Configs/German/config.yml aktualisiert

This commit is contained in:
Jakob Grundgeir 2024-05-20 20:30:38 +00:00
parent 26bff9a015
commit 7924dff11d

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@ -97,9 +97,6 @@ Booster:
Time: 20,10,5,3,2,1 Time: 20,10,5,3,2,1
# Sound to be played # Sound to be played
Sound: 'placeholder' Sound: 'placeholder'
# If a booster is started, but one is already running, it will be put on hold and started as soon as the other one runs out.
Queue:
Enable: false
# Cooldown before a new one can be started. Time in Seconds Queue will be disabled. # Cooldown before a new one can be started. Time in Seconds Queue will be disabled.
Cooldown: Cooldown:
Enable: false Enable: false
@ -155,9 +152,6 @@ Booster:
Time: 20,10,5,3,2,1 Time: 20,10,5,3,2,1
# Sound to be played # Sound to be played
Sound: 'placeholder' Sound: 'placeholder'
# If a booster is started, but one is already running, it will be put on hold and started as soon as the other one runs out.
Queue:
Enable: false
# Cooldown before a new one can be started. Time in Seconds Queue will be disabled. # Cooldown before a new one can be started. Time in Seconds Queue will be disabled.
Cooldown: Cooldown:
Enable: false Enable: false
@ -219,9 +213,6 @@ Booster:
Time: 20,10,5,3,2,1 Time: 20,10,5,3,2,1
# Sound to be played # Sound to be played
Sound: 'placeholder' Sound: 'placeholder'
# If a booster is started, but one is already running, it will be put on hold and started as soon as the other one runs out.
Queue:
Enable: false
# Cooldown before a new one can be started. Time in Seconds Queue will be disabled. # Cooldown before a new one can be started. Time in Seconds Queue will be disabled.
Cooldown: Cooldown:
Enable: false Enable: false
@ -281,9 +272,6 @@ Booster:
Time: 20,10,5,3,2,1 Time: 20,10,5,3,2,1
# Sound to be played # Sound to be played
Sound: 'placeholder' Sound: 'placeholder'
# If a booster is started, but one is already running, it will be put on hold and started as soon as the other one runs out.
Queue:
Enable: false
# Cooldown before a new one can be started. Time in Seconds Queue will be disabled. # Cooldown before a new one can be started. Time in Seconds Queue will be disabled.
Cooldown: Cooldown:
Enable: false Enable: false
@ -337,9 +325,6 @@ Booster:
Enable: true Enable: true
# Time when players do not get fall damage after finishing in seconds # Time when players do not get fall damage after finishing in seconds
Time: 5 Time: 5
# If a booster is started, but one is already running, it will be put on hold and started as soon as the other one runs out.
Queue:
Enable: false
# Cooldown before a new one can be started. Time in Seconds Queue will be disabled. # Cooldown before a new one can be started. Time in Seconds Queue will be disabled.
Cooldown: Cooldown:
Enable: false Enable: false