>'
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Bonusbooster:
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Disabled: '%prefix% &cBonusBooster is currently deactivated :(.'
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Recive: '%prefix% &2You got &6%count% %type% &2booster.'
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Wait: '%prefix% &2You still have to wait &6%days% days&2, &6%hours% hours&2, &6%minutes% minutes &2.'
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Reset:
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Help: '%prefix% &cPlease use: &b/booster bbreset <player>'
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Success: '%prefix% &2You have reset from &6%player% &2the time.'
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Booster:
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MaxStep: '%prefix% &cThe maximum amount of &6%type%-Boosters&c have been reached.'
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Not_Enough: '%prefix% &cYou dont own enough Booster.'
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Wrong_World: '%prefix% &cYou cannot start the booster in this world.'
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Infinity: 'unlimited'
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BREAK:
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StartCountdown: '%prefix% Break Booster activates in &6%time% &cSeconds !'
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Executer: '%prefix% &2You have activated a &6Break-Booster &2!'
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Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6Break-Booster&8[&6x%stage%&8] &2! '
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EndCounter: '%prefix% &cThe &6Break-Booster &cends in &6%counter% &cSeconds !'
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Downgrade: '%newline%%newline%%newline%%prefix% &6Break-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]'
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End: '%newline%%newline%%newline%%prefix% &6Break-Booster &2has been deactivated!'
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Join: '%prefix% &2A &6Break-Booster &2is currently active!'
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Disabled: '%prefix% &2The &6Break-Booster &2has been deactivated!'
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FLY:
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StartCountdown: '%prefix% Fly Booster activates in &6%time% &cSeconds !'
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Executer: '%prefix% &2You have activated a &6Fly-Booster &2!'
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Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6Fly-Booster&8[&6x%stage%&8] &2! '
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EndCounter: '%prefix% &cThe &6Fly-Booster &cends in &6%counter% &cSeconds !'
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Downgrade: '%newline%%newline%%newline%%prefix% &6Fly-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]'
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End: '%newline%%newline%%newline%%prefix% &6Fly-Booster &2has been deactivated!'
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Join: '%prefix% &2A &6Fly-Booster &2is currently active!'
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Disabled: '%prefix% &2The &6Fly-Booster &2has been deactivated!'
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DROP:
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StartCountdown: '%prefix% Drop Booster activates in &6%time% &cSeconds !'
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Executer: '%prefix% &2You have activated a &6Drop-Booster &2!'
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Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6Drop-Booster&8[&6x%stage%&8] &2! '
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EndCounter: '%prefix% &cThe &6Drop-Booster &cends in &6%counter% &cSeconds !'
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Downgrade: '%newline%%newline%%newline%%prefix% &6Drop-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]'
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End: '%newline%%newline%%newline%%prefix% &6Drop-Booster &2has been deactivated!'
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Join: '%prefix% &2A &6Drop-Booster &2is currently active!'
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Disabled: '%prefix% &2The &6Drop-Booster &2has been deactivated!'
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MOB:
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StartCountdown: '%prefix% Mob-Booster activates in &6%time% &cSeconds !'
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Executer: '%prefix% &2You have activated a &6Mob-Booster &2!'
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Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6Mob-Booster&8[&6x%stage%&8] &2! '
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EndCounter: '%prefix% &cThe &6Mob-Booster &cends in &6%counter% &cSeconds !'
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Downgrade: '%newline%%newline%%newline%%prefix% &6Mob-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]'
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End: '%newline%%newline%%newline%%prefix% &6Mob-Booster &2has been deactivated!'
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Join: '%prefix% &2A &6Mob-Booster &2is currently active!'
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Disabled: '%prefix% &2The &6Mob-Booster &2has been deactivated!'
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XP:
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StartCountdown: '%prefix% XP-Booster activates in &6%time% &cSeconds !'
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Executer: '%prefix% &2You have activated a &6XP-Booster &2!'
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Broadcast: '%newline%%newline%%newline%%prefix% &6%player% &2has activated a &6XP-Booster&8[&6x%stage%&8] &2! '
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EndCounter: '%prefix% &cThe &6XP-Booster &cends in &6%counter% &cSeconds !'
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Downgrade: '%newline%%newline%%newline%%prefix% &6XP-Booster &ex%oldstage% &2has been deactivated! Now &8[&6x%newstage%&8]'
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End: '%newline%%newline%%newline%%prefix% &6XP-Booster &2has been deactivated!'
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Join: '%prefix% &2A &6XP-Booster &2is currently active!'
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Disabled: '%prefix% &2The &6XP-Booster &2has been deactivated!'
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@ -25,9 +25,15 @@ Maincommand: GUI
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# Disable Booster-Messages on Join
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DisableJoinMessages: false
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Booster:
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# BoosterPermission + .[stage] Example: booster.break.1, booster.break.2, booster.break.3
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PermissionPerStage: false
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XP:
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# Time how long a booster is active in Minutes. Set it to -1 to disable it
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Time: 10
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# Each player must activate the booster itself.
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PerPlayer: false
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# No XP bottles can be used during an XP booster
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DisableXPBottles: false
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# Is the list below a whitelist or a blacklist
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ListMode: Blacklist
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# List of worlds of the filter
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@ -68,6 +74,8 @@ Booster:
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Break:
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# Time how long a booster is active in Minutes. Set it to -1 to disable it
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Time: 10
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# Each player must activate the booster itself.
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PerPlayer: false
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# Is the list below a whitelist or a blacklist
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ListMode: Blacklist
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# List of worlds of the filter
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@ -108,6 +116,8 @@ Booster:
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Drop:
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# Time how long a booster is active in Minutes. Set it to -1 to disable it
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Time: 10
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# Each player must activate the booster itself.
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PerPlayer: false
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# Is the list below a whitelist or a blacklist
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ListMode: Blacklist
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# List of worlds of the filter
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@ -196,6 +206,8 @@ Booster:
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Fly:
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# Time how long a booster is active in Minutes. Set it to -1 to disable it
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Time: 10
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# Each player must activate the booster itself.
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PerPlayer: false
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# When this option is active, players with a special permission will not have the fly effect removed any more
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FlyBypassEnable: false
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# Is the list below a whitelist or a blacklist
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@ -228,7 +240,7 @@ Booster:
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# Delay when a fly booster ends and players do not get fall damage
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FallDamageDelay:
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Enable: true
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# Time where players do not get fall damage after finishing in seconds
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# Time when players do not get fall damage after finishing in seconds
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Time: 5
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Shop:
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# If this is disabled, you must buy each booster type separately. If this setting is active, a purchased booster is usable for all types
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@ -132,4 +132,5 @@ Booster:
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Downgrade: '%newline%%newline%%newline%%prefix% &6XP-Booster &ex%oldstage% &2wurde nun deaktiviert! Jetzt &6x%newstage%'
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End: '%newline%%newline%%newline%%prefix% &6XP-Booster &2wurde nun deaktiviert!'
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Join: '%prefix% &2Es ist ein &6XP-Booster &2aktiv!'
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Disabled: '%prefix% &2Der &6XP-Booster &2ist deaktiviert!'
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Disabled: '%prefix% &2Der &6XP-Booster &2ist deaktiviert!'
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NoXPBottle: '%prefix% &2Du kannst während eines &6XP-Booster &2keine XP-Bottles nutzen!'
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